

penguinacity
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Everything posted by penguinacity
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Hi There! I think it would be neat if there were NPC Military Incursions into zombie territory. Like a squad or a platoon of AI, with full armor or not, trying to move through a zombie infested town. I'm not familiar with the AI limitations, but I'd set them to shoot zombies on sight, and bandits, and any non-bandit that shoots at them, or even possibly near them. This would give us a couple things. First, great gear for player if they can brave the zombie hoard that ate the soldiers. An enticing target for a brave / evil bandit. Another faction to watch out for, and be aware of. And lastly, pseudo scripted events to watch.
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Hi! Bandits get the benefit of getting great gear from dead players. But non-PK's need some sort of benefit for not killing. My suggestion is the ability to set up and join custom made groups in game if your humanity is above a certain level. I know custom made groups can be made from playing other mods. With these groups, the non-killers can communicate, and coordinate in privacy. PK's with a humanity below a certain point would be unable to join the custom made groups.
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Zombie spawning and other general Zed concerns
penguinacity replied to priestizzle's topic in DayZ Mod Suggestions
The speed of zombie spawning should be exponential to a limit. I.E. When there are 0 zombies in a town, 1 will spawn every 2 minutes. When there are 5 zombies, 1 will spawn every minute. 20 Zombies, 1 will spawn every 30 seconds. All adjusted for balance and gameplay. -
Please don't scrap the bandit skins. Without them this mod quickly devolves into a situation where you run away from other players, and the zombies are just mere inconveniences you try not to step on.