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myskaal

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Everything posted by myskaal

  1. myskaal

    Reliable Servers?

    I don't think any of the servers are truly reliable at the moment. Every server I join has issues of one sort or another. Wrong version of the mod. Wrong version of the beta. Desync like mad. Hackers everywhere. Or the owner brought it down for shits and giggles and doesn't feel like letting anyone know why or when if at all it will be back. Why I can't stand community hosted servers. It's absolutely pointless to call one "home".
  2. myskaal

    Truth Time Rockett

    Have fun with that.
  3. Yes, 94945 causing stuck at Waiting For Host. Reverting to 94876 resolves the problem.
  4. myskaal

    Pass out everytime i log in

    Having this happen as well. All around weird. I logged out last night, no problems, in the woods. Nothing and no one around me. Logged in this morning and was immediately passed out for the 5 minute timer. The server I chose was too dark, so after I got up from being passed out, I logged out and picked another. When I logged into the new one, I was given the fresh spawn male or female choice... uhh... ctrlaltdel. Logged onto the previous server - right character/passed out. Tried another server - fresh spawn - passed out. Respawned, logged out, went to my "home" server. Right character - passed out. Very strange.
  5. myskaal

    World too big for own good?

    Yes because in a post apocolyptic world you absolutely must be bumping into people every 5 feet. Absolutely. ... oh wait
  6. myskaal

    IF this was an actual game...

    I would prefer: Buy to play ala GW2 (even including a cash shop for cosmetic items) however I would be willing to pay a monthly fee for: Studio servers. - for protection against hacking Studio or community development? Both. Studio development with community input/collaboration.
  7. ** Tin cans and empty bottles, for me, no longer distract infected. I can throw them right next to an infected and.. nothing. Like they don't hear the noise anymore - or because they can't see what made the noise they just ignore it.
  8. Error message when launching dayz and operation arrowhead: Addon 'dayz_anim' requires addon 'CA_Missions_BAF_2' *Which version of the game did you purchase? STEAM or RETAIL or MIXED: Digital Download from BIStore (Sprocket) *Are you running an Arma 2 OA beta patch? If so what version?: ARMA2_OA_Build_94444 *Which method are you using to launch the game? I.E Sixupdater/steam/batch file: Six launcher *What is the Error/Problem you're having? Please provide screenshots if possible: Addon 'dayz_anim' requires addon 'CA_Missions_BAF_2'
  9. My list so far: Updating to the most recent available patch (94945) caused stuck at Waiting for Host when connecting to a server. Rolling back to 94876 resolved the issue. FPS is much improved. Performance overall feels much smoother. Infected (are they officially zombies now?... I still like infected..) - aggro behavior is great. I can never be sure I'm safe from them spotting me though with the right moves I can get away from them. Love it. - spawning on top of my head (I'm not sure if these are actual new spawns happening or if it's some weird teleporting to suddenly being in front of me from aggro). - spawning inside buildings or areas of buildings that can't be entered. - some seem to be frozen/unable to move or attack from anywhere but the spot they are rooted to. Hatchets still need to be reloaded (have not checked crowbars)
  10. Confirming: Rolling back to 94876 resolves the being stuck at waiting for host issue
  11. DayZ 1.7.2.3 Beta .94945 ArmA2 CO + PMC + BAF Steam versions. Can't connect to any server. Stuck at waiting for host.
  12. There was actually another thread about this somewhere in the forums that someone posted side by side compares in. I'm just not going to go looking for it.
  13. Models without PMC: http://img267.imageshack.us/img267/1971/2012042900004.jpg Models with PMC: http://meta.filesmelt.com/downloader.php?file=dayz1.jpg http://img402.imageshack.us/img402/2198/20274c63278047768b9a800.png Worth it for higher res textures in DayZ? No. It's worth it for the PMC campaigns, though.
  14. myskaal

    Fun to done in less than 30 minutes...

    OP: Sounds like you need to wait til it's a done game. Laters.
  15. Could any one from the DayZ team give us some info on what is going on with Hive? Every server I join is plagued with de-sync and I'm know I'm not the only one. Some information and maybe a heads up on what's being done would be great.
  16. Yep definitely loss of hearing. Seems impossible to distract them with cans and bottles now too. They just keep on wandering the way they were going.
  17. I originally posted this in the Bohemia Interactive Troubleshooting for ArmA2/OA forums - because the problems/errors only start happening after installing the beta patch. However they closed my thread. Presumably because I mentioned DayZ. If DayZ is installed, I get the DayZ related error. If I uninstall DayZ and run the beta patch OA, I get the first 2 errors. Since BI refuses to support me as a customer after buying their game, I'm trying here in hopes someone can help me figure this out. I bought the Sprocket digital download of ArmA2 Combined Operations. I used the download links provided in the confirmation e-mail. After the downloads finished, I installed ArmA 2 and loaded the game. Everything worked fine. Then I installed the 3 update patches for ArmA 2, ran the game. Everything worked fine. Then I installed ArmA 2 Operation Arrowhead and loaded the game. Everything ran fine. Then I downloaded and installed the most recent beta patch for Operation Arrowhead (v .94444). I loaded the game from the Launch Beta exe provided with the beta patch. I receive the following 2 errors: ArmA 2 error PICTURE ca\ui\data\logo_arma2ep1_ca.paa not found No entry 'bin\config.bin/RscInGameUI/RscUnitInfoSoldier/Background.type' I decided to try Six Launcher in hopes it might fix the issue. I added the DayZ mod via the instructions (created @DayZ folder inside the ArmA 2 Operation Arrowhead folder) and then the Addons folder inside the @DayZ folder. Then put the DayZ mod files inside the Addons folder. (Operation Arrowhead\@DayZ\Addons\files) I ran Six Launcher. It updated and I launched the game. I did not receive the above errors. I received the below error: Addon 'dayz_anim' requires addon 'CA_Missions_BAF_2' If I remove the DayZ mod, it reverts to the first 2 errors. I need help trying to sort out the problem, please.
  18. I didn't mention the shutting down to begin with because I figure it is the computer overheating and nothing to do with the errors but in the replay figured I'd throw it in just in case. 82nd - which latest ArmA2OA patch are you talking about? I've looked through the game update list: http://www.arma2.com...=folder〈=en and am not seeing anything for ArmA2OA that applies to my download/installation of it. The version running right now is 1.60.94700 I did apply all the patches up to 1.11 for ArmA 2.
  19. myskaal

    Experimental 1.7.2.1 test patch

    Was only able to hop on for a few minutes. Late notice, gotta get up in the morning. What I noticed: Frames dropped dramatically when nearing a town (presumably as infected are spawning - could be related to high ping for me on that server) Many infected standing around idle is odd places. Not sure if intended. I was enjoying the random from out of nowhere infected attacks in 1.7.2. I didn't have any of that while testing 2.1 but I was spotted from behind at around 50 give or take meters multiple times (infected walking away from me/back completely to me) Bout all I had time to notice.
  20. It is possible to play with the error. I have no idea what kind of issues it may or may not be causing, though. Twice, after about 30 minutes of play, the computer decided to just shut itself off.
  21. I'm on Day 2 of trying to sort this out with zero help from BI.
  22. myskaal

    Build 1.7.2 Rolling Update

    I haven't been able to play very much yet with server connection issues but I wanted to pop on to talk about what I did notice in the time I have played. Re: Infected Aggro Call me odd man out... I like it. It's random as hell. It makes it a lot less find the right path and move along it and not have to worry about the zombies. It makes getting into a town to find supplies a hell of a lot more tense but with some out of the box thinking it's still doable. I was hating how inconsequential the infected in an area are becoming to players. They absolutely need to be a danger. The way they are tracking may be a bug but I absolutely love the effect of it. Irony is, I had managed to stay relatively leg break free in 1.7.1-5. Only twice I can remember - once caught in a door (so it was appropriate) and once trying to stand up under a bridge... so it was probably actually my neck that broke. Anyway, I logged in today, headed for a gas station, aggroed an infected who ran up, took one swipe at my head, and broke my legs. Haven't run across any bear traps yet. Probably server issues rather than build related but loot seems a bit off at the moment.Tank traps and wire fencing are still everywhere. Ridiculously so. In the trek from Berenzino to Solnichny and back I found maybe 5 piles of loot that weren't tins cans and empty bottles, scrap metal, or tank traps or wire fencing. Thing is, I kind of like that as well. It's making it a lot less, breeze through a town and get everything I need lalala in an apocolypse la. Bout all I can say at the moment. Keep going, Rocket. Just like you're doing. ETA: Forgot to mention infected spawning on top of my head. Twice.
  23. Same issue here. ArmA2 CO digital download/Sprocket version. Updated manually first, got the following 2 errors:| 1. ArmA 2 error PICTURE ca\ui\data\logo_arma2ep1_ca.paa not found 2. No entry 'bin\config.bin/RscInGameUI/RscUnitInfoSoldier/Background.type' Updated through Six Launcher the 2nd time and now get: Dayz Anim requires addon CA_Missions_BAF_2
  24. I noticed when trying to log in to my usual server tonight there is a new beta version available (94209) yet Six Launcher is not giving me the option to update (as it did with the previous 2 beta versions). Does anyone know why this might be and how it can be resolved?
  25. Anyone know of a mirror site to get the CO beta patches from? Been trying for 30 minutes now to download the 94444 beta with zero luck.
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