ashsimmonds
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UK#2 Vanilla DayZ 1.7.7.1 [WHITELIST APPLICATIONS OPEN] - How Dean Designed it! - BrainsOfBritain.co.uk
ashsimmonds replied to UK#1 Bud's topic in Mod Servers & Private Hives
Great work. Also dealt with combat logger swiftly today. Great server. -
UK#2 Vanilla DayZ 1.7.7.1 [WHITELIST APPLICATIONS OPEN] - How Dean Designed it! - BrainsOfBritain.co.uk
ashsimmonds replied to UK#1 Bud's topic in Mod Servers & Private Hives
You seem to go through good days and bad days. Yesterday if you hit Stary you were in danger, day before Kabanino. You seem to think that the big clans all walk around in groups of 9, but actually they will usually split up then rush to get support the others if anything happens. Maybe it time you changed your style to shoot on sight. -
UK#2 Vanilla DayZ 1.7.7.1 [WHITELIST APPLICATIONS OPEN] - How Dean Designed it! - BrainsOfBritain.co.uk
ashsimmonds replied to UK#1 Bud's topic in Mod Servers & Private Hives
East is pretty dangerous on this server. A few clans hang out around that side. Basically, dont to Berezino when its late. -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
ashsimmonds replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
More frequent restarts? You said in game that the problem is that 100 zombies spawn in each town. The Desync gets worst through time because of things not despawning. I found on other servers with a 3 hour restart that it gets really laggy in that last hour at times, especially if the servers 50+ people so why not restart every hour and a half? This WILL help, and will also shut the people up complaining about it. -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
ashsimmonds replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
Name: Ash Simmonds (Gene Parmesan ingame) Location; Kent Uk GUID: 7eb4015393c2f0a3a3088becd875ccd1 Breif statement: Been playing since April, latest server has become victim to constant hacks and cheating. Heard this servers very good. Thanks, Ash -
DayZ 1.7.1 Discussion - Others will be locked/deleted!
ashsimmonds replied to Tigerr13's topic in DayZ Mod General Discussion
I find there's defiantly more team work going on, and less shoot first ask later. Alot of people think the zombies spot you too easy, and from too far. This is defiantly true and should be changed, but then losing zombies is too easy. I find now to lose zombies i just sprint to a building and the 10+ that were following me becomes 2 or 3. So there needs to be some balancing on this front. Starting without a weapon is great, but perhaps should not of been implemented yet. Whilst the mod is trying to be 'realistic', and starting out with nothing or very little is the right idea, at the moment its not productive. It leaves you defenceless, and means by the time most players find a gun, there blood is low. And if the front page stats are anything to go by, the majority of players will be dead before they find one. I'm not against starting without a gun, i just feel that there should be a melee system implemented first, so people can pick up some scrap wood that washed up on the beach and have some kind of defence.