That's why I'm hoping before the consideration of restarting all character development, there should be a status of every character that has killed, saved or the duration. Then the game has a system where players who have a good or very good reputation can keep their character development. I'm theorizing that in the near future when the majority of players have realized that the main intention of the game is not only survive but to unite together as a species or massive army where there's a regulated system where it's logical to ask and recruit new players. Eventually if that's the outcome for DayZ, I'm pretty sure it will give a notification and acknowledgment to 'Rocket' as a sign that the majority of players are ready for some extreme hardcore survival by increasing the mass of walkers (zombies) 10 fold. It will test our loyalty, trust and .teamwork with each other and makes those who are new aware that it's a 'Zombie-Apocalypse-Survival' game. It will give much more awareness for all players in the game and realizing the real intention behind all the looting and gearing up. These are just suggestions hence why it's categorized in the suggestion section.