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Everything posted by KnT47r
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So instead of; Never needing to kill a zombie and needing to raid a building You want; Never needing to raid a building and needing to kill a zombie Great progress bro, love the forward thinking
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Zombie behaviour is plot sensitive. Think of the Zed as new superzombie that evolved from the 28 days later virus and you'll sleep better at night
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Please Read - Do Not Post New Threads About....
KnT47r replied to DemonGroover's topic in DayZ Mod Suggestions
You forgot the "I payed 30 for ARMA II JUST say I could PLAY THIS FUCKING GAME AND YOU'VE RUINED IT!!!!!" threads Though, those are good for a laugh :D -
I'm not saying don't have consequences, I'm saying that if you bring consequences on one playstyle you must bring other similar consequences to others
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Rocket has said he doesnt wish to punish any one playstyle many times over Have another think on a fair system and try again
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Why punish people for playing how they want to play? If you're going to implement a system that punishes PKing you need to implement a system that does the same thing for people who don't PK - I suggest having a come-fuck-me-up beacon placed within [time played/zombie kills] metres of your position on everyone's map. So that way when you log on, players have a chance to come and find you to steal your beans. Sounds shit right? That's what you're suggesting for PKer's Rocket has said he doesnt wish to punish any one playstyle many times over so get over it
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Roaming zeds, Radios, camps, flashlight w/ pistols.
KnT47r replied to Reyn (DayZ)'s topic in DayZ Mod Suggestions
Comments in red -
Already done http://dayzwiki.com/wiki/index.php?title=How_to_find_North Have a read/watch
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[MODERATOR ABUSE !!!] WHO GAVE MOD "LEGACY" ADMIN BUTTON ?
KnT47r replied to banned_unsobill's topic in DayZ Mod General Discussion
I had some time to kill, so I read everything. At a guess, your thread was closed for being a pointless whine thread (like so many others on here) as well as crimes against general grammar and punctuation. You then PM'd the guy who closed the thread, and told him to go fuck himself and he banned you for being a dick So you make another account and then make a rage thread about the guy and expect what exactly? That his magical admin powers get revoked? I can see your efforts going far... -
Semi-auto/magazine fed/slow rounds per second = /signed Reclaiming bolts = /signed More damage = hesitant. They kill a zombie in one hit to the high torso/head. Increasing damage could make them imba against players. Though if you're close enough/good enough at range to hit a player with a crossbow before they gib you I think you deserve the kill lol
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1. I generally dont have any issues unless I hit a Zed in the front of the torso, causing him to fall on the bolt. 2. Anywhere with lots of Zed's 3. VERY silent, I've not aggro'd a Zed with one once. Unsure on players 4. 2 bolts (I think) 5. Stalk and hit them out of nowhere :D 6. Here
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1.Pain killer shouldn't look like a box of pain killers or make it so it stack becuse no normal man use a whole box of painkillers in 1 time They would need to be made rare as fuck/not given many at a time if this happened. Current state forces people to venture out often which is better IMO 2.you drink as much as you need,drink half\corter of a botle Your spelling is terrible. Current state forces people to venture out often which is better IMO 3.tent's an sandbag's should be more accable i mean they should spawn more often Current state forces people to explore more often which is better IMO 4.money system or npc trading system you can sell useless stuff and buy better gear Should we add an auction house while we're at it? 5. safe zone's like survivor npc camps that shot zombies on sight and defend you you can find some starter loot there but you cant kill players inside or npc's will shot you, bandits will be shot on sight <----(Not neccary) This whole suggestion is not necessary 6.more cloths wich not too hard to find Clothes, which. I'd like to see more skins, but I'd like them to stay rare 7.camo and ghilie suits will make you harder to spot by players+zombies Don't they make you hard enough to see now? [Fix]Zombies wont make you bleed on 1 hit when you're blood is high Fixed in 1.7.2 according to Rocket [Fix]when you check pulse it should tell you when the man's blood is high,low or medium I like this change [Fix]when someone head shot you,you are not sopouse to break you're leg instead If you got shot in the head, I'd like to see you try to stand up [Fix]armed AI shouldnt spawn in milltary base and shot pepole on sight (might been allready suggested\considerd) Hmmm, I like the concept. Maybe not every base, but one major one?? Like the one at Green Mountain
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I'm gonna go with no thanks for the following reasons; 1 - When you're dead, you should stay dead 2 - I don't want BF style firefights, whoever has the most medics wins 3 - Defibs do not restart your heart, they stop your heart from fibrillating
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You know it would be fun waiting just outside a church with an assault rifle trained at the door
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So everyone would just have a pack of zombies following them wherever they go? They'd follow your smell until something else catches their attention? I don't get what you're suggesting here
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I'm on board as long as; - You have a higher chance to have bones broken when being shot with armour on. ie less blood loss, but more incapacitation - High calibre rounds (anything above 7.62mm really) negate body armour. - Also could implement AP rounds for weapons? Kinda like how there's slugs and pellets for shotguns. They negate body armour and do less damage to a non-armoured target but cause massive amounts of bleeding or something like that What I don't want is to see Mastur Cheef taking a .50 to the chest and returning fire as if nothing happened T_T Body armour should make bullets less lethal, not less concerning
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"pvp is just part of the game" Summed it up right there, PvE server's are very very very unlikely to be implemented
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" This MOD is just becoming to hard to play ! "
KnT47r replied to Housedog's topic in DayZ Mod General Discussion
Prone a lot and observe your surroundings. Plus find a crossbow, they are baller -
/gets out popcorn This will be good
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Yeah but what I'm saying is when you go to pick up the bolt that you fired, how does the engine determine that it is one bolt and not a full quiver? Have you come across many half full mags for your other guns?
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On the 1 bolt/item slot issue; I'm assuming that it's a bit harder than just making the bolts stack due to the engine using magazine ammo counting and not individual projectile ammo counting. Say you make it 3 bolts per stack or whatever, you fire and when you go collect the bolt again the engine would see it as picking up another magazine. So you'd fire 1 bolt to pick up 3. I hate to say it guys, but having crossbow "magazines" could mean we lose our infinite ammo :(
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Add night scope weapons as rare loot chance
KnT47r replied to Xianyu's topic in DayZ Mod Suggestions
So, what you're really asking for is NV to be more available so you can be on a level playing field with other people who already have NV capabilities? If every man and his dog had NV, there wouldnt be much point in the night being dark would there? -