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Everything posted by KnT47r
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Can we stop "suggesting" things that are impossible to fix please?
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TS could also be explained as a mental disorder THE VOICES TOLD ME TO KILL THEM!!! :P
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Please sticky this lol
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I came in here expecting suggestions for every bullet to be a tracer a-la Battlefield. I was plesantly suprised +1 from me, these weapons do and should have tracer rounds!
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Have you never watched any zombie movie ever? No place is safe, period Also; Player infection - player's are immune to the virus arent they? Rigor Mortis - The zombie's aren't dead Balancing - Will come with time
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I've found this patch to be the most fun TBH I've been kept on my toes, forcing me to pay attention to the noises and peripheral vision dots all the time. Nothing before 1.7.2 gave me the jolt of adrenaline like hearing a nearby Zed and looking over my shoulder to see 2-3 (or the entire NW airfield last night, 20-30 hahaha) Zeds storming me. It makes it feel as if you are never safe which I absolutely love So, another zombie thread with another man-the-fuck-up reply :P
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Players should spawn with a sniper rifle
KnT47r replied to slasher (DayZ)'s topic in DayZ Mod Suggestions
^^ We'd need the option to shoot down a chopper then so we'll have to start with a rocket lawn chair too -
Super Zombie spawns after a kill, why dont the dead rise?
KnT47r replied to SP45M's topic in DayZ Mod Suggestions
They aren't undead zombies!!! Once they die, they are dead. Watch 28 days/weeks later and THAT is what they are. People so pissed off that they have forgotten their humanity and behave more like a gorilla that has had his jimmies rustled -
You could have just editted it after you finished typing (and before hitting submit) lol Also, I'm not busy at work and reading it. The chances of a busy dev reading it in it's current state is VERY slim, they'd likely open it, have their eyes bug out and then close it again
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Super Zombie spawns after a kill, why dont the dead rise?
KnT47r replied to SP45M's topic in DayZ Mod Suggestions
Well, the fact that the aren't undead zombies is a pretty good reason as to why the dead don't rise. Once you/a Zed dies, you stay that way -
For the love of god... Press the enter key every once and a while! It is REALLY difficult to read so much text when it's not nicely spaced out Anyways, quests (or quest-like activities) will likely be added down the track. I'm pretty sure I've read a post of Rocket's saying this. Be patient grasshopper EDIT: How2image on this new forum??
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"Though there's not a way to explain 3rd party comms in game" I built myself and my friends several radios that transmit on different wavelengths than your average UHF radio (read this if you need a list of possibilities) cannot pick up. Btw, most if not all military/police/civilian radio's transmit on UHF bands so would not be able to pick up a VLF transmission for example It's rough, but it'd work :P
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Caviano has it right It is impossible - impossible - to stop people using a third party program such as TS/vent/mumble etc
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I don't think any current console could run 50 players on a map that size with all the calcs needed for daylight/zombie AI etc I for one definitely don't want this to go the way of BF3 lol
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Firearms Should Not Be The Main Instrumentality Of DayZ
KnT47r replied to hoak's topic in DayZ Mod Suggestions
"humanity isn't the nice, mild-mannered group of hippies you think they are" Best quote evar, congrats - you've made my sig -
I own a WWI .303 (pretty much the Lee in this game) used by my grandfather. It went through the war and then didn't get much use (or love) at all until I turned about 15. I oil the parts maybe once every 2-3 years and keep it as clean as I can but that is literally it as far as looking after it goes. It still shoots straight, fires every single time (dodgey bullets not included) the trigger is pulled and is probably one of the more reliable weapons in my collection. So tell me, why do we need weapon health when IRL an almost 100 year old rifle that went through a world war lives for so long with minimal upkeep? I'm a no for this reason
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The definition of a zombie is entirely plot-sensitive so please, enough with the "this is not DayI" crap. The "zombies" in this are akin to 28 Days/Weeks later style so they're just REALLY pissed off people with only basic animalistic tendencies.
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1. If you can crouch run faster than the zombies, couldn't you just sprint from point to point in a town, looting everything you wanted without ever actually getting hit since they can't keep up? Would just make things easier IMO 2. You can't reward one playstyle over another, only provide incentives to play one or the other (ie both have their perks/downfalls) 3. Headshots only doesnt really make sense according to rocketlore. They are still living people so a bullet to the heart/lungs should kill them 4. "Allot" is not a word. http://theoatmeal.com/comics/misspelling Have a read
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You mean these rules? Specifically the one 2 above the one you're talking about To make you happy; Yeah this is a great idea, but you should really search before making another thread detailing the exact same thing as someone else
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1) I like this idea, but it may rape the servers 2) You can run away from zombies, LoS them and then crouchwalk/prone away 3) No 4) Fuck no 5) You can trade now 6) Empty cans and bottles? 7) Kinda half on board with this, but wouldnt be sad if it weren't implemented
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I laughed when I got to your TL;DR - You want people to not be lazy and read the thing when you're too lazy to use the search function to see if your idea has been mentioned before Hint: It has
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I'm guessing you've never shot a real gun and hit a living target before... Bullet damages are fine how they are IMO
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So I went to the shops the other day and was pulled over by a cop He asked me for my license, but since I don't have the money for one I just borrowed my brother's one. The single minded cop then proceeded to write me a fucking ticket for not having a license! Some of us aren't made of money, sharing a license would allow us all to drive without having to spend money we don't have. Great argument fella
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Firstly, grammar =/= spelling and everyone makes typo's. Grammar is the structure of language (ie punctuation; using semi-colons, colons, full stops/periods, commas, paragraphs etc in the right place) which you absolutely butchered. Secondly, (see what I did there? A new paragraph for a new point) why would defibs work for a bulletwound but not for a bite/bashed in skull? Thirdly, your idea is terribad and should never be implemented, ever.