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Everything posted by james222
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They're all oversold POS.
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The title pretty much explains everything, the mod dealt with most of these things just fine. And the take over of private servers pretty much solved the issue of hopping onto another server, moving into another building and rejoining to kill the guy from behind. Since joining is so fast and easy, everybody does it without punishment. It ruins gameplay, its making DayZ a deathmatch at points of interest. Loot needs to be fixed, if loot spawned like it probably should people wouldn't be server hopping so much.
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Server issues: server hopping, disconnecting while bleeding and people spawning behind me at the AF.
james222 replied to james222's topic in General Discussion
Well while DayZ mod was in Alpha we had a fix for that. -
Server issues: server hopping, disconnecting while bleeding and people spawning behind me at the AF.
james222 replied to james222's topic in General Discussion
I dunno, I'm more or less advocating private servers with reasoning. -
Moderator Notice: IP's Removed. Found some users who were spawning weapons, add them to your banlist. Hexplore (IPREMOVED) b2c2f95f7758a2eb2454cad8a8c13e18 (Possible forum account http://dayzmod.com/f...ofile&uid=11073) YourNightmare (IPREMOVED) 15cfcd9360b3531d0bb7733230937cfd (Possible forum account http://dayzmod.com/f...ofile&uid=22390)
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Crash course on the 1.7.3 Combat System (by the person who wrote it)
james222 replied to venthos's topic in DayZ Mod General Discussion
imo shit system. -
How important is NAT Negotiation to server hosters?
james222 replied to rocket's topic in Mod Announcements & Info
What idiot runs a server behind a NAT. -
[Stress Test] Please join servers UK01, UK02, CZ01, and CZ02. - Oct 13
james222 replied to Mysticales's topic in DayZ Mod General Discussion
Yep, I was being remotely controlled. -
As it is nothing gets added to the CBL because the the Owner is gone or in hospital and Dwarden.. well Dwarden is Dwarden so I wouldn't really trust him.
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Being BIS has nothing to do with this dispute, it only makes him more trustworthy. AFAIK his bans arent even on the main list.
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Can you stop bolding your text? and your signature is hard to even look at it makes me want to not scroll down the page. OP, you were banned a long time ago for hacking but since there is no log excerpt I will remove it.
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Hey could you tell me their names? I'm sure it must've been in a joking meme shit manner.
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Hiya friend, whats your in-game name? I ban people for hacking, racism and spamming global voip. I kick for everything else.
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★ DayZ Takistan Server ★ Hosted By The Killer Clowns ★ Public ★ Clans Welcome ★
james222 replied to Vexxy's topic in Mod Servers & Private Hives
okay you don't need two threads for a single server. And stop bumping so often. -
I want to start a radio station.
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I'm developing a modification to work alongside DayZ and provide ACRE compatibility for my secondary DayZ server. This will mean: You will be able to use radios/setup radio stations etc. If you have any suggestions let me know, I should be finished this week once I pack everything. The server will be based in the states.
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ACRE Enabled server in development.
james222 replied to james222's topic in Mod Servers & Private Hives
Okay server should be up in a day or so. -
When DayZ started, everyone knew nothing and people actually met in Cherno without shooting eachother. Betraying was actually difficult and a delicate process for bandits, you had to hide for the fear of the unknown in the wilderness to avoid other bandits or survivors killing you for your bandit clothing. It was awesome, but then the hacker phase came, children and people without patience started giving themselves AS50 TWS' and doing other stupid shit, that took a large chunk out of the populous. Then it rose up again with updates and so on. Is it just me or does DayZ feel extremely stale, there isn't much to do and everything feels VERY predictable. Even with low-tier loot it still feels old and you just want to run around cherno shooting others. There are hardly any full servers anymore either. Your thoughts? I think dayz needs less end-game and more persistent tasks, something like ground control would be pretty neat and offer something to keep hardened players on edge patrolling territorial borders like in a RTS or something.
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Private Hive DayZmod Integration Project
james222 replied to rocket's topic in Mod Announcements & Info
https://github.com/rajkosto/hive Opensource, not mine but a very talented persons. -
Out of the loop implies I'm in some sort of loop.
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With some minor script modifications you can add it back in!
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The servers been up for about 5 months, if you play on my server post in here if you have any suggestions. We have a large and dedicated playerbase, we're one of the oldest private servers in DayZ and have experienced admins who actually know what they're doing. The server has about 90-95 cars/bikes/choppers as it is at the moment, I do go through once a month and add some more unique spawns. Runs on a good CPU, has lots of resources allocated to it. Its hosted for FP, although anybody is welcome. We used to run a official server, and we do abide by most of the rules set out by DayZ team regarding administration with the exception of modded server files.
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are you dumb, vilayer ripped off the additions dayzlingor port team made to their mod, powergrep'd through depbo'd files and replaced some values that probably took a hour to find.
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Any valid reason for player to be in setpos log?
james222 replied to Morchaint (DayZ)'s topic in Mod Servers & Private Hives
Don't ban for single entry, it can be anything. Ban for spam, IE 5 or more in a row. That usually means mass vehicle teleport. -
Vilayer is shit, host it yourself.