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Your DayZ Team
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Everything posted by AusDayZ (DayZ)
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Met a dog in DayZ today. He gave me all the best gear.hack?
AusDayZ (DayZ) replied to seanmcloughlin7's topic in DayZ Mod General Discussion
Definitely hacker, happened on our server too -
Battleye logging problems
AusDayZ (DayZ) replied to AusDayZ (DayZ)'s topic in Mod Servers & Private Hives
That was my first thought but there have been many hackers on it doing a variety of things (teleporting, vehicle/item spawning etc) and nothing has been logged I either file. Yeah I guess I will have a look through The BE files to see if anything looks wrong, not really sure what I'm looking for though. Thanks for the response -
Hey guys, Pretty new to arma scripts, but this looks like this jared fellow is spawning a heli to me. Am I correct? removeallweapons _v; if (local _v) then {_expl="Helicopte" 15.08.2012 06:34:53: Jared (XXXXXXXXXXXXX) XXXXXXXXXXXXXXXXXX - #119 "f (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 15.08.2012 06:34:53: Jared (XXXXXXXXXXX) XXXXXXXXXXXXXXXXXXX - #21 "s=getpos _v; _smoke = "#particlesource" createVehicleLocal _pos; _smoke attachto [_v,[0,0,0],"destr" 15.08.2012 06:34:53: Jared (XXXXXXXXXXXXXX) 4XXXXXXXXXXXXXXX - #46 "locity [0,0,-0.1]; if (local _v) then { _v setVehicleInit format ["[this, %1, %2,false,true]spawn BI" 15.08.2012 06:34:53: Jared (XXXXXXXXXXX0) XXXXXXXXXXXXXXXXXXXXXXXX - #20 " if (isServer) then { _object = createVehicle ['UH1H_DZ', [1289.28, 2291.82, 0], [], 0, 'CAN_COLLIDE" 15.08.2012 06:34:53: Jared (XXXXXXXXXXXXXX) XXXXXXXXXXXXXXXXXX - #119 "f (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};" 15.08.2012 06:34:54: Zackovs (XXXXXXXXXXXXXX) XXXXXXXXXXXXXXXXXXXXX - #41 "de\compile\object_vehicleKilled.sqf"; object_setHitServer = compile preprocessFileLineNumbers "\z" 15.08.2012 06:34:54: Zackovs (XXXXXXXXXXX) XXXXXXXXXXXXXXXXXXXXXX - #130 "ddons\dayz_code\init\compiles.sqf"
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Edit: I'm not so sure anymore, have since found many other entries like this.. Unbanned
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Cheat Finder (script parser for admins)
AusDayZ (DayZ) replied to disorder's topic in Mod Servers & Private Hives
Did you not end up adding these into the latest scripts db? I added them in before the update and picked up spawned hueys, now when i scan the same log (with the db from update) they don't come up.. -
Cheat Finder (script parser for admins)
AusDayZ (DayZ) replied to disorder's topic in Mod Servers & Private Hives
Cheers dude, the ban hammer is coming down as we speak. Great tool. -
Thanks! Here's his deets for anyone else who wants to ban Details removed - false positive
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Cheat Finder (script parser for admins)
AusDayZ (DayZ) replied to disorder's topic in Mod Servers & Private Hives
Yeah I have yet to actually ban anyone from these logs but I'm storing it all for when I eventually figure it out. Teleport.sqf turns up nothing but several teleports have definitely happened on the server. -
Cheat Finder (script parser for admins)
AusDayZ (DayZ) replied to disorder's topic in Mod Servers & Private Hives
Well I was one of the players & I know I haven't been hacking lol. Hmm this one has appeared next to everyone's name in the server at the same time, looks suss but I can't identify who actually runs the script -
Cheat Finder (script parser for admins)
AusDayZ (DayZ) replied to disorder's topic in Mod Servers & Private Hives
Hmm the problem is two of those players names edited out are definitely not hacking. Added the new lines to scripts db and there's a crap load of player setpostat1 I assume that's teleport? And that the players teleported will display it too? Is there a way to tell who's actually doing the teleporting One example below if (!isDedicated) then { _config = configFile >> "CfgLoot"; " 15.08.2012 08:17:57: MXXXXXXX (XXXXXXXXXXXXX) XXXXXXXXXXXXXX - #41 "de\compile\object_vehicleKilled.sqf"; object_setHitServer = compile preprocessFileLineNumbers "\z" 15.08.2012 08:17:57: CXXXXX (XXXXXXXXX) XXXXXXXXXXXX - #44 "player setVariable['lastPos',0]; player setposatl [12528.6,50.3259,157.474];" 15.08.2012 08:17:57: CXXXXXX (XXXXXXX) 5XXXXXXXXXXXXXXX - #171 "player setVariable['lastPos',0]; player setposatl [12528.6,50.3259,157.474];" 15.08.2012 08:17:57:MaXXXXX (XXXXXX4) XXXXXXXXXXXXX - #130 "ddons\dayz_code\init\compiles.sqf" -
Cheat Finder (script parser for admins)
AusDayZ (DayZ) replied to disorder's topic in Mod Servers & Private Hives
Hey, love this tool. I'm pretty new to arma scripts & I'm getting a ton of Ikarus_TK_CIV_EP1 popping up, how can I tell if it's a script? if (!isDedicated) then { _config = configFile >> "CfgLoot"; " 15.08.2012 06:20:12: XXXX (XXXX) XXXXX - #20 " if (isServer) then { _object = createVehicle ['Ikarus_TK_CIV_EP1', [2273.29, 2121.28, 0], [], 0, 'C" 15.08.2012 06:20:12: XXXX (XXXXXXX) XXXXXXXXXXXXXX - #20 " if (isServer) then { _object = createVehicle ['Ikarus_TK_CIV_EP1', [2273.29, 2121.28, 0], [], 0, 'C" 15.08.2012 06:20:12: XXXXXX (XXXXXXXX) XXXXXXXXXXXXXXXXX - #20 " if (isServer) then { _object = createVehicle ['Ikarus_TK_CIV_EP1', [2273.29, 2121.28, 0], [], 0, 'C" 15.08.2012 06:20:12: XXXX (XXXXXXX) XXXXXXXXXXXXXXXXXXc - #20 " if (isServer) then { _object = createVehicle ['Ikarus_TK_CIV_EP1', [2273.29, 2121.28, 0], [], 0, 'C" 15.08.2012 06:20:12: XXXXXXX (XXXXXXXXXX) XXXXXXXXXXXXXXX - #20 " if (isServer) then { _object = createVehicle ['Ikarus_TK_CIV_EP1', [2273.29, 2121.28, 0], [], 0, 'C" 15.08.2012 06:20:12: DXXXXXXXXXX(XXXXXXXXXXX4) XXXXXXXXXXXXXXXXXX - #20 " if (isServer) then { _object = createVehicle ['Ikarus_TK_CIV_EP1', [2273.29, 2121.28, 0], [], 0, 'C" 15.08.2012 06:20:12: XXXXXXXXXXX (XXXXXXXXXXXXXXX) 1XXXXXXXXXX4 - #20 " if (isServer) then { _object = createVehicle ['Ikarus_TK_CIV_EP1', [2273.29, 2121.28, 0], [], 0, 'C" 15.08.2012 06:20:12: XXXX (XXXXXXX4) XXXXXXXXXXXXXXX - #20 " if (isServer) then { _object = createVehicle ['Ikarus_TK_CIV_EP1', [2273.29, 2121.28, 0], [], 0, 'C" 15.08.2012 06:20:12: XXXXXX (XXXXXXXXX) 5XXXXXXXXXXXXXX - #41 "de\compile\object_vehicleKilled.sqf"; object_setHitServer = compile preprocessFileLineNumbers "\z" 15.08.2012 06:20:12: XXXXXXXk (XXXXXXXXXXXX) XXXXXX- #130 "ddons\dayz_code\init\compiles.sqf" Any of this not legit? Cheers -
Australian DayZ Community
AusDayZ (DayZ) replied to AusDayZ (DayZ)'s topic in Clan / Group Recruitment
As of friday night, sorry for late reply -
Sniper Hill - Where even the brave fear to tread
AusDayZ (DayZ) replied to WaldoDude`'s topic in DayZ Mod General Discussion
Great hill to snipe the snipers on -
Australian DayZ Community
AusDayZ (DayZ) replied to AusDayZ (DayZ)'s topic in Clan / Group Recruitment
Update, our new home server will be coming online this weekend. -
Looking for an Australian Squad
AusDayZ (DayZ) replied to Karllos360's topic in DayZ Mod General Discussion
Plenty of Aussie survivors to play with at http://ausdayz.com -
us165 teleport hacker
AusDayZ (DayZ) replied to [email protected]'s topic in Mod Servers & Private Hives
And server admins aren't supposed to ban hackers even when it's dead obvious, bs rule. -
lol it's not our camp, we ditched a bus there we couldn't be assed driving around everywhere. No idea why so many of our guys were there to be honest, they really shouldn't have been all bunched up
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No scripts, you're just awful at vehicle hiding
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Also no idea who naka is
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Haha it's on like donkey kong!! I wasn't there for said battle but may there be many more. PS we aren't scripters, but have been killed & lost vehicles to them numerous times
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I always die while AFK or Alt+Tabbed
AusDayZ (DayZ) replied to Doctor Disfigure's topic in DayZ Mod General Discussion
That's what I thought -
I always die while AFK or Alt+Tabbed
AusDayZ (DayZ) replied to Doctor Disfigure's topic in DayZ Mod General Discussion
How do you get around the game minimizing when your using the secondary screen..? -
I made an updated weapon chart on gdocs
AusDayZ (DayZ) replied to Izviral's topic in DayZ Mod General Discussion
Awesome was looking for something like this, cheers -
Looking for friendlys! Aus/NZ
AusDayZ (DayZ) replied to Mullup's topic in DayZ Mod General Discussion
Come check out http://ausdayz.com Plenty of friendly survivors. Come say hi and jump in our teamspeak if you want to group up -
Australian DayZ Community
AusDayZ (DayZ) replied to AusDayZ (DayZ)'s topic in Clan / Group Recruitment
We're also looking for anyone interested in creating Dayz content (videos, articles, art, guides, etc). PM me if interested.