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Everything posted by TheWeedMan
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And there's the money shot!!! ;)
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I'll tell you what not to wear....Payday Masks!!!
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Just out of curiosity.....how did you know the player was a server hopper? It seems every time I read about KoS the reason is always Bandit or Server Hopper! Just admit it ffs...you shot a player.
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Spoken like a true haxor!!! If you aren't a cheat then you will have no issues posting a screenshot of battleeyes reply.
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Battle Eye tells no lies, if you were globally banned then its clear you were hacking. Please do not come in here pleading your innocent and crying about it. Man up and admit you were trying to cheat and now your £20 down....hell mend you. However, if your a member of the 0.00001% that actually is telling the truth, then you need to take it up with Battleeye...oh and we'd be interested in hearing theyre reply.
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Help for DayZ Specific terrain/model developers *please take time to read*
TheWeedMan replied to daringd's topic in Technology/Programming
Daringd mate...I've put some signs up to help this thread!!! -
Less Military. More Apocalyptic. (Clothing)
TheWeedMan replied to YeBittenDog's topic in Suggestions
Some crazy outfits in Borderlands that would suit some of the whackjobs on DayZ perfectly ;) -
Brb changing my pants!
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Just aswell lol, cos ur screeny shows you've killed a player with no weapon but an axe..... Bravery Meter Overload!!!
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Rocket is on Twitch right now for a Q & A session
TheWeedMan replied to Synergy2525's topic in General Discussion
He needs to stop playing shit games and get on DayZ so I can KoS him! -
Help for DayZ Specific terrain/model developers *please take time to read*
TheWeedMan replied to daringd's topic in Technology/Programming
Im a map maker....just Valves Hammer though for L4D2 and CS:S but im an absolute stickler for detail...its all about the details lol. I like to be the guy that gets sent a created map and works on adding the textures, decals, skins and model placements. Ive never tried creating my own models as ive never had software to do it. -
Help for DayZ Specific terrain/model developers *please take time to read*
TheWeedMan replied to daringd's topic in Technology/Programming
I would like to see some community created models, textures and terrains featured ingame. It would of course boil down to copyright issues etc, im not saying instant issues but someone could spit the dummy somewhere down the line and demand their content be removed...so a waver would need to be signed and kept at BI for each feature chosen and accepted by the dev team. -
How successful would DayZ be on consoles?
TheWeedMan replied to kermo50's topic in General Discussion
Lol I can just see it now....DayZ console release:- -
Also, just thought I'd mention...you played DayZ while your naked girlfriend lay behind you? You sir are what gamings all about....you shall from this day forth be known as BOSS!
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Ah..i musta got this or read it wrong then, I thought playernames where tied to windows profile names. In this case, if I still have my character (i.e. It doesn't reset) I'll be happy to give you one of my scopes. Add me on steam:- lodtheweedman Btw im up at the military block in the forest just north east of the NWAF, the one with the water pump.
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I have 2 spare in a case that I use for trades but im not playing until they change player names back to steam names.
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Try adding the following to your DayZ Launch Par:- -nosplash -skipIntro -world=empty -maxMem=2047 -maxVRAM=2047 -cpuCount=4 -exThreads=4
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Stuck inside jail balota airport.
TheWeedMan replied to Twitch.Tv/WnL1's topic in General Discussion
Where you trying to smuggle illegal substances internally? -
Now I know how it feels to be on the receiving end (almost)
TheWeedMan replied to Euler's topic in General Discussion
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Doesnt know that runs are faster with nothing in hands!!!
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Lmfao...outstanding mate, just woke the wife up lol'in Where u from Vector? You sir may have my Aldi purchased Heinz beans....if the next vids as good I'll give you bread and cheese too...cheesy beanos are on me ;)
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Instead of adding more content to the game can we have the major issues dealt with first. Most of the issues are still present from the release day and should be the major priority instead of adding new content which will simply add to the known buglist. Once these are fixed new content should then be added, bugfixed and so forth. Known issues:- Rubber Banding. Noclip Zombies. Ladder Falls. Player Noclips. Loot Placements. Infected hearing sensitivity (i.e. Footsteps in buildings). Weapon+attachment blinking/flickering. Optimization. Stepover needed on stairs or animation played at ladders. Fixing these things now will lead to more stable patch releases and less bug reports to sift through.