TholaisGeren
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[SA] 20% chance that gun jams when firing below 50% weapon health
TholaisGeren replied to pinapple900's topic in DayZ Mod Suggestions
I agree 100% Shadow, like YBM said, it is usually mag malfunctions double feed/ etc. Although, I do think weapon deg. is not useless just would have to depend on weapon because AK's are easier to maintain than M4/M16 Colts , Ak's can be freshly dug from a muddy grave and if you knock it around good enough it should still shoot, Colts on the other hand need to be super-clean. For example M4/M16 models will jam, double, and triple feed if you let carbon build up around the 'extractor pin',this pin helps eject spent rounds. AK's dont suffer this because there is a shallow magazine well as opposedto Colts , also Ak's are more open, Colts(M4/M16) are more compact inside so that is why they function worse with dirt/carbon inside. I would like to see two things in standalone i hope its not left out: Ammo Types, for weapons. Conversion Kits(Certain Weapons). Now Weapon Degradation would take awhile and depend on the weapon(s) condition, whether or not your *new* rifle is from a muddy corpse or someone who is rarely seen and takes care of their kit to ensure their survival. Some weapons may have been in terrible conditions and in use in that condition by their prev. owner , this degrades it twice as bad, better owners take care of weapons better . Now if you're picking up a weapon from a loot spawn it would depend on the weapons spawn condition .If it is a players weapon it may have been unclean, shot as well as the weapons owner,or just falling apart from jump. As you fire rounds down any weapons barrel the rounds slowly degrade said barrel with each shot, ammo variety would also be a factor in this but for now lets focus on condition. Next it would depend on the weapons environment, M4s/M16s cant fire in water. The weapons upper(reciever) would explode into the users upper facial region. Aks dont suffer this problem, although certain weapons like AKs and Colts(m4/M16) would only get off 1 round before you have problems a Heckler&Koch M416(othervariantsaswell) can be submerged and fire a whole mag no prob, seen it before in a video. Aks like i said work well with mud, Colts not so. So it all really depends on your current weapon condition whether or not you fire for long periods of time without stopping, as you fire rounds the barrel expands from heat and your shot grouping will begin to 'float' around as the barrels expands. Once again, this is for long bursts,not controlled fire. As far as ammo types,it would depend on your weapon Category; Firearm, Shotgun, AR, Sniper,SMG,LMG and some of those types would be: Tracer(magnesium, this leaves a trace after each tracer round might be green, red, depends on nationality of weapon/rounds . But tracer magnesium degrades the rifling of a weapon (once again very minor deg will take good dayZ before you notice changes)Red tracers(USA) green tracers (MotherRussia) . Every round will do this to every weapon (ball,FMJ,BallisticHollowPoint(BHP), and matchgrade included, just know tracer rounds degrade a bit more than these because of the magnesium. Now each round degrades a weapon minorly because as it is fired it creates pressure, this preesure allows carbon and lead(from bullet head) to build up in the weapons rifling over time this build up will cause *spin drift* which is the the fired round being affected by the buildup in your barrels rifling. I also think certain weapons that can be converted should have conversion kits to allow for customization in weapons, for example :556 Colt M4/M16 can be converted to 22/223 same weapon,new reciever. Maybe there can be some way players can machine their weapon(s) and weapon parts to further customize their kit. Lightweight partsor more durable parts for weight balance or weapons reliance. Once again this would on depend on manufacturer of weapon and weapon design/category . Aks have good stopping power anywhere from point blank to about 400m if you're familiar with the weapon, Colt M4 maybe 500m further with familiarization of course, and M16 600m plus, Weapon efficiency (once again) depends on the users familiariazation with the weapon and care for the weapon. Colt M4/M16s though have good accuracy/range ,where AK 47s have a big round with low powder , so the round tumbles towards its target which tends to ricochet in the target or just tear right through leaving massive trauma and big bullet holes. M4/M16s have more powder(IE AK 762x39,Colt 556x45) this round will practically jelly the surrounding tissue of its target because it has higher velocity these rounds have good probability of passing through 1 target and into another behind them, whereas Ak 762 fragments or just digs into its target , depending on your range from target AK bullets begin to tumble after first 150m out of barrel. My point is weapon degradation would be something that depends on your current weapon condition if it is bad, it will take a few hours of *tinkering* with it, to get your weapon golden again. If it is kept in a guncase or proper place then you wont need to worry to bad. The way the weapon is used will also determine how it functions; whether or not it is used on land, in water , in mud . this could either kill the operator like a Colt M4/M16 in water or just leave your weapon in a state it cant function from, like carbon build up resulting in jams, doubl,triple feeds. And before you consider these it depends on the weapons category and manufacturer. Certain Waffe(Weapon) Smiths make better weapons Ruger,H&K,Sig Suaer which are all a good balance of reliability and durability ,BUT still need to be maintained to ensure these to the fullest toallow for their greater accuracy. Other weapons with more rugged design by their manufacturers like AKs are very reliable but usually have less range or accuracy. Also there could be some way of machine/manufacturing your own weapons/ammo/accesories to allow for more unique weaponry for each player. Maybe you want to replace your Colt AR15s Ballistic stock and barrel guard to wood or something more solid you could just Smith your own parts and have a better weapon. Not sure if this has been considered(any of all this) but these are all factor for weapon deg. the key to it is lasting long enough witha weapon to have it degrade bad. PS great to have internet again and be able to get on DAYZ!! MAKIN'BACON! -
Does anyone know if equiptment/clothing is set to degrade, in Standalone?