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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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Stay safe out there,
Your DayZ Team

HFU Chilloutzone

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About HFU Chilloutzone

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    On the Coast
  1. Check out our new forum on http://forum.hfu-chilloutzone.com
  2. Hi Guys - We released new missions: civil helicopters, military helicopters and mv22 can spawn now at the botevents. Overall MV22 spawns where reduced due to this. - As part of the civil helicopters you can find a Merlin at the sidemissions - THAT is a great helicopter. - We have new emotes at the fireplaces and some radiostation seems to be reactivated throughout the zombiapocalypse: The cars have working radios again! Be invited to JOIN US!
  3. Hey guys, after one eventful month we wanna chage the latest updates and invite everybody to join the server. - we've migrated all custom scripts and are running the latest version 1.0.3.1 since a few days now - we switched the AI script (no loger using sarge) for improved missions - AI missions are running, new onces are under development - these days, we have players online 24/7, peaking up to 30+ players on the weekends. AND - a basic website, where you can check out trader prices, server rules and so on: http://www.hfu-chilloutzone.com/ be invited to JOIN US!
  4. More than 20 players online on weekind, still more to come :)
  5. 8 Players online on the first day, more to come =) Join us guys!
  6. Hi Guys, we'd like to welcome you to our NEW Server: HFU Chilloutzone IP: 46.165.221.97:2342 Get in contact: www.facebook.com/hfu.chilloutzone Rules, Guidelines, Traderprices and so on: http://www.hfu-chilloutzone.com/ Goal We are providing a server for mature players who want to enjoy a fair-play environment. These are the core principles that we followed to make sure that the game play on our servers is fair, challenging and enjoyable. No inflation - The loot on our servers corresponds to the Epoch standards. We added a handful of extra buildings to make sure there are multiple points of interest in Chernarus. You'll find the list of added buildings below. Balance - Epoch offers a variety of things to do and our server puts an emphasis on that by balancing different ways of farming and AI events so that there is no best way but many different ways to gear up Fair play - We've seen a lot of grief play and unfair play in Epoch which solely aims at destroying someone's game experience. We have established a set of fair play rules to avoid that Honourable Admins - We know about the power of admin tools and the always lingering doubt when fighting against server admins, thus we restricted admin access to one guy on our team, everyone else has moderation privileges. We are all in our thirties and won't spoil our DayZ fun by abusing admin powers. We want to get your trust as players. The fair-play policy No stealing of items or vehicles in safe zonesNo camping of trading zones.No betrayal: Be honest about your intentions. Don't lie about being friendly. If you want to murder someone: Say so or say nothing, but don't lie. Betrayal is one of the main reasons why this community is so broken. Some might argue it is an aspect of the game. We think it makes players paranoid and destroys the possibility to work together (to participate in AI events for example). Your word is bindingNo f*cking with peoples bases: Our bases are indestructible for a reason. Don't block gates or mess with someone else's construction.No blocking of high value loot points (e.g. baracks) or points of intrests (e.g. traders) with bases / constructions.Feature list The additional scripts we added are aimed at improving your Epoch experience while maintaining the challenging nature of the game. 5 Safezones: Trader City Bash, Trader City Stary, Trader City Klen, Aircraft Dealer, Hero TraderAnti theft in safe zonesIndestructible basesRemove buildable objects if you are the ownerSelf BloodbagAI EventsAuto RefuelSupply Drop EventsCustom Buildings The main goal was to make the map more interesting and providing more variety through some additional points of interest. Kamenka - office, firestation, factory Balota - 2 additional military tents, 2 additional small medical tents Novy Lug - Custom base comprising 2 Barracks and one Field Hospital (designed to be the eastern counterpart of NWAF) NWAF - 1 additional Barracks Zelengorsk - firestation and 4 small medical tents Guglovo - Hospital Moglievka - factory AI Events AI events are designed to be hard. The idea is that survivors have to team up to meet this challenge. AI events are meant to provide an additional 'thing to do' The AI loot can comprise DMR or other high value weapon which cannot be purchased and can only be acquired by defeating the AI or killing a player that carries it. Building materials such as walls or raw materials (small quantities) Gold (a few OZ, not multple briefcases in order to keep the economy balanced) AI events will be an alternative to crafting and looting but won't be more efficient. The exclusive loot table is a special incentive to face the AI. Weapons Traders won't sell high end weapons such as LMGs and high end snipers. We want players to have an incentive to loot Barracks and fight AI to get their high end gear. Vehicles and Armed Vehicles Fixing up and selling cars is an important part of Epoch, thus we'll be monitoring the amount of cars on the map. We currently have 300 but might increase the number once the server gets more populated. The idea is to be able to find a car on foot within 30-60 minutes. Armed vehicles are very expensive. We don't want to make it impossible to own an armed vehicle but we also don't want the fighting on the server be dominated by vehicles. Armed vehicles are designed to be ENDGAME. Admin Team Our team currently consists of 5 guys, mostly in their thirties. We are living in different time zones, so we are able to provide admin services throughout most of the day.
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