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Plan_B

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Everything posted by Plan_B

  1. Plan_B

    Player classes...or professions

    That would be bad for realism. Imagine a russian town with 15 doctors running around in the zombie apocalypse. I want classes to be like : Janitor, Insurance salesman, dogwalker.... etc. You know, something just for some slight RPG, not skills.
  2. Well that title is pretty straight forward. Let us use either the rope, handcuffs, barb wire, rag rope.... anything to actually lock some doors from zombies or players. Depending of what is use to lock the door, could determine the chances to open it. Maybe you would need something to bash the door open. Maybe more then one people/zombie would be necessary to open it. I think it would make a good way to protect ourself and make some safe spot on the map. To avoid some abuse, make the item locking the doors disapear when the player disconnect. So you would have to actually unlock the door and take back your item if you don't want to lose it.
  3. Plan_B

    Locking doors with Rope or Handcuffs

    If you read my last sentence on my original post, I said something about this. Just make the items disappear if the user disconnect.
  4. Plan_B

    Night Vision (not the military one)

    I think that would be a great way to actually avoid redoing the whole night time like alot of people are asking. Maybe just raise the luminosity gradually.
  5. Plan_B

    Items you want to see in the SA

    Sharpening tool (to repair blades) Gun repair kit ( Could assemble, disamble guns to make new, combine parts....) Homemade weapons (spears, knife, chainsaw on a stick...) Homemade bullets (take your old casing and put powder in it, has a chance to damage the gun or something like that) Camo Kit made out of vegetation (Like in the Predator movie in the final scene)
  6. Plan_B

    Night Vision (not the military one)

    Haha, I had a tough time finding a good title. "Feature of your eyes adjusting to darkness" was too long for my taste.
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