PerfectTemplar
Members-
Content Count
36 -
Joined
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Last visited
Community Reputation
10 NeutralAbout PerfectTemplar
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Rank
Woodland Warrior
Profile Information
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Gender
Male
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Location
Sydney, Australia
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Interests
DayZ Standalone.
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Could DayZ be done better on a different engine?
PerfectTemplar replied to doctorbadsign's topic in General Discussion
They are placeholder graphics. Also, yes it would have been easier for them on a different engine provided that they had the budget and time to make a game like that. Engine issues currently are more about fixing minor issues and creating huge ones which can be overcome it just makes for a frustrating alpha phase. -
Rolling Update Rev. 0.30.113953
PerfectTemplar replied to Hicks_206 (DayZ)'s topic in News & Announcements
We have paid to test their game, we are allowed to demand gamebreaking bugs to be fixed. -
How come a lot of people have working M4/Mosin's?
PerfectTemplar replied to andrestor's topic in General Discussion
M4A1s are extremely common and they all work... Mosins I see around everywhere in residential, medical, industrial and military. -
I was playing for over 4 hours on the one server, it eventually goes to day time. My mate also on day time dcs and rejoins, it is pitch black night for him but full bright day for me. Really? So I disconnected and reconnected and now I am in full night time. So something is wrong?
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December Round-up: ༼ つ ◕_◕ ༽つ GIVE SA
PerfectTemplar replied to SmashT's topic in Mod Announcements & Info
No real news today? -
December Round-up: ༼ つ ◕_◕ ༽つ GIVE SA
PerfectTemplar replied to SmashT's topic in Mod Announcements & Info
I was hoping he would get ambushed with billions of complaints about the release. -
December Round-up: ༼ つ ◕_◕ ༽つ GIVE SA
PerfectTemplar replied to SmashT's topic in Mod Announcements & Info
Any updates on the 'bug fix verification'? I am kind of hoping it comes out this weekend. -
December Round-up: ༼ つ ◕_◕ ༽つ GIVE SA
PerfectTemplar replied to SmashT's topic in Mod Announcements & Info
I am quite sure they planned not long ago to release the alpha sometime during the middle of December. They will never confirm a date because they keep running into issues that prevent them from wanting to release the game. If the latest bug is fixed and nothing else has arisen then they will release the alpha but until then let us all just keep our fingers crossed. -
December Round-up: ༼ つ ◕_◕ ༽つ GIVE SA
PerfectTemplar replied to SmashT's topic in Mod Announcements & Info
But-but..... I WUNT IT NAO!!!!!!!!!!!!!!!! WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA! -
December Round-up: ༼ つ ◕_◕ ༽つ GIVE SA
PerfectTemplar replied to SmashT's topic in Mod Announcements & Info
Be good to know how long this verification process for the bug is expected to take. -
December Round-up: ༼ つ ◕_◕ ༽つ GIVE SA
PerfectTemplar replied to SmashT's topic in Mod Announcements & Info
My internet is too shit to watch this on high quality and I cannot change it. -
December Round-up: ༼ つ ◕_◕ ༽つ GIVE SA
PerfectTemplar replied to SmashT's topic in Mod Announcements & Info
I agree, Standalone is coming. But when?!?!?! Anyway in response to a previous page comment as to what it means when the build is locked down, Dean indicated that would mean it is going to be released provided there are no other game breaking bugs that come with verifying the one they just fixed. Anything is possible let us hope they have got it all sorted out. -
December Round-up: ༼ つ ◕_◕ ༽つ GIVE SA
PerfectTemplar replied to SmashT's topic in Mod Announcements & Info
Everyone is upset because it's taking an entire team to fix one minor bug in the game in order to have it released. -
December Round-up: ༼ つ ◕_◕ ༽つ GIVE SA
PerfectTemplar replied to SmashT's topic in Mod Announcements & Info
Dean, go on another expedition and delay the game further. I am sure we will all appreciate that. -
December Round-up: ༼ つ ◕_◕ ༽つ GIVE SA
PerfectTemplar replied to SmashT's topic in Mod Announcements & Info
End of 2016 confirmed for early release?!