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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

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  1. If the gamma and brightness level could be server controlled I would suggest making: "Natural Night vision" This would slowly turn up the gamma and brightness when a player has stayed in the dark for some time. Like in real life, your eyes slowly gets used to the darkness. This of course will reset if the flashlight or a flare is lid.
  2. Ohh yes a pepper spray, that is a cool idea. Tricky to use but i'm sure it could make some funny encounters :D. U have my beans bro!!
  3. It has come to my knowledge that there is already a surrender animation in Arma2. I think it would be cool if surrendering in DayZ would also open the "gear" looting option on the surrendered target, as if he was dead. This would make hold-ups way more fun and give the bandits the same amount of loot that a kill would give, and thereby giving us bandits the option to spare the lives of other survivors :D. And with the surrender animation already in the game, it can't be that hard to implement.
  4. TY Cpt. But what I really want is to cut the killing part, and stick with the looting part :D
  5. @ EvilNickolas Very good idea, or make the item's blood stained, so they need to be washed or something. Altleast make it more profitable to rob than to kill. @Haplo Well I, would think most robbery's would deal with an unconscious player as soon as the stuns is implemented. If not a player should get an accept/refuse option if someone tries to take his weapon in a hold up.
  6. I am sorry to say this, but if I see someone who looks like they might have better survival gear than me I hunt them down, kill them and take there gear. It's though I know, and It breaks my heart every time, but I don't have a choice! If I want the loot I have to kill them, otherwise I can only search there backpacks, and that's normally not where the good stuff is. So make it so I can rob peoples backpack, beltitems and everything, without beaching them :D. Also I know there has been allot of people suggesting stun weapons, or melee stun function on the weapons, which I of course support. Cause everybody knows people can't be trusted if you do a hold up. (tranquillising dart's for the crossbow would be awesome!) Last but not least, I think it would be cool if there where dog tags! Not something that would take up space in the inventory but something you collect when you have killed someone, and if you kill someone you should be able to see how many dog tags he has collected. That way you can keep "score" (if that's how you play) but you are also able to see if the guy you just killed was a real scum, and if he killed you in the past.
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