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Everything posted by Jollyblue
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Bind action 20 to a key to check that along with other stats. It's in your custom controls.
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Looking for 2 players to team up with.
Jollyblue replied to yellow-13's topic in DayZ Mod General Discussion
Shurr. kuro-shii on skype -
Another new dayz player looking for a partner.
Jollyblue replied to Bmiller14's topic in DayZ Mod General Discussion
I wouldn't mind playing with you, my skype is kuro-shii Do you plan to play on the regular hive or a private hive? Hit me up with a server :) -
http://oi49.tinypic.com/2zrmdes.jpg So I recently just built a new PC. Before doing so I backed up all my steam games than wiped my harddrive. After re-installing windows etc etc and steam. I transfered everything back and ran arma 2 and arma 2 OA. I then installed DayZCommander which I used all the time on my previous PC. Downloaded patch 1.7.6 because the servers I enjoy run that patch still and installed the latest beta the commander had to offer. My problem lies when I join any server. As it brings me to the lobby I get that SSL text before getting kicked "You have been kicked" back to the main menu. It took me forever to get that picture as it happens very quickly. Anyone know why this is happening and how to fix it? I've transfered my games from computer to computer before without a problem so i'm lost here. Please help :c Also computer specs if that helps at all? http://oi48.tinypic.com/34hx4z9.jpg
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I got it to work! I had to use F:\@DayZ\Addons when before it was just F:\@DayZ That fixed it apparently. Thanks for all the help! :)
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It didn't work but I found something that fixed it. You know how people recommend using RAMDisk for the DayZ location? I overwrote the directory to that partition for dayz and downloaded the files there and what not. Now. Instead I unchecked it and let it use the default location in the steam folder and I could join fine. Why isn't it using the RAMDisk partition properly?
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Arma 2 said 1 file was missing and will be redownloaded but I didn't see it do anything but perhaps it was that quick. Arma 2 OA said the same thing with 1 file needing to be redownloaded. Going to launch both games from steam then try to launch from commander again.
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Oh...Uh...No? I don't think I did haha. Unless you mean running Arma 2 then OA from steam before using DayZ Commander then yeah I did that. Edit: Do you mean verify the game integrity with steam? If so i'm doing that now.
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That fixed the error but it's still kicking me a second after I hit the lobby. Only text showing up now is battleye text, then "You have been kicked from the game"
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Anyone know about this? ;-;
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I was curious about a feature that could be added (if even possible?). I have times when my ping will spike, be it from someone else on my internet or just my ISP being an ass. Anyways, just now (and numberous times before) I was flying around in a heli and sadly got kicked for high ping, and of course when I got back on my heli was crashed. Is there -ANYWAY- that if you get kicked from a server or just somehow disconnect that all vehicles (heli and otherwise) can safely just assume a safe position instead of crashing and blowing up? Is that possible?
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The hell is with all the food..? Why not focus on the core project instead of adding useless features like that?
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You're all invited to the [LAG] Xmas BBQ!!
Jollyblue replied to NigeyS's topic in DayZ Mod General Discussion
Sounds fun honestly, likely to turn up :3 -
By chance would anyone know if the latest update may or may not affect latency in-game? I've noticed since 1.7.2.6 I tend to get lag spikes from my usual 30-70ms to anywhere from 300-1000ms. I've tested this on numerous occasions throughout a few days and it seems to be mainly when i'm connecting to a server and/or running around in a server, not so much if i'm just staying in one general spot. Sometimes it doesn't happen at all but i'm definitely getting a lot more 'You have been kicked for high ping' since the update :<
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So i'm on the east coast with a semi decent connection (Servers hosted on east coast I usually average 30-50ms). I've noticed recently since the latest patch 1.7.2.6 I seem to spike A LOT in-game ping wise. I will join the game with 40ms then in-game have anywhere from 300ms-1000ms and be kicked. I've tried playing throughout different times of the day, resetting my router and so on. Times when i'm the only one on the internet and still having 1000+ ping on a local server. I've never had issues like this unless someone was downloading something on my connection but in this case (Like now with everyone asleep) I'm alone on my network. I was curious if anyone else has been having issues with ping since the latest update and/or if there are any ping fixes of sorts since even if i'm spiking to 500-600 I have no actual 'lag' in-game and everything reacts just fine (Zombies, loot, etc.) Hope someone could shed some light on the situation and help me figure this out ;-; Hate getting kicked from servers I used to regular all the time.
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Bump~ Anyone have any info on this? :<
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Does anyone know if this is being caused my the patch or possibly beta patch? I know most would think it's just my net but just suddenly happening now since the latest update? I don't know :\ Any staff?
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Well that's one other heh, anyone have any insight on the matter?
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To the people crying about no debug monitor because you don't know your kills, check the bloody score with your 'I' key. As for your blood humanity etc, it's more exciting this way NOT to know so you are more paranoid about encounters and treat your wounds properly. Enjoy. Loving the update, thanks Rocket. <3
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So a friend of mine just bought arma II and such so he could play DayZ with me and some friends. He just got done downloading it all today and joined a random server. Told me he got eaten by a zombie (Died) and then after that he got disconnected from the server with a notice saying he was Global Banned. He said he gets the same notice from other servers now. So i'm wondering, is there a known bug that bans you from DayZ? Could he have been mistaken for someone else username wise? He literally got the game today and gets banned somehow so you can imagine how upset this would make someone. He is opening a ticket to the team but I wanted to know if the community had any insight on the matter. Thanks in advance.
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From what i've seen myself and heard, zombies spawn in when you get within a certain range of an area. If you see zombies before you are in that range there is a high chance another player is already there. As for loot, same thing applies..A lot of times if zombies do not spawn loot won't either. I've also noticed you can 'refresh' loot by looting the area, running x meters away then running back to find fresh loot at a store or something. No idea on the timers.
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Arma2 patch build 94997 now running on some servers
Jollyblue replied to Ander (DayZ)'s topic in Mod Announcements & Info
Can't wait for all the servers to catch up..Got everything working fine! -
I had something sort of similar mainly involving a guillie, I took off my guillie before logging in fear of logging back into the ocean (Logging for the night) Woke up this morning, updated with the new files, logged into my normal server, put my guillie on and my whole inventory/bag were wiped, no more guillie either. Just a toolbelt xD
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DayZ Maintenance ~ Should be functional again
Jollyblue replied to Vipeax's topic in Mod Announcements & Info
Almost EVERY server I try to join, I see people just spamming radio commands. I'm starting to wonder if these people are intentionally trying to crash/lag the servers more then they already are. -
DayZ Maintenance ~ Should be functional again
Jollyblue replied to Vipeax's topic in Mod Announcements & Info
"Waiting to create character" Oh youuuuuuu.