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5 NeutralAbout mfratane
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Some of the most famous DayZ images as a mosaic made of 50x50 tiles. All tiles are DayZ-themed. Each input image's pixel is replaced by a tile. There is no alpha effect or any other kind of effect applied to the tiles or to the input image(like photoshop and other apps does), it is just pure pixel "replacement" as you can see. Links for high-resolution images. (15000x8400, 162MB) https://mega.nz/#!G0sCiQIa!McQOPeaVub8DZAkZCnV54WBqnNkbUHFxBG7HuTf19PM (15000x8400, 142MB) https://mega.nz/#!elcyWKBZ!pqTEdBHCDjqA5IZ11TGDlw4UCzdd5TUWlNgvNGPFIF0 (15000x8400, 105MB) https://mega.nz/#!a5MjVIJT!351GeI0NhWkiWagi3GJKfZ2PCfYlnw8BImn73QQwFL8 Source code on Github: https://github.com/MFrat/MosaicBuilder
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No, it wasn't. In 2013 dean hall said that they were building a new engine. Since 2013 they have been building it. 2013. I'm not being negative, i'm just asking questions. I'm a big DayZ's fan just like you.
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Brian, Why when people asks for game improvements in performance, zombies, vehicles and stuff you and dev guys always says "it's alpha", but you increase the games's price like a complete game does? Why don't you put a alpha price? Is Alpha only for development and not for the price? Considering when the 0.50 was released, dean hall said that the game wasn't 50% done, and the game's price was 25 dollars. Will the game cost more than 50 dollars? Are we getting a less-than-half-done game and paying for a more-than-half-done game? if the open alpha is for users test the product, why are you developing the core of the engine in this stage? Users can't test the engine, i can't report to you that you are not allocating memory in the correct way, but i can report to you that the zombie's ai is not working properly. Why didn't you do it in the closed alpha(2013), or maybe why didn't you don't extend it?
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Rolling Update Rev. 0.30.113925
mfratane replied to Hicks_206 (DayZ)'s topic in News & Announcements
What about hopping? When will it be fixed? -
Everyone is suffocating! Gas masks issue.
mfratane replied to combatcomm1's topic in General Discussion
i think they should add areas with levels of radioactive contamination, and to enter in this areas you will need a functional gas mask.and other things. -
it's not so simple for a brazillian rent a server. 400 bugs per month. I don't think he has so much money to spent like a drunk on a Friday night
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I think it was hop followed by dupe.
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What do you think? Both? Steam Account: [EMA] Luuan BR http://steamcommunity.com/id/luuanmc http://steamcommunity.com/id/luuanmc/screenshots/
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Tem que colocar saparada aê pra frente :thumbsup:
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I don't think so. I'm Brazillian, translate is too damn difficult when you translate a video or a game that has a complex plot, but when you only have a few sentences, it's easy to transalate and don't take so much time to do a good work, when you have a team of course. And nowadays we have a lot of good dictionaries that explain words easily to portguese speakers understand. And i don't fucking know y i'm talking in english to you '-'
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Do you think dayz has so much things to translate that will take so much time? I don't. Only a few status mensages and items descriptions. And congratulations for your iniciative, i really apreciate what you are trying to do, it's hard to see it in Brazillians :D
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FORMAÇÃO DE GRUPOS DE SOBREVIVENTES DayZ BR
mfratane replied to carokann's topic in New Player Discussion
you don't. -
FORMAÇÃO DE GRUPOS DE SOBREVIVENTES DayZ BR
mfratane replied to carokann's topic in New Player Discussion
Holyshit. I feel shamed to say "I'm Brazillian". You piece of shit, go read de forum's rules before post something. Ops, i forgot, you barely know portuguese. -
guns are too easy to find, i think it's because of this KoS is too exaggerated. And a lot of people are doing server hopping to get ammo and medicines.
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For me, Epoch was the most ridiculous MOD in the history of DayZMOD. Is there any possibility of it coming to SA?