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Everything posted by KnT47r
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I don't see how adding side chat back in will do anything to hackers. Would let them smack talk you after they gib you I guess...
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Do you know how long it actually takes for blood lost to be fully recuperated? It works out to be ~1.3 blood per hour btw
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I agree man, should need a splint and morphine at least ;)
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Wow. So much faith in humanity destroyed and restored all in the one thread... Do you enjoy the game? If No - Don't buy it. If Yes - Is the enjoyment you get from it worth the extra (albeit small amount, we're likely talking <$20 here) money? If No - Don't buy it. If Yes - Can you afford it? If No - Save up. If Yes - Buy it How is that so hard?
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help i need trouble shooting help veterans plzz help a noob
KnT47r replied to HADESWRATH's topic in DayZ Mod Troubleshooting
http://kodabar.blogspot.com.au/2012/05/how-to-install-dayz-with-arma-2-free.html Try that? -
help i need trouble shooting help veterans plzz help a noob
KnT47r replied to HADESWRATH's topic in DayZ Mod Troubleshooting
Is your server browser thing set to LAN or online? EDIT: Also, are you using steam? If so, launch it using Combined Operations instead of just OA EDIT2: Also, grammar helps a lot - I had to re-read the OP about 20 times before it made any sense -
I'm up for seeing this. Would never EVER use one but will have fun lining up my crosshairs on the foreheads of people that do ^_^
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The Lee is a .303 - I have one and have shot kangaroos and pigs with it and I can tell you, one shot is all you need
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That was my problem exactly
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Probably won't happen until it goes standalone on RV4 - Would be cool though
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:\ I just line up my target with the centre of my screen and lead/elevate as necessary for range. Gives me no issues with the thing
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Dayz guns - what changes could guns use? My opinion.
KnT47r replied to Cyanide_Power's topic in DayZ Mod Suggestions
No to chapter 1 Yes to chapter 2 with more civilian weapons added too -
Remove Hats, it's against my friend's religion
KnT47r replied to Igor (DayZ)'s topic in DayZ Mod Suggestions
That pic is dated Tuesday, April 12 2011 You sir, are a fraud :P -
Your thoughts on making foodstuffs perishable and adding a working life to weapon components/vehicle parts?
KnT47r replied to sealteamaus's topic in DayZ Mod Suggestions
Meat - Yes Cans - No Weapon degradation - No Vehicle components - Don't they already take damage? -
Demon - Mixed feelings that are leaning towards no. It would have to be so small - maybe a thin border appears around the screen that is the same transparency as the lightest peripheral vision dot? - to not have people always dodging bullets Galen - No, just no
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You only get hit in the nose if you hold it wrong The reason no-one stands up to fire an AS50 or equiv is they're fucking heavy
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Removing rare military rifles/not adding more will not stop people from hacking an AS50 TWS in either. Void post is void Cheating is always part of online gaming, you can't not implement something because there will be exploits/cheats lol. You can only implement and then plug the holes that allow them to cheat
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Forum suggestion - "Ignore this topic" button
KnT47r replied to moriak's topic in DayZ Mod Suggestions
Yeah, this is definitely needed. +1 -
I understand your reasoning and your topic, you get annoyed when you die so you want a way to not be dead after you die. I don't think that this game, being a simulator as you said, should implement something that isn't at all close to how the authentic one works
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I think that dead=dead and that you should read up on how defibrillators actually work ;)
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Something to think about when this mod gets released
KnT47r replied to Zacharysan's topic in DayZ Mod Suggestions
Anyone remember how big WoW was when it was first available to the public? Bigger maps are coming for standalone, I can almost guarantee it -
You mean like the ARMA3 engine which is supposed to fix all of these bugs anyway? I think a lot of people forget that Rocket used the ARMA2 engine as a temporary thing; 1 - It was available to him 2 - He understood it 3 - All he wanted in the beginning was to gauge the popularity of the premise of the game Since he works for BIS and DayZ alone has made BIS a good few million dollars in sales, I'd say that BIS is doing EVERYTHING in their power to support Rocket with the ARMA3 engine. There's little point reworking an old engine for a mod when the shiny new fixes-every-problem engine is just around the corner
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This does not belong in the suggestion forum lol
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I'm pretty sure that I have more rifles with scopes than without IRL so removing all sniper rifles is pretty retarded to me Tweaking the drop rates of the military sniper rifles however is something I'd be more happy with
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More realistic backpacks/inventory (volume and weight)
KnT47r replied to magmatrix's topic in DayZ Mod Suggestions
Yep, I'm all for this idea A system similar to the Fallout games would be good, but with a sliding scale of run/walk speed depending on weight instead of getting suddenly encumbered and forced to walk