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Everything posted by RAM-bo4250
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Tents. What are they good for? Absolutely Nuttin
RAM-bo4250 replied to RAM-bo4250's topic in General Discussion
I was actually contemplating this for down the road. Definitely die from too many causes right now, not necessarily from not so smart play. I have also surrendered and agreed that tents are at least reasonable for all the articulate reasons given. The tents don't necessarily allow you to gear up instantaneously. Too many things can keep that from happening. They are not too easy to hide and therefore can be ransacked. Vehicles are even harder to hide. In the mod I couldn't keep my 4 wheeler from being found 100% of the time. I even found and stolen bikes that people probably thought would never be found. -
DayZ Development progress makes no sense
RAM-bo4250 replied to Doomlord52's topic in General Discussion
I'm done with you. Sir, you are a donkey. -
DayZ Development progress makes no sense
RAM-bo4250 replied to Doomlord52's topic in General Discussion
That still doesn't change what's going on here. People are complaining about how long it's taking based on false expectations. I live in America. When we are of sober mind and body and we sign something as straightforward as the buy in of Dayz Alpha with all it's clear warnings, it's binding. Especially since work is continuing to be put in on Dayz. They didn't take anyones money and run. If it's true what you said about in Europe, than please you and all others avail yourself of that right and get your money back. And stop coming here and whining about how long it's taking. -
DayZ Development progress makes no sense
RAM-bo4250 replied to Doomlord52's topic in General Discussion
Exactly right. And would exactly stand up in court. You read and signed an agreement. It wasn't hidden. It wasn't in small print. It might as well have been a huge neon sign. Is it becoming clear yet? -
DayZ Development progress makes no sense
RAM-bo4250 replied to Doomlord52's topic in General Discussion
This analogy is ridiculous. Can you and Doomlord tell me how much time it should take for BI to finish each and every phase? Are you in the dev team? If you are, then I'll stop badgering you. Because then you would be in the know. How long is BI supposed to be in Alpha? Beta? Completed? Has every game developed used the same amount of time? Average? I still have no clue how somebody not in the loop could possibly know the answer to any of these questions. If you can do better, and get a game, the scope of Dayz, out before BI I'll buy it. How could a professional bring such BS against a fellow professional. You are not fixing bugs right now. You are complaining how long it's taking. That to me is just utter nonsense coming from a so called professional. Yeah, I want you on my team. Dale, most of this is directed at Doomlord. But I still don't like your analogy. It doesn't fit because we don't have the exact times and it's a lot more complicated then an inspection. Sorry. -
No because the baker plasted a warning on the bakery and on the dough that the dough was inedible as is. If you can't wait for him, the baker, to finish said bread than you have to wait until the dough rises before you can put it in the oven. Not 70 or 80% before, 100 %. And then you have to bake it. NEXT
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DayZ Development progress makes no sense
RAM-bo4250 replied to Doomlord52's topic in General Discussion
This my friend is what we call stepping on your johnson in my profession. This statement is so arrogant and insulting. To voice a few measly professional words after doing what you say you did. Spending the last couple of years doing some small game-dev work. You are just gonna show them how to do it right ain't yer? I've heard enough right here. arrogant [ar-uh-guh nt] 1. making claims or pretensions to superior importance or rights;overbearingly assuming; insolently proud: an arrogant public official. 2. characterized by or proceeding from arrogance, or a sense of superiority, self-importance, or entitlement: arrogant claims. -
Go ask your hacker buddies.
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Well Awruk, taking your analogy a little further, the intelligent man wouldn't eat the raw dough. He would wait till it was baked and then eat it. He wouldn't stand there ranting and raving saying, "This bread sucks". NEXT
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Tents. What are they good for? Absolutely Nuttin
RAM-bo4250 replied to RAM-bo4250's topic in General Discussion
There you go. You guys have gone and done it. I have to worship Dayz again. A flaw that isn't a flaw. Ahh, I'm home. Good to be back. It was scary out there. -
Tents. What are they good for? Absolutely Nuttin
RAM-bo4250 replied to RAM-bo4250's topic in General Discussion
All good points from everyone. I've found and raided a few tents. There is the disadvantage that tents have. They aren't exactly the easiest to hide. Awhh hell, I opened my mouth, now there is going to be fully camouflaged, invisible tents. -
No, no, no, you mustn't encourage them to go outside.
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Agree 100 %. It depends on the individual young or old. Buttttttttt, you have to admit, there are some tendencies of young people that us oldies can exploit. Impatience, inexperience, invincibility. We as oldies, don't have our shortcomings in game. Thank God. Generally weaker, slower, stamina. Can you imagine if the game made us play our age? :o
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Couldn't help but crack up just watching this.
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Tents. What are they good for? Absolutely Nuttin
RAM-bo4250 replied to RAM-bo4250's topic in General Discussion
Camps are a different story, somewhat. It takes time, quite a bit I hope, to establish and build one. I like the idea of a temporary tent that is destroyed when you die. Gives a little more incentive to staying alive and not risk losing it and the supplies which are stored there. Playing smart, staying alive=having a place to stash things. Bases stay the same. Bodies - This ones maybe a tough nut. It needs to persist long enough so that it can be looted, but not long enough for the dead party to get back to. -
Damn Boose that's Scary as hell.
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Remember (concerning kids) everyone: First of all, keep him out of the light, he hates bright light, especially sunlight, it'll kill him. Second, don't give him any water, not even to drink. But the most important rule, the rule you can never forget, no matter how much he cries, no matter how much he begs, never feed him after midnight.
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Victim report card: F. We are smarter and more experienced then they are. Now we have to prove it. Good luck.
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Oh I 100 % agree with you General. I kinda was referring to the point of view of me, the victim. I'm dead, no matter the reason. I was using a little levity. They (the KOSer for whatever reason) scares the hell out of me. That's a good thing imho. It teaches me not to get caught out in that position to begin with.
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What's the current hacking status like in DayZ:SA?
RAM-bo4250 replied to RadikulRAM's topic in General Discussion
Using equipment from a hacker (even a friendly one) is cheating. Condoning it is the same. Man up. Take the bullet. CHEATER!!!!!!! nuff said. -
You know happens when you assume. Great story. What an intelligent kid. Pretty rare.
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Deleted. Adds nothing to convo. Sorry.
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Killing for fun, killing for beans, killing to feel safe are all the same. You all scare the F out of me. Congrats, you are taking years off my real life.
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I think that the KOS phenomenon is brought about by the victims themselves. Follow me on this. A majority of the players, from what I read on this forum and watch in videos and streams, run around with not a care in the world. I guess they feel like superman or they know if they die, they come back to life. No stealth, whatsoever, no situational awareness, no thought given to where they are (like being in a kill zone in Berezino). I will say again and again if you do not want to be KOS food, don't be seen. Will stealth always work? Hell no. I've been caught out a lot but usually due to a mistake. I feel comfortable so I drop my SA. I get impatient. I stay in an area way too long while each second that ticks by that KOSer is coming closer. If you don't protect yourself you will be killed (not if but when). Even in an encounter you should never ever drop your guard. This is the time to be more nervous, more jumpy. You yourself don't have to KOS. Just have the upper hand. Suspect that that person is going to kill you. Then get the F out of there. But never from that point on let your guard down. Don't continue looting in that area, move on. I am not talking to KOSers right here. I'm talking to the friendly. Yeah, I'm blaming the victim here. If you do the following you will eventually be KOS: 1. Run down the street with not a care in the world. 2. Choose to loot in a high pop area. 3. Choose to loot in a high value loot location. 4. Choose to continue to loot in an area where you just had an encounter. Even a friendly one. 5. Choose to play with impatience, no SA. And for once victim, stop coming here complaining that you just got KOS 5x already. Could it be you just aren't following the rules of nature? KOSer, kill on. You scare the f out of me, congrats. I am not, nor will I ever be, a KOSer. And just one more tidbit. You will die. When is determined by you (90 % of the time).
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DayZ Development progress makes no sense
RAM-bo4250 replied to Doomlord52's topic in General Discussion
Guys, Fanboys, whiners, complainers, haters, lovers we are all in Chernarus together. We all have to wait until the game is finished. And I have got news. Some of us are going to be unhappy with the game we paid $30.00(50 % discount) for. BTW I am more of a realist than a fanboy. Our conversations here have no iota of hope of changing things. Not one. They are not going to build it faster. They are not going to build it according to our specifications. They may follow some of our suggestions but I don't think anybody has come up with something new in a long time. All the suggestions are in. The work is being implemented and now we test. We have just spawned in. There is a long walk (or run) now to Berenzino.