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DMZ_Sniper
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Everything posted by DMZ_Sniper
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Since 'zombie' hordes are confirmed.. what would you consider a "horde"?
DMZ_Sniper replied to serenityrick's topic in General Discussion
In my dreams? I would love to see 10000 zombies on the map at any time. Realistically? Hordes of 50 would be scary enough, especially if they make the zombies the 28 days later style, faster and stronger than you. -
Livestreaming gives the ability to save the stream on your HDD. DXtory is a very good low-impact capture tool.
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I don't KoS. Simple. Why? Because 1: I can't loot their bodies 2: I am a saint 3: It wastes ammo 4: I really do not care about my gear. Works well. I do shoot people when they are obviously geared, shooting freshspawns or are a possible threat to me or my group.
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will we ever get ballistic chest armor?
DMZ_Sniper replied to BaitedHook's topic in General Discussion
I hope there will not be any armour that can stop a 7.62 rifle round through the chest. 5.56 bodyarmour? Hell yeah. -
Is the pope catholic?
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All that takes is a PM.
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I have had major success attracting players to the sound of them exploding, which they helpfully do for about an hour after the first explosion.
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Stop with the "This weapon doesnt belong" posts.
DMZ_Sniper replied to bassist05's topic in General Discussion
My selfish love really does go out to an M107.....even if it's only a skin and sound change. -
Stop with the "This weapon doesnt belong" posts.
DMZ_Sniper replied to bassist05's topic in General Discussion
[sarcasm] No, you are the very first one, in any thread, to say this. [/sarcasm] Sorry, had to ;) -
Does using full retard mode count as tactical?
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Interesting, but I would say that having any kind of item in your second hand while using a pistol will automatically result in a much worse accuracy for the pistol.
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I have a plenthora of medical supplies for trade if you need a supplier(including many saline bags). PM me when you run low.
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Stop with the "This weapon doesnt belong" posts.
DMZ_Sniper replied to bassist05's topic in General Discussion
Not saying everything, but really, anything and everything that a basic US/RU military outfit has access to should be in the game, -
Hit gas station with hatchet. Die. Post topic on forum saying you died due to gas explosion. Profit? I am honestly surprised.
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Stop with the "This weapon doesnt belong" posts.
DMZ_Sniper replied to bassist05's topic in General Discussion
I would advocate weapon diversity more than authenticity. US military weapon should and will be in the game, but they should only be limited to either all airfields or just the NW one. Saying 'OMG Russian State so russian gunz' is about as accurate as saying that DayZ is an FPS: It has the element, but it's not the whole game. -
It denotes the varying levels of desync you have.
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Removing sprint or making it the CoD style(supersoldiers who can run for 10 seconds) is not a good idea. Just have it so you do get tired from sprinting after a few minutes, BUT only do this AFTER vehicles are added.
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The current M4 sound is what I imagine the 'silenced' version would sound like.
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Not to mention the crosshairs in SA are off...
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I think they both have 8 slots, and protect just as well.
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You would be in the exact same position as me if you had actually looked at the forums when you posted your thread. There were 2 other threads about the same thing on the same page.
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Reading skills and search function are apparently a super power and rocket science. This has been addressed hundreds of times already.
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The bipod is actually the reason your shots pull left :D I've tested this!
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So this is us, abusing the limited physics in DayZ and doing random assorted stuff. I present, the Excaliaxe! Chopping wood: This lonely can standing on Balota: I used to be able to take good screenshots, but then: And after that: The new DayZ minigame: retard racing! After we got bored of that, Foxy put his head away for further use: And finally, the retard army is so scary we chased away a poor bambi:
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You should try the Flash-running speed in SA...