vegetavegeta
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How The Developers Did Things In The Wrong Order
vegetavegeta replied to dewi's topic in DayZ Mod Suggestions
It's not hard, it's just an ultra boring hiking simulator. I feel awful because I convinced literally 12 of my friends to buy this game, and it's so boring that you basically have no chance of getting gear in order to actually get to fight anything. It's 99% walking 1% shooting/dying, it sucks, the loot nerfs wrecked this game atm. -
Developers lied, hackers can teleport players.
vegetavegeta replied to vegetavegeta's topic in DayZ Mod General Discussion
No, they specifically stated that they wouldn't include the major problems of Spawning and Teleporting into the game's code, they have made these assurances multiple times, google "dayz standalone will be harder to hack" to find dozens of examples. Clearly you are the only person who couldn't properly read the statements above in that regard, sorry that you are a fucking grammar nazi =/, that doesn't bode well for your abilities to function like a normal human being on forums ><. -
Developers lied, hackers can teleport players.
vegetavegeta replied to vegetavegeta's topic in DayZ Mod General Discussion
As a former Computer Sci major (took classes for 4 years), most definitely, the coders have to put the ability to teleport into the game for hackers to be able to harness it. CSS/BF/COD have never had teleport hackers because the creators never included it as a feature for players to access. A hacker uses a preexisting script as their own, they can't add a new function to the game that doesn't already exist. -
Developers lied, hackers can teleport players.
vegetavegeta replied to vegetavegeta's topic in DayZ Mod General Discussion
Yeah, everyone in this game either A) understands that being a bandit is the only end game there is or B ) thinks that the game is just about killing zombies to get more loot to kill zombies. The people who fall into the B category think hacking is okay as long as it happens to people who fall into the A category. -
Developers lied, hackers can teleport players.
vegetavegeta replied to vegetavegeta's topic in DayZ Mod General Discussion
Nah, it's okay, I'll just stop playing until the devs remove the teleport script from the game, hackers can't teleport players unless the devs actually put the ability into the coding. -
Developers lied, hackers can teleport players.
vegetavegeta replied to vegetavegeta's topic in DayZ Mod General Discussion
http://steamcommunity.com/sharedfiles/filedetails/?id=206909556 -
Developers lied, hackers can teleport players.
vegetavegeta replied to vegetavegeta's topic in DayZ Mod General Discussion
Over half the players tried to get into shootouts with us, not our fault there were some new spawns =D. DUDE ANYONE WHO KILLS PLAYERS IS A TERRIBLE PLAYER, WHY DON'T YOU JUST KILL THE ZOMBIES LIKE YOU ARE SUPPOSED TO?! -
Developers lied, hackers can teleport players.
vegetavegeta posted a topic in DayZ Mod General Discussion
Myself and my friend just got teleported while camping Belota Airfield, ended up out in the middle of the ocean, we still killed 42 people without dying, so I guess we had it coming? -
My first dayz standalone experience.
vegetavegeta replied to pythonmsh's topic in General Discussion
There is something to be said in regards to not using Skype, skype breaks immersion way more than the in game voice. -
Has anyone figured out how to get the head tracking to work? I've got the visual display set up, but I'm failing to get the Head Tracking to work.
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Has anyone figured out how to get the head tracking to work? I've got the visual display set up, but I'm failing to get the Head Tracking to work.