CharlieAnd1/2
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Basicly, the current DayZ build is cool (not talking about 0.31.*). But we really miss some basic survival elements from the Mod. I am talking about stuff that could be changed slightly to fit into the Standalone so it could be great such as - Humanity, Outfits, etc.. For a start - Outfits should be added, where you can find a whole outfit (Ghillie Suit for example) and put it on yourself. Outfit will take your Shirt, Jacket, Pants, Hat and Boots slots, but will have more slots than just a shirt. (Assuming that Jacket (6/8/10) + Tactical Shirt(4) + Military Pants(6) = 18 inventory slots (around it) than an outfit should have about 16-20 slots, depends on the outfit). So for Ghillie suit - 20 or 18 inventory slots should be issued (The valuable the bigger). And as for a good ol' dayz gameplay style the following outfits should be added along with others: - Ghillie Suit Outfit - Civillian Clothes (3 kinds of it, just like the mod - for the nostalgy!) - Camo Clothes (Camo clothing with short sleeves just like the mod). Other outfits can also be added such as - Fireman, Policeman, Smart Suit Outfit, etc.. ---- Humanity should also be added. I know this is being asked frequently but changes must be done to it so it could fit the standalone. - Humanity will not affect your character's clothes (Pretty obvious, with the new amazing clothing system this cannot be included). - Humanity will be displayed in the status bars at the inventory (A small Humanity meter somewhere in the Character's window at the inventory to show the amount of the humanity). - Default Humanity amount set to 0 instead of 2500. - 3 Humanity Statuses: --- Survivor (Between -5000 to 5000 humanity) - No affect --- Hero (+5000 humanity) - Slightly faster turbo run. --- Bandit (-5000 humanity) - Slightly less weapon sway while aiming down sights. - Determining if a player is a bandit or a hero: What I thought about is to simply set blood colors different. Incase a survivor is bleeding he will bleed a normal blood color (or when shot, where some blood goes out of a body). Incase a hero is bleeding he will bleed a slightly brighter blood (Don't mean pink but a noticeable brighter blood). Incase a bandit is bleeding he will bleed a slightly darker blood (Not black but a noticeable darker blood!). The blood color will also affect how it displays in a bloodbag, a syringe and even when using a blood testing kit, it should tell the color.
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Yes! I really hope theyd add it
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This is a cool suggestion I thought about, and DayZ dev team can easily make it. Create an application for computers and even smartphones where you can build a character with any cloth you can find ingame! Fashion is an important thing in survival! Let us plan our character's look!
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Desktop I don't know what is my monitor resolution (It's a TV one :D) Intel i5 GTX 780 3g OC 8GB RAM DDR3 (I think it's DDR3 or is it?)
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? I don't know what DayZ Origins taught you really but SKS is a DMR (Not the USMC DMR you play in the mod, but Designated Marksman Rifle - A medium range sniper rifle). As for the water refilling, thanks for informing.
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- Zombies should be tweaked. I know that Zombies is a hard thing in DayZ but I am not speaking on something that requires and super-ultra bubble-situation of some internal problems in the networking system of the internet provider to the max. Just make them roam abit, make a WALKING animation of relaxed zombies, roaming a small 6-houses-based village to explore the wonderful discoveries of it. Make them walk in interiors, they become a threat incase you don't have a firefighter axe. - Tweak the hive thing! Make servers a point of interest for permanent stay. You have no reason to stay in a server permanently, what's the point? Players? If you team-up with someone you should go over with him to skype or TS. Add a basic tent for a temp solution. Start making the vehicle system and add Industrial loot piles! Come on! Make progress, let's make the DayZ equal to the mod as soon as we can! - No humanity, but something that reminds it. You remember where you could aim at someone in close range and hear heartbeats if his humanity is lower than 0? Why not adding it. It is not a humanity system and is just a check if you are very close to him meaning it cannot be abused for long range stuff. Could be cool if added! - Delay the snipers, improve current weapons. I've heard an SKS might come soon. Please delay sniper rifles until further build, atleast keep those for beta. It will add more KOS than there is and THERE IS. Instead, let us equip more scopes on our guns, and let us improvise a scope to fit other guns, such as Red Dot Sight (That CompAim thing) to fit the Mosin with a Duct Tape, and let us use PU scope on M4 with Duct Tape. Let us find some kind of colour cans and let us paint our guns with camoflaged colours, COULD BE COOL. I would LOVE to paint an M4 with woodland colour to look like the BF3 m16. - In-Character and features. Add more realistic stuff to actually make our own story. Let us commit suicide by shooting ourselves in the head, while having a book in hand, let us make an animation of reading it. Oh and, let us read books - I know it's impossible to make 150+ books readable with 100+ pages, but atleast let us read 1 page - like a plot of the story. - Chernarus Express. With the vehicle system, let us have more background on Chernarus. Add some kind of FedEx deliveries van, attach some kind of Company Signs to planes and choppers. Present the bus-line on busses and let us have a map of transportation-lines in Chernarus. Add more ideas.
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So it seems like if you combine a Saline Bag and Start Kit IV you get Saline Bag IV which can be used on other players and set ther health and blood to maximum? Is that corrected?
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CharlieAnd1/2 started following Wade213
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Wade213 started following CharlieAnd1/2
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I really don't think it works like that because me and my friend randomly combined a Blood Bag and a Starter Kit IV (I think?) and created 2 Saline Bags IV (I think? :D) which is a blood bag. It turned to be a properly fine blood bag and it served both of us. It's possible we have the right type of blood but none of us went unconcious. We didn't take any blood from any corpse we found. The Blood Bag and the Starter Kit IV can be found in basic first aid kit packs which can be found in residental houses. Who knows, I am just happy I could see in colours again after using it :D.
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Survival Diaries - Chapter I: The First Day of Survival!
CharlieAnd1/2 replied to CharlieAnd1/2's topic in Gallery
Hi, I am Charlie and this thread is a story I write. It tells the story of me and my friend Wade. This story is true and tells you our impressions and experiences (In an In-Character style) from today. We tried atleast 3 times to reach the North-West airfield and failed. Either by us being sick or from my blood loss (and my friends' suicide commitment so we could play together :D) or being attacked. In the first try we reached the military base near Kamenka and someone shot us, in the second try we died at Zelengorsk by a infection (sick) and in the 3rd time we died in Green Mountain since I lost too much blood since I was thirsty. We both spawned at Balota and tried to go in another route, and it was successful. The story tells about our experience and everything is true in it! It's the first time I made it to the airfield, it's my friend's (Wade) first time too. The route is original and the whole story is actually shortened. It took us about 2 hours and a half to do it. If I see you guys enjoy it and give it a good feedback I will continue writing about it. It's like the December Round-Up stories of ingame experiences but a bit different and much longer with more content :D. Enjoy. -
Survival Diaries - Chapter I: The First Day of Survival!
CharlieAnd1/2 replied to CharlieAnd1/2's topic in Gallery
Reserved post -
Survival Diaries - Chapter I The First Day of Survival! [24, 5, 2010] We just didn't know what happened, we woke up in a different world. The whole planet changed, in one single night. It's impossible. The people are mutated, the country is wiped out. It all became a survival game where you need to live, and if you fail - you die. No law, no justice - it's you, and others. 4 years ago... [19, 6, 2006]Wade's house is at Balota, I drove to him all way from Berezino (where I live). There's a hurricane happening there and I don't want to risk myself by staying there. We peacefully went to sleep, and I just woke up and he is already awake. Westepped towards the exit of his house and we discovered something terrible. The citizens of Balota are just gone? No one is here. It all seems empty and weird. It didn't bother us too much, less noisy cars and noisy kids. But something must happened, maybe there was an evecuation order? Is it similiar to Chernobyl? I don't know. Some guy just ran across the street and he seemed crazy, his arms where lifted towards like a zombie and he was injured, he jumped onto a random person and started biting him. 2 seconds later a group of 3 similiar men just did the same thing on another guy. We are hiding, we are trying to figure out what the hell is happening. Wade is hiding in the kitchen, watching it all from the Window while I am sitting in the bedroom trying to look for any explaination. It seem like there's an infection, literally a zombie kind of a thing. Like those I kill on Black Ops II but slower and much more idiotic. Where did this come from, what is it? Are there any survivors except for us? What should we do? Wade thought it would be good to visit the Balota Airfield. He says there are military grade stuff that could help us handle any threat infront of us. This is just crazy... What happened and why are we planning to steal military stuff? Isn't it a good idea to pick up the phone and call someone for help? Well, I just did that. It seems like the line is cut off, it seems like any system is broken in this place. No power, no phones and no nothing. Even my car is not working, it seems like it was attacked by those mutated guys. It's weird. We're at Balota Airstrip. It seems like there are some kind of resupply barracks, military residental buildings and hangars all around the runway. I do not know how to use a gun properly but Wade had some kind of military trainings in the past! He found himself an M4A1 with a 10 rounds magazine and I found a Mosin Nagant, or however you call it. We loot like hardcore soldiers. We took any food and drink we found and even some medical stuff. Wade found a room with a few clothes, so we took what we could - including some big backpacks. We are ready to find out what is happening. We found a group of 3 confused men trying to find some basic gear. They look like they know everything. They told us there's some kind of apocalyptic infection that spreads around the country. A guy says he is from a country named Republic of Taviana and he tries to find a way to reach his mainland again. They told us the best way to survive is to reach the North West Airfield, and that the fastest way to get there is via Kamenka, where you can run to Zelengorsk, reach Vybor and get there. Since the Balota airfield didn't have any aircrafts, it's the best way to fly from Chernarus and get away from this mess. But they told us that many other survivors tried to go through the Kamenka route and actually find a Military base nearby, but they died somewhere near or after Zelengorsk. Wade had a Chernarus map and carefully looked for any good way to reach the NW Airfield. He found one, pretty dangerous one but it's better than nothing. Wade marked the route on the map and we started our Journey. Not on the right foot unfortunately. We only had 3 beans, 1 blood bag and 4 canned food. We first ran at the fields of Balota towards Kozlovka. The first kilometers are always the hardest! I felt like my lungs are going to blow up. After 2 kilometers or even 3 we probably reached a very small town. It's not even a town, it's a community with about 7 houses. It was all abandoned. I imagine these guys probably got mutated or just ran for the lives. Everything is weird. You think in another way than you used to before this infection came out. We found 2 festive masks in one of those houses. It's based on a video game called PAYDAY2 I think. We found 1 Wolf Mask and 1 Hoxton Mask. I took Wolf's. I also found nice pants and a blue digital shirt. Oh, and firefighter's hatchets! We assumed it will be useful in the future, hehe. After a long hour of running and scavenging any type of thing that looked like a possibly building or shelter, with no other survivors found - we reached Pogorevka and Rogovo. These cities had more mutated guys, I just call them zombies. But also had a lot of buildings and a small amount of food and drinks. It's just a ghost country now. All you might find is 5 zombies in one city and that's it! We found some medical kits, including some tools to clean water we found as it might have some unwanted infection. We have a lot of food now but less drinks, it's a bad thing. Wade is very thirsty and I must say I really need a drink too. We procceed from Pogorevka to Rogovo and found 2 waterbottles. We filled them at a well we found in the city and used that medical (or most likely - magical) tool to make them pure so we could drink the water. And finally we found a can opener, half of the food we carried was locked in those cans. They are tightly closed... After atleast 3 kilometers run, we reached Kabanino. We didn't actually tried to loot that city but it had some usefull stuff. We didn't have any bandages left after I got injured by a surprised attack of a zombie back at Drozhino. We found a shirt and we teared it into rags and used it as improvised bandages. These were pretty effective! We decided to procceed and not waste anymore time in Kabanino since it had almost nothing. We ran about a kilometer and a half and reached the airport's entrance but the night came down on us. We decided to take rest in some residental building at the side of the airport, I think it was a building that used to serve the airport's guards and army forces generally. I found an M4A1 just like Wade's gun. We used some wood the cover the windows and doors so we could sleep safely. The building also had a few supplies such as soda cans and MREs. We went to sleep in those weird soldiers' beds. I tried to think about this day. What happened to Chernarus? What will we do tomorrow? Will we survive? Is there any cure? What ever is waiting for us out there, I'm ready to face it with Wade's help. We will survive this, by any means. Then I fell asleep. That day passed successfully. I just hope the rest of these days will also be... To be Continued, Charlie.
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Yeah it seems like I got sick by eating rotten food too, my friend got sick by being close to me (I guess). We found a alcohol bottle and cleaned our wounds. After 10 - 30 minutes he got a message "My wounds are now clean" in yellow colour and became healthy. It didn't happen to me (We are 15 minutes later now) though I used the bottle again so it might have reset the timer that makes the wounds clean? I don't know.. anyone got a confirmed solution?
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I hope there is a fix currently, or there will be a fix in the near future
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How to I heal myself? I am sick! I took those traclinic antibiotic twice and it didn't help! HOW DO I BECOME HEALTHY? I don't wanna die.
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DayZ most needed addons/changes/fixes (COMMUNITY-MADE)
CharlieAnd1/2 replied to CharlieAnd1/2's topic in General Discussion
It seems like the hunger/thirst thing should simply be removed then. What fits is a monitor that tracks the hunger and thirst precisely and, we should spawn with our hunger/thirst status at full satisfaction. /changed As for the blood regain - there always should be a way to regain blood, either if you're in your mates' company (Which should be a short proccess, EXISTS) or alone (Which should be a longer procces, DOESN'T EXIST). Survival of lonewolves must be possible and not a recipe of failure (unless you make it one.)