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Your DayZ Team
Magnet (DayZ)
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Everything posted by Magnet (DayZ)
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[VIDEO GUIDE] Installation & Tutorial (+BETA)
Magnet (DayZ) replied to Magnet (DayZ)'s topic in New Player Discussion
UPDATE 25/05/12 PM - Incomplete Cinematic Trailer Uploaded (See youtube description for information re: status of video). MORE VIDEOS TO FOLLOW INCLUDING; - Updated Installation Guide - Updated Survival Series - Better playthroughs! Mag. -
[VIDEO GUIDE] Installation & Tutorial (+BETA)
Magnet (DayZ) replied to Magnet (DayZ)'s topic in New Player Discussion
Three ideas, 1) Try running the game as an administrator. 2) Try reinstalling battle-eye. 3) If using the command line approach, try moving -nosplash to the opposite end of where it is now. I heard someone fixed their launch issues by doing this. Bonus Idea) Use a launcher :p Mag. -
ARMA 2: DayZ Mod Installation
Magnet (DayZ) replied to [email protected]'s topic in DayZ Mod Troubleshooting
Yeah, I figured it would be the directory! Enjoy the game! Mag. -
ARMA 2: DayZ Mod Installation
Magnet (DayZ) replied to [email protected]'s topic in DayZ Mod Troubleshooting
Sounds like either your directory's not set up correctly or the path you entered is wrong. When you load, does it say DayZ in the top right corner of the main ArmA screen? If it DOES check that your installation follows something along the lines of steamapps > common > operation arrowhead/combined operations > @dayz > addons > ~mod files are here~ The bold section is the most important part, people often forget addons thus stopping the mod from working when loading a game. If it DOES NOT show DayZ at the top right your mod files are not loading it at all, meaning your exec string has probably been entered wrongly. Check to make sure it matches the video, if it does and you're still having issues try using a launcher as described HERE. Mag. -
Alright I'm just gonna say it - this fog is ridiculous:: PICS
Magnet (DayZ) replied to phisher34's topic in DayZ Mod General Discussion
The fog's not a huge issue, just make the damn sky reflect it! Mag. -
Sixupdater tends to run shit you don't need, like ACRE for example. This will prevent you from joining a DayZ server because DayZ runs nothing else but DayZ. Anything else is blocked. I'm sure there's a way to specify what should and what shouldn't start while using six but to prevent the problem in the first place I just use a launcher like spirited machine's. Watch my video stickied in the general discussion forum if you need help with that. Mag.
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[VIDEO GUIDE] Installation & Tutorial (+BETA)
Magnet (DayZ) replied to Magnet (DayZ)'s topic in New Player Discussion
UPDATE 08/05/12 AM * Part One and Two of my new non-narrated gameplay adventure to the North West Airfield is up. Watch a clan mate and I battle hordes of seemingly never ending zombies, other players and find a helicopter! Mag. -
My personal thoughts and a message to rocket
Magnet (DayZ) replied to Timberwolf (DayZ)'s topic in DayZ Mod General Discussion
Context!? Mag. -
If you're using spirited machine's launcher you can force load Chernarus through world selection in launch options. Mag.
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IF this was an actual game...
Magnet (DayZ) replied to rocket's topic in DayZ Mod General Discussion
I would prefer to pay once for the game/dlc content then when future major content is released I would be willing to pay more. If it were YOUR studio I would have faith that no one higher would be able to screw with the vision. If the interference from up top is too high then a carefully executed community development is in order. Pay once? Community Servers. Pay to Play or similar? Studio Servers If you remain independent, yes. Mag. -
Installing on non-Steam Arma 2?
Magnet (DayZ) replied to Koschei's topic in DayZ Mod Troubleshooting
Make sure your ArmA Installation is up to date and your Anti-Virus/Firewall is configured properly. Mag. -
The guy who plays Smeagol? Mag.
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Mute is your friend. :P Mag
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Never thought I'd make one of these... Enjoy! Mag.
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So hard as a non Steam user to install.
Magnet (DayZ) replied to robertstuartmarshall's topic in DayZ Mod General Discussion
You've probably already watched my guide; http://www.youtube.com/watch?feature=player_detailpage&v=Ib73cBf_-Ys In which I do use Steam, ignoring the steam component at the start I've used this method to install with the sprocket version, no issues. As long as you follow the instructions re: correct installation of the mod and setting up Spirited Machine's launcher then there should be no issues. Are you still having issues or is it sorted? Mag. -
Why you should hide your gear in a safe spot!
Magnet (DayZ) replied to griffinz's topic in DayZ Mod General Discussion
Noooooooooooooooooooooooooooooooooooooo :'( Mag. -
[VIDEO GUIDE] Installation & Tutorial (+BETA)
Magnet (DayZ) replied to Magnet (DayZ)'s topic in New Player Discussion
UPDATE 04/05/12 PM * Ghost Bear's Loot Table added to Useful Reading section. The Loot Table is a fantastic resource to identify buildings and what loot they are likely to posses. It also helps to identify what items different classes of Zombie are likely to drop. A definite must read. Mag. -
The devs have a wiki almost ready to release. Mag.
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So whats that other white icon, the one thats not the broken bone icon?
Magnet (DayZ) replied to AshB's topic in DayZ Mod General Discussion
Is it? I thought it was the icon for the shakes? Mag. -
Howdy, DayZ Survival Series - With [OCB]Magnet 10+ videos and counting! Mag.
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[VIDEO GUIDE] Installation & Tutorial (+BETA)
Magnet (DayZ) replied to Magnet (DayZ)'s topic in New Player Discussion
UPDATE 04/05/12 AM * Episodes 2-5 of the Slow Play Series are now available! Mag. -
Pretty sure I've seen a player called detective on side chat.... There was something weird about that conversation though : / Mag.
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Your character dies if you don't play for a few days
Magnet (DayZ) replied to pekhe's topic in DayZ Mod General Discussion
One question, will rucksacks work with the new skins or should I drop my backpack first before switching, just to be safe? Mag.