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Pliskinki

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Everything posted by Pliskinki

  1. Pliskinki

    Crossbow/Bow & Arrow

    Yeaaahh... Flaming arrows shotted right through a car window while it still in movement. ~BOOM BI$@$#~
  2. Pliskinki

    Update Rev. 0.36.115535 (Experimental branch)

    You know what? It would be nice to see bikes and binoculars in-game, running around the entire world sucks, why not show us in the Bike the idea you guys from DayZ SA want to bring to the game vehicles. I heard that you guys wanted to make something like shooting from inside the vehicles in movement, why not let us drive the bike and shoot with pistols? :D I think it would be great to test/early-improve and have these features in-game on it's current phase.
  3. Pliskinki

    every server is dark

    Overall I just think that the lights of this game must be completely remade. The sun is pretty nice and day time is astonishing, but even in day as you guys can see there are places inside houses, that the light kind of sucks and glitches through it... Then my opinion is that the game light sources should be re-made to make it all fits perfect, so then, it works perfectly on night times.
  4. Pliskinki

    Character Mechanics

    Hey, what's up guys. I know this is the alpha version and blablabla. But would be nice if they change the actual "Arma" character mechanics, skeleton, and everything. Do the hole thing, new... You know, it's a new game, not Arma anymore... So, if you guys from the development of DayZ SA are goin' to get too deep in the game itself, then, why not redoing all the character mechanics? I don't know if the guys of the forum will agree with me, but the way the characters move is freaking strange, they look soooooo weird and retarded. Yeah, I think Arma characters are retarded, even having all that instance moves, and crazy shit of the military, but... Why not doing this things again, on a more fluid-fast-paced character?? And maybe, just maybe... The players after dying could become zombies after all. Are you guys getting where I'm trying to go here? What I'm trying to say? If the game goes for another level, a higher level than the Zombie Apocalypse we used to know on DayZ's Arma II - MOD, to a true Zombie Surviving Game, where you can hunt down birds, or stalk down people totally in silence and knock them out with a Handkerchief. Then the character models NEED to be re-done. I can't imagine myself lurking around someone or fighting against a wolf on a mountain and then I just stop... calmly put my [two-handed] flashlight on hand at the time inside my backpack, and then sloooowly grab my secondary [two-handed] weapon. You see? It's fu*♥♦•◘ retarded D:. Anybody here played some Metal Gear Solid, or another tactic surviving game? A character model fast as Snake, would be great [Just in terms of action, the slowpoke item grab animation, you studied guys who solve it.] In my simple opinion as a gamer that expect this game to be one of the best games I've ever played, why would you have a astonishing looking scenario, if you can't feel connected to it because your character looks too lazy on it? Why would I just keep on walking and walking and finding everything beautiful [For sometime, because seen everything green all the time, SUCKS HARD.] if I'm not in a triathlon game? Where the main objective is walk, do trials, and etc... And please, if you guys read this, add a bottom to auto-walk forward, I totally dislike to hold "W" for entirely 10~20 minutes to find something when I'm newborn, or traveling from city, to city on foot. Another thing is the cam, when you die, all fades to black and only a message appears on your window... Why not fade the cam away like you guys did on the suicidal girl of the game trailers? So you could see the zombies eating your body, or the killer/stunner looting you, or moving your body to somewhere else [in case of stun hits, make the screen reaaaally blurred you know, it would be nice too.] The game should have some subway passages too, like, something different from the real Chernarus, this is a game after all right? Imagine being ambushed on a subway line or a tunnel D:. It would be crazy! Well this is my first notations of the game, and hope more stuff on it's future. The game feels really awesome on graphics, but surely need the gameplay adjustments, and I hope Dean and the Guys, kick asses in this aspect of the thing :D. Cya. Thank you for reading 'till now. [Note: I'm new at the forum and don't know anybody. But played the DayZ Mod for a good time.]
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