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101 ExcellentAbout Vigilante_Gamer
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Helicopter Hunter
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In this video I explain some of the methods I use, mostly from the lone wolf perspective. I'll eventually do one for players in groups as well. It's really about finding the safest way to get in, loot and get out. I recommend spending as much time observing and the minimum actually looting as possible. Once you're done, leave FAST.
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Vigilante_Gamer started following CLAN WAR - Scientist Evac - TLa vs SG1 - First to die :(, How to approach dangerous areas, My thoughts on KOS and and 1 other
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First Person Manhunt with cash prizes - 2 vids
Vigilante_Gamer replied to Vigilante_Gamer's topic in Gallery
Thanks. Would have been making a lot more videos if life wasn't getting in the way :) I've made some more discussion videos over the last few months if you haven't seen them. -
First mention made of this event on /r/dayz was downvoted and the only comments were people saying that it'd just get ruined by hackers. Well, that didn't happen and the event was a success. It has taken 2 weeks for me to find the time to finish editing, but finally, here are the videos: Here's how it worked: I had a piece of paper with a code written on it. Whoever could take this paper from me and tag me on twitter with that code would win $50 in Steam games. If you could capture me, take the note and release me alive, you'd win $100. It all happened on a first person server. In fact, the whole idea was to promote and encourage more activity on 1PP servers.
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Probably the most common thing I've seen people complaining about since I began playing the mod in 2012 was KOS. I've made a couple of videos addressing this recently. My position is that the best way to address it is by adapting your behaviour in several ways. I expect a better discussion here than reddit.
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You're totally correct that have a little gear to start made all the difference. I think it would be fair to start character with a few basic items, perhaps randomly selected with very low loot. I have a theory that players have been strongly conditioned to kill on sight up to this point. With extremely low loot it would be in their best interest to cooperate a little more, trade, even beg to passerby. I've shown that people are willing to do this in previous videos. I think it would probably take weeks for players to de-habituate and start to realise that more often that not, working together will increase their chances of survival. It wouldn't eliminate PVP, and I would NEVER want that, it's the most exciting part of the game. But it's so much more exciting when you have more at stake than a 1 hour old character with an assault rifle.
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Believe me, my favourite part of the game is player interaction and combat. It's so damn exciting. Extreme detail isn't necessary in a survival simulator - it's not a cooking simulator. In a game you have to take a kind of shorthand. It just needs to simulate the stress of finding food and preparing it with the possibility of failure at every step... failure meaning that you might starve.
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Cheers :) I use DxTory.
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Hi. It's been a while.
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Playing solo on hardcore servers, dealing with other players as I meet them whether friendly or not, getting sick and fighting my way back to full health.
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CLAN WAR - Scientist Evac - TLa vs SG1 - First to die :(
Vigilante_Gamer replied to TLa_Vanguard's topic in Gallery
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CLAN WAR - Scientist Evac - TLa vs SG1 - First to die :(
Vigilante_Gamer replied to TLa_Vanguard's topic in Gallery
I made the request for hardcore but the majority of people wanted regular. That's a 1 vs 30 battle I can't win! There would have been a few people happy either way, but I was the only one keen on it. -
CLAN WAR - Scientist Evac - TLa vs SG1 - First to die :(
Vigilante_Gamer replied to TLa_Vanguard's topic in Gallery
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CLAN WAR - Scientist Evac - TLa vs SG1 - First to die :(
Vigilante_Gamer replied to TLa_Vanguard's topic in Gallery
Here we go! I'll be posting up the entire series in this thread, I'm thinking there will be around 4 episodes total. -
Need some honest feedback - annoying voice?
Vigilante_Gamer replied to Vigilante_Gamer's topic in DayZ Mod Gallery
HAHA... very funny ad. Never seen it before. Looks like freshwater where sharks usually don't swim... also looks like it was filmed in a southern part of Australia where there are no crocodiles. But still very funny. -
No, the alpha ENDS at a feature freeze. Beta is "feature complete".