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Everything posted by aodqw97
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I thought I read somewhere that someone had seen a deer already?
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Bought the game after watching a few videos.
aodqw97 replied to Synnx's topic in New Player Discussion
Yup.. Welcome aboard ;) -
Sprayed-on Logo/Emblem for teamate identification.
aodqw97 replied to whatup2003's topic in General Discussion
I like the patch idea. I've advocated Steam style sprays a couple of times but they don't seem to meet with a widespread approval. -
Strangely enough they seem to turn up in pairs, found 3 pairs myself now.
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Played a couple of hours then died and i have to start back? Wow really? Wtf
aodqw97 replied to frankspec's topic in New Player Discussion
Someone else who didn't read the disclaimer.. -
So, you really need it explaining to you? You're just not the sort of person that the community wants around..
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Nice idea but not possible.
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Your specs look OK, so assuming other games work for you? I have a hunch this may be software or driver related. Have you been through the basics first? Drivers, chipset, firmware, Directx etc etc? Benchmarking software such as 3D Mark may also highlight a problem with a specific area. It's a good place to start and so often the cause when people are searching for a 'miracle cure'.
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Cancelled Please delete/lock
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Ok thanks for clarifying.. I still don't see the attraction though. If the cache moved then yes it would be interesting. I don't see the point of going to find something that everyone already knows the whereabouts of. However! we have a constraint here and that's the boundaries of the map. Wouldn't it be more fun if the finder put the cache somewhere else each time and the coordinates were auto published? You would have to put something into the cache before it became 'dropable' and if you were killed before you reburied it then the cache would lay there for the next finder to bury? Is anyone getting this? Obviously the map area that could be used would need to be a coded area so that some bright spark couldn't put it in the 'off the map' area.
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The way things are mate, I'd regard everyone you see as an enemy until they prove differently.
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There's lots or recruitment threads, reply to one I'm sure you'll get a hit.
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I don't really get geocaching.. if I'm correct the coordinates of the cache are published to find it, but it has to be returned to exactly the same place? I don't see where the fun or interest lies with that. Or do I misunderstand it?
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Obviously didn't research much before the post though..
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if you walk out across your lawn, do keep pausing and feeling for litlte vibrations in your feet?
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Just want to see community preference on 1st/ 3rd person servers quickly.
aodqw97 replied to AP_Norris's topic in General Discussion
I like the 3rd person view as well as FPP. I don't think much to the 'delete my vote' option in a poll. Seems a bit like 'don't worry, if your vote doesn't go with the flow' we'll let you change it so you can feel better about it.. Lame imo. -
Unless you could jump up and clobber someone with it, then get an achievement for it, tf2 Engineer style ;)
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You go put on your show, fella. I think it may be quite a short show ;)
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Yup, I like it why not? You could do it out in the street too, bear baiting style .
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Great guide for new players - tells you what each symptom means and how to cure!
aodqw97 replied to marsmars's topic in New Player Discussion
Great guide, Sir well done this is very helpful. My personal view on drinking the spays and such is that it should be left in, along with all dangerous actions. It all adds to the 'need to learn' factor, just as in real life. -
Or run a map on your tablet or phone by your PC.
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Lol,yup that stings..
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Mine too, awesome shots mate.
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DayZ is the only multiplayer survivor game thing where you can't carry like 10 guns, WHICH IS FANTASTIC, lets keep it this way
aodqw97 replied to hannibaldaplaya's topic in General Discussion
Believe me, I do..