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Everything posted by aodqw97
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Pending Changelog: Experimental Branch: 0.42.116002
aodqw97 replied to rocket's topic in News & Announcements
For exp servers only though right? -
Is there a current list of loot spawn locations?
aodqw97 replied to Irish.'s topic in General Discussion
:D Gotta love some people.. -
Pending Changelog: Experimental Branch: 0.42.116002
aodqw97 replied to rocket's topic in News & Announcements
Your server browser must be different to mine.. -
Where are the updates? **crickets chirping**
aodqw97 replied to Spinnyd223's topic in General Discussion
By the way, if anyone wants to know what's really happening behind the scenes and you haven't seen the official dev log, then take a look here. It might surprise you.. http://dayzdev.tumblr.com/post/77808726128/here-is-our-latest-dev-blog-created-on-the-24th -
Where are the updates? **crickets chirping**
aodqw97 replied to Spinnyd223's topic in General Discussion
I'm 46, AND a parent.. so are some of my friends, who also play Dayz. Is this OK with you? My missus plays tf2 quite a lot, often tops the board in a round. I can just imagine the anguish you would suffer knowing you'd just been owned by a 43 y/o woman :D Older people can't possibly be real gamers, can they? I mean, I haven't been gaming since the invention of the ZX Spectrum have I? I didn't used to play competetive Quakeworld at a high level in 97 did I? Don't dis the old folk, sonny.. There are times you'll get spanked by us and not even know it! -
Pending Changelog: Experimental Branch: 0.42.116002
aodqw97 replied to rocket's topic in News & Announcements
Generally desync issues. -
Pending Changelog: Experimental Branch: 0.42.116002
aodqw97 replied to rocket's topic in News & Announcements
So far you've contributed 9 posts of absolute horse shit. Why did you even join this forum? If you're bored my car needs cleaning.. -
Pending Changelog: Experimental Branch: 0.42.116002
aodqw97 replied to rocket's topic in News & Announcements
This new update seems a long while coming. Ever since Rocket's announcement in fact... -
I saw rain last night for the first time ever in the game, been playing since Christmas. Was going to post about it and saw this post.. With regard to the effect hitting the ground, anyone who's played STALKER will know how fabulous this can look. Especially absinthe ground takes on a wet appearance.
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FPS fix? Questions for you tech savy guys...
aodqw97 replied to MrJoeDirty's topic in Technology/Programming
Mobile series graphics and the slow drive speed won't help. -
Pending Changelog: Experimental branch: 0.34.XXXXX
aodqw97 replied to rocket's topic in News & Announcements
Whoah! Clairvoyant, much? -
Pending Changelog: Experimental branch: 0.34.XXXXX
aodqw97 replied to rocket's topic in News & Announcements
On the subject of falling, I would love to see bent knees and even stumbling or falling over when jumping or falling from greater heights. Obviously this would then turn to breaks when 'too high'. At the moment you just fall with straight legs and land dead upright. Just thoughts, would be a nice touch. HEY! I heard someone say it's Alpha, ok? Great work all the dev team, we are all so proud to be part of the making of a title that re-wrote gaming history.. -
"Watching the tide roll away"
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I believe it was one of the Sheriff's that sealed it for me.
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I believe the working sunglasses have already been mentioned by rocket if memory serves. The sun is just another piece of the game's realism, you need to avoid looking at it, just as you would irl. I just play with my cap and Raybans on, sorted.
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I had a motorola transportable in 1991 that looked like that..
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The current implementation of the logout timer is trollish.
aodqw97 replied to airtonix (DayZ)'s topic in General Discussion
Completely disagree with 'there's no safe place' to log out. There are literally thousands, you just need to think about it. Also, respawning to a different location would take away a big element of the persistent profile that the game is about. I like the timer and it's going to help a lot with logging. -
Oh yeah by the way.. Its alpha, mate.
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You wanna see the visuals. He's getting 40-50 frames outside, max settings in complex views. Put a couple of screens up Lee.
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Pending Changelog: Experimental Branch: 0.33.114782
aodqw97 replied to rocket's topic in News & Announcements
Cool beans.. Thanks devs ;) -
Pending Changelog: Experimental Branch: 0.33.114782
aodqw97 replied to rocket's topic in News & Announcements
Cool beans.. Big up the devs ;) -
Unpark your cores - Possible FPS Boost incoming! [Multicore CPUs]
aodqw97 replied to acid574's topic in Technology/Programming
Thanks a lot for that acid574, I'm gonna try it on my old quad later and see what I can do. I'll post any findings back. -
My other half and our youngster think I'm obsessed with Dayz. This is what turned up in front of me at the table tonight..
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Good point mate, they missed a trick there.. ;)
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Looks awesome! I'd love one like that ;)