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deviicdesigns@gmail.com

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About deviicdesigns@gmail.com

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  1. deviicdesigns@gmail.com

    Need Help DayZ Epoch BlackScreening

    So my server loads up, but it takes a really long time to load into the initial game then once it is complete i blackscreen. I use Vilayer Hosting RPT LOG ===================================================================== == D:\TCAFiles\Users\BretP\14524\Expansion\beta\ARMA2OASERVER.EXE == Expansion\beta\ARMA2OASERVER.exe -beta=Expansion\beta;Expansion\beta\Expansion -mod=@DayZ_Epoch;@DayZEpochServer -noPause -noSound -name=VilayerDayZEpoch -config=vilayer_active_server_1072253\14524_config.cfg -cfg=vilayer_active_server_1072253\basic.cfg -profiles=vilayer_active_server_1072253 -ip=198.27.83.214 -port=2352 ===================================================================== Exe timestamp: 2013/03/25 01:27:57 Current time: 2013/12/08 18:03:16 Version 1.62.103419 Item STR_ACTIONS_BUILD listed twice Item STR_EQUIP_NAME_41 listed twice Item STR_EQUIP_DESC_41 listed twice Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/ Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/ Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/ Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/ Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/ Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/ Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/ Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/ Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/ Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/ Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/ Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/ Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/ Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/ Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/ Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably). Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably). Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/ Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/ Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/ Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/ Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/ Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/ Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/ Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/ Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/ Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/ Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/ Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/ Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/ Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/ Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/ Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/ Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/ Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/ Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/ Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/ Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/ Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/ Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/ Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/ Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/ Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/ Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/ Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/ Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/ Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/ Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/ Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/ Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/ Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/ Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/ Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/ Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/ Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/ 18:04:16 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon 18:04:16 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl 18:04:17 "PRELOAD_ Functions\init [[<No group>:0 (FunctionsManager)],any]" 18:04:17 "MPframework inited" 18:14:09 "get: STRING (37834822), sent: STRING (37834822)" 18:14:09 "DISCONNECT: 97th Bret (37834822) Object: B 1-1-A:1 (97th Bret) REMOTE, _characterID: 0 at loc [-7244.94,19534.5,0]" 18:14:09 "ERROR: Cannot Sync Character 97th Bret as no characterID" 18:14:09 Client: Remote object 2:9 not found 18:14:09 Client: Remote object 2:10 not found 18:14:09 Client: Remote object 2:11 not found SCRIPTS I HAVE INSTALLED The only scripts i have installed is Self BB and a few map changes
  2. 1. I am the server Owner i am 14, although my age measures maturity. This does not mean that i am immature, act like a "Child". 2. ALL ADMINS ARE ABOVE 15, I am the owner there is a distinctive difference. 3. We have developers Server coding is a process that takes time i can just point, click, and past then pray to God it works. That would just be unproductive. 4. I constantly look at the chat when i am online and not afk. 5. There are only about 5 -7 players on at one time, this a new server and it is still in Late Alpha and Early Beta. That is why there are many errors 6. I understand a lot of things about running a server,i am not the best coder in the world and that is why i am working on my skills. 7. I don't Spawn Anything or Teleport players, Unless there was a server crash or malfunction. 8. If you don't like the events then don't participate. 9. The Person that told you not to donate was frustrated with the time it took for me to implement his base due to a file corruption. This has been resolved 10. Server admins and Me the owner will often play with the players ,but that doesn't mean that we spawn gear for players. 11. The Fact that you posted this before you knew all the facts is a sign that you are ignorant. Quite sad
  3. deviicdesigns@gmail.com

    Need Scripter For 97thGaming Epoch Server Soon.

    BUMP!!
  4. deviicdesigns@gmail.com

    Need Scripter For 97thGaming Epoch Server Soon.

    The Rules of this forum has nothing in stating that you are not allowed to offer money to in this case a Scripter only that you are not allowed to advertise Ads or links with the intention of making any money.
  5. deviicdesigns@gmail.com

    Need Scripter For 97thGaming Epoch Server Soon.

    I can Script, i would just prefer to have a dedicated scripter i have to do a lot to support the server so i don't really have time to script myself.
  6. Need a Scripter for my dayZ Epoch server to add new Startup Screens, Scripts, Fix Bugs, and Other things like map transfers,ext. If you decide to join the Server you will be granted a few perks and will receive 25% of any donations received in the month for instance if there were a total of 50$ donated in the month you will receive 12.50$ everything else will have to go to Supporting the server costs and profits for me, server costs 30$ so i will not be making a lot of profit myself although you as a scripter you will always make a profit, your payment will be received via paypal at the end of each month.
  7. deviicdesigns@gmail.com

    97thGaming||Epoch noobs

    The Reason for the safe zones is so people don't camp the inside of trader zones, you are more than welcome to camp outside of the trader zones
  8. deviicdesigns@gmail.com

    97thGaming||Epoch noobs

    97thGaming Addons Donate Owner/Admins - DayZ Missions - Custom Base 10-40$ -97th Bret - Custom Loadouts - Briefcase 5$ -97th Gamer - Traders Safe Zones -97th Jaybaird - Custom Loading Screen - Heli Crashes - Flip Vehicles - Refuel Script - Towing/Heli Lift(Working) - Self Bloodbag - Custom Debug Monitor - House and Street lighting - Admin Events - Sarge Ai - TeamSpeak TS: 97thGaming.TeamSpeak3.com Server IP: 198.154.117.6:7302
  9. deviicdesigns@gmail.com

    97thGaming||Epoch noobs

    Our Epoch server is brand new so right now its an even playing field Better join Soon... We are currently in the process of setting up and installing the scripts We have very friendly admins who are of the age of 16 and up. We have 250+ Vehicles Higher Spawn rate for good loot We also have a TS Game IP: 198.154.117.6:7302 TS IP: 97thGaming.Teamspeak3.com WE HOPE TO SEE YOU SOON! Hosted By SurvivalServers.com
  10. Looking for Partners that will help me pay some of the fee's of the sever, in return you will gain full server rites such as spawning items and banning players. However i will be the head Owner and will be managing the sever, but you will be my right hand man. I am also looking for Moderators to watch over the server you will get admin rites to the teamspeak, but you must be active daily otherwise you will be removed as staff. Please enter your description as a reply, this includes Age, Experience, Maturity, and reason you would like to join. The sever will be ready This Friday, you have till then to apply.
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