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AusDayZ (DayZ)

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Everything posted by AusDayZ (DayZ)

  1. Definitely hacker, happened on our server too
  2. AusDayZ (DayZ)

    Battleye logging problems

    That was my first thought but there have been many hackers on it doing a variety of things (teleporting, vehicle/item spawning etc) and nothing has been logged I either file. Yeah I guess I will have a look through The BE files to see if anything looks wrong, not really sure what I'm looking for though. Thanks for the response
  3. AusDayZ (DayZ)

    Heli spawning?

    Hey guys, Pretty new to arma scripts, but this looks like this jared fellow is spawning a heli to me. Am I correct? removeallweapons _v; if (local _v) then {_expl="Helicopte" 15.08.2012 06:34:53: Jared (XXXXXXXXXXXXX) XXXXXXXXXXXXXXXXXX - #119 "f (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 15.08.2012 06:34:53: Jared (XXXXXXXXXXX) XXXXXXXXXXXXXXXXXXX - #21 "s=getpos _v; _smoke = "#particlesource" createVehicleLocal _pos; _smoke attachto [_v,[0,0,0],"destr" 15.08.2012 06:34:53: Jared (XXXXXXXXXXXXXX) 4XXXXXXXXXXXXXXX - #46 "locity [0,0,-0.1]; if (local _v) then { _v setVehicleInit format ["[this, %1, %2,false,true]spawn BI" 15.08.2012 06:34:53: Jared (XXXXXXXXXXX0) XXXXXXXXXXXXXXXXXXXXXXXX - #20 " if (isServer) then { _object = createVehicle ['UH1H_DZ', [1289.28, 2291.82, 0], [], 0, 'CAN_COLLIDE" 15.08.2012 06:34:53: Jared (XXXXXXXXXXXXXX) XXXXXXXXXXXXXXXXXX - #119 "f (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 15.08.2012 06:34:54: Zackovs (XXXXXXXXXXXXXX) XXXXXXXXXXXXXXXXXXXXX - #41 "de\compile\object_vehicleKilled.sqf"; object_setHitServer = compile preprocessFileLineNumbers "\z" 15.08.2012 06:34:54: Zackovs (XXXXXXXXXXX) XXXXXXXXXXXXXXXXXXXXXX - #130 "ddons\dayz_code\init\compiles.sqf"
  4. AusDayZ (DayZ)

    Heli spawning?

    Edit: I'm not so sure anymore, have since found many other entries like this.. Unbanned
  5. AusDayZ (DayZ)

    Cheat Finder (script parser for admins)

    Did you not end up adding these into the latest scripts db? I added them in before the update and picked up spawned hueys, now when i scan the same log (with the db from update) they don't come up..
  6. AusDayZ (DayZ)

    Cheat Finder (script parser for admins)

    Cheers dude, the ban hammer is coming down as we speak. Great tool.
  7. AusDayZ (DayZ)

    Heli spawning?

    Thanks! Here's his deets for anyone else who wants to ban Details removed - false positive
  8. AusDayZ (DayZ)

    Cheat Finder (script parser for admins)

    Yeah I have yet to actually ban anyone from these logs but I'm storing it all for when I eventually figure it out. Teleport.sqf turns up nothing but several teleports have definitely happened on the server.
  9. AusDayZ (DayZ)

    Cheat Finder (script parser for admins)

    Well I was one of the players & I know I haven't been hacking lol. Hmm this one has appeared next to everyone's name in the server at the same time, looks suss but I can't identify who actually runs the script
  10. AusDayZ (DayZ)

    Cheat Finder (script parser for admins)

    Hmm the problem is two of those players names edited out are definitely not hacking. Added the new lines to scripts db and there's a crap load of player setpostat1 I assume that's teleport? And that the players teleported will display it too? Is there a way to tell who's actually doing the teleporting One example below if (!isDedicated) then { _config = configFile >> "CfgLoot"; " 15.08.2012 08:17:57: MXXXXXXX (XXXXXXXXXXXXX) XXXXXXXXXXXXXX - #41 "de\compile\object_vehicleKilled.sqf"; object_setHitServer = compile preprocessFileLineNumbers "\z" 15.08.2012 08:17:57: CXXXXX (XXXXXXXXX) XXXXXXXXXXXX - #44 "player setVariable['lastPos',0]; player setposatl [12528.6,50.3259,157.474];" 15.08.2012 08:17:57: CXXXXXX (XXXXXXX) 5XXXXXXXXXXXXXXX - #171 "player setVariable['lastPos',0]; player setposatl [12528.6,50.3259,157.474];" 15.08.2012 08:17:57:MaXXXXX (XXXXXX4) XXXXXXXXXXXXX - #130 "ddons\dayz_code\init\compiles.sqf"
  11. AusDayZ (DayZ)

    Cheat Finder (script parser for admins)

    Hey, love this tool. I'm pretty new to arma scripts & I'm getting a ton of Ikarus_TK_CIV_EP1 popping up, how can I tell if it's a script? if (!isDedicated) then { _config = configFile >> "CfgLoot"; " 15.08.2012 06:20:12: XXXX (XXXX) XXXXX - #20 " if (isServer) then { _object = createVehicle ['Ikarus_TK_CIV_EP1', [2273.29, 2121.28, 0], [], 0, 'C" 15.08.2012 06:20:12: XXXX (XXXXXXX) XXXXXXXXXXXXXX - #20 " if (isServer) then { _object = createVehicle ['Ikarus_TK_CIV_EP1', [2273.29, 2121.28, 0], [], 0, 'C" 15.08.2012 06:20:12: XXXXXX (XXXXXXXX) XXXXXXXXXXXXXXXXX - #20 " if (isServer) then { _object = createVehicle ['Ikarus_TK_CIV_EP1', [2273.29, 2121.28, 0], [], 0, 'C" 15.08.2012 06:20:12: XXXX (XXXXXXX) XXXXXXXXXXXXXXXXXXc - #20 " if (isServer) then { _object = createVehicle ['Ikarus_TK_CIV_EP1', [2273.29, 2121.28, 0], [], 0, 'C" 15.08.2012 06:20:12: XXXXXXX (XXXXXXXXXX) XXXXXXXXXXXXXXX - #20 " if (isServer) then { _object = createVehicle ['Ikarus_TK_CIV_EP1', [2273.29, 2121.28, 0], [], 0, 'C" 15.08.2012 06:20:12: DXXXXXXXXXX(XXXXXXXXXXX4) XXXXXXXXXXXXXXXXXX - #20 " if (isServer) then { _object = createVehicle ['Ikarus_TK_CIV_EP1', [2273.29, 2121.28, 0], [], 0, 'C" 15.08.2012 06:20:12: XXXXXXXXXXX (XXXXXXXXXXXXXXX) 1XXXXXXXXXX4 - #20 " if (isServer) then { _object = createVehicle ['Ikarus_TK_CIV_EP1', [2273.29, 2121.28, 0], [], 0, 'C" 15.08.2012 06:20:12: XXXX (XXXXXXX4) XXXXXXXXXXXXXXX - #20 " if (isServer) then { _object = createVehicle ['Ikarus_TK_CIV_EP1', [2273.29, 2121.28, 0], [], 0, 'C" 15.08.2012 06:20:12: XXXXXX (XXXXXXXXX) 5XXXXXXXXXXXXXX - #41 "de\compile\object_vehicleKilled.sqf"; object_setHitServer = compile preprocessFileLineNumbers "\z" 15.08.2012 06:20:12: XXXXXXXk (XXXXXXXXXXXX) XXXXXX- #130 "ddons\dayz_code\init\compiles.sqf" Any of this not legit? Cheers
  12. AusDayZ (DayZ)

    Australian DayZ Community

    As of friday night, sorry for late reply
  13. Great hill to snipe the snipers on
  14. AusDayZ (DayZ)

    Australian DayZ Community

    Update, our new home server will be coming online this weekend.
  15. AusDayZ (DayZ)

    Looking for an Australian Squad

    Plenty of Aussie survivors to play with at http://ausdayz.com
  16. And server admins aren't supposed to ban hackers even when it's dead obvious, bs rule.
  17. AusDayZ (DayZ)

    Dear ADZ clan on US165

    lol it's not our camp, we ditched a bus there we couldn't be assed driving around everywhere. No idea why so many of our guys were there to be honest, they really shouldn't have been all bunched up
  18. AusDayZ (DayZ)

    Dear ADZ clan on US165

    No scripts, you're just awful at vehicle hiding
  19. AusDayZ (DayZ)

    Dear ADZ clan on US165

    Also no idea who naka is
  20. AusDayZ (DayZ)

    Dear ADZ clan on US165

    Haha it's on like donkey kong!! I wasn't there for said battle but may there be many more. PS we aren't scripters, but have been killed & lost vehicles to them numerous times
  21. AusDayZ (DayZ)

    I always die while AFK or Alt+Tabbed

    That's what I thought
  22. AusDayZ (DayZ)

    I always die while AFK or Alt+Tabbed

    How do you get around the game minimizing when your using the secondary screen..?
  23. AusDayZ (DayZ)

    I made an updated weapon chart on gdocs

    Awesome was looking for something like this, cheers
  24. AusDayZ (DayZ)

    Looking for friendlys! Aus/NZ

    Come check out http://ausdayz.com Plenty of friendly survivors. Come say hi and jump in our teamspeak if you want to group up
  25. AusDayZ (DayZ)

    Australian DayZ Community

    We're also looking for anyone interested in creating Dayz content (videos, articles, art, guides, etc). PM me if interested.
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