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Everything posted by arbitrator
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It literally just released, so no. Don't hold your breath. I'd say 10% at the maximum.
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I made my way in land, searched towns throughly, nothing. Eventually, I came across some poor sod. Mosin, bullets, shotgun shells, hoodie, backpack, canteen, can opener, hand cuffs, loads of foot. Just lying dead. No zombies around either. I assume the poor sod died of thirst. I like that things are more scarce, but I can understand how the appeal of running around and constantly dying of thirst gets old. I imagine once the wells get fixed that might improve though.
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Add a Food/Drink/Blood meter please
arbitrator replied to MrGhillieMan's topic in General Discussion
I'm torn with regards to meters. On one hand, removing UI elements is something I can only agree with. It helps my immersion, it feels more like ArmA and less like... well, just about everything else. On the other, I would IRL have a constant nagging feeling of thirst. Not just little blips of it either, but a consistent, dry, mouth. I thought the icons used in the mod worked well to this effect. Hm, perhaps one way it could work is that when you're "full" or "fully quenched" you see no UI elements. The bar/symbol/whatever only kicks in when you as a person would begin to notice it; when you're hungry, thirsty, etc. The 'icon' gradually increases in depth so you see it much more clear and presently, whilst if you've only got a bit of a thirst it's barely visible, but there if you look for it. -
Drinking from a well without a waterbottle
arbitrator replied to Hoshen's topic in New Player Discussion
I also don't seem to be able to fill my canteen at a well I also encounter the drinking error from. -
How did you hear that standalone was released?
arbitrator replied to -Se7eN-'s topic in General Discussion
Browsing the Steam store. -
New video game encourages children to ritually commit suicide. More at 11.
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So, is ArmA Mufasa?