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GanjaPalooza

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Everything posted by GanjaPalooza

  1. I will make this brief and clear (hopefully) so we can maybe figure out if we are experiencing issues with the game, OR if we might be onto something and uncovering a mechanic of the game maybe not known before. I spent a solid 6-8 hours in game last night with a teammate. We are experienced DayZ Mod players and enjoyed learning the new mechanics of things and trying to decipher what were bugs or part of the game :). We had a rough start with about 2-4 deaths a piece in the first few hours, but the larger portion of our night consisted of us gathering and gearing up our longish-living survivors along with learning about new content! Here's my reason for posting this thread: Towards that end of the night we noticed our hunger was depleting to "Starving Status" in the red VERY quickly, almost within a few minutes. Now, we were moving around a lot - moving inland at this point to explore the new features added to the landscape (which is looking great!!) - BUT we were getting hungry at an almost silly rate. We left the coast with what we thought, based from timing and getting used to what foods did what and for how long, would be enough for a long trek inland - we were very wrong. I am wondering, if you play longer with no break does your survivor use more of the food and water you consume? Basically, does your player get 'tired' and start breaking down because of the 'long day' he just had? I am curious if anyone else has experienced a sudden increase in the amount of food consumed after extended periods of play? We were very smart about our movement and rarely sprinted.... I am also wondering if maybe the standalone is a lot more harsh on your players when ascending all the hills and mountains in the area?... We never tried to just stick to the flat road to see if that changed anything. We were both in good health and were eating a variety of food and stayed hydrated to the max. We decided to log off in the woods after heading back towards the coast to see if when we relog the times seem to get back to normal and I will post updates. Let me know if you have had any similar experiences or might know anything about this! Happy Surviving! :beans:
  2. GanjaPalooza

    Survivor Getting Tired After a 'Long Day'?

    That's I was thinking, a possible bug/glitch - the only off part about it was that both him and I were having the same problem so maybe we did something together that messed stuff up. Although who knows, I might not be used to the fact of eating so much when on the large-scale move. With that "new version" they came out with, I guess the experimental servers, "Sickness" will pop up with the water and food meters in your inventory screen above you character and neither of us had been sick the whole time or received messages that were out of the ordinary "My stomach made a noise".
  3. GanjaPalooza

    game crash every 10 minutes at big cities?

    My brother was having similar problems last night and he concluded that it was probably due to RAM. How much RAM do you have / what are your specs?
  4. GanjaPalooza

    Survivor Getting Tired After a 'Long Day'?

    Thanks for all input. When we stop to drink at water outlets/fill our water, I drink over 15 times before I go away. We never had an issue with thirst, ever. We understand that the levels are working far differently than they did in the mod as mentioned in OP, this was a substantial rate compared to anything before in the Standalone. We would take breaks, rest, and I would never just have "one serving" of my food - I would eat, at least, a combination of two servings from a can or one and some fruit. Here's the thing, we had been going for 2-4 hours fine with the food we were eating and water we were filling up on, making sure we were completely 'satisfied' before continuing. It wasn't until late into the night did our techniques stop working, even an increase in consumption seemed to have no change, this wasn't "z0mgz imz hunger" - instead it was an exponential increase that seemed excessive even when we considered the new food/water mechanics and our movement. By no means am I complaining here, just curious if this might have been implemented on purpose... a kind of "go back to camp and chill out" kind of deal. Or maybe there is a bug? Or maybe it's just how it is - regardless, this wasn't the "my first time trying the standalone I don't understand why no work".
  5. GanjaPalooza

    Hive System - People are already server hopping

    IMO there isn't much in the game that server hopping will highly benefit players - they cannot even store that gear for later use. Oh cool, this little punk has a full load out and obviously will eventually die, let's be happy he cannot simply go to his tent in the middle of barrens up North and has to risk his little life to get another decent load out. By the time the storage units roll out, I believe something to fight this (at least to some extent) will be implemented because that's when I would get annoyed. Let the children hop around and get what they want, they aren't enjoying the game like it's supposed to and don't worry about them. Once private servers become established it won't be hard for you to find one where a mature crowd plays and events like that are rare - this is an Alpha too (had to).......
  6. GanjaPalooza

    Is it worth it ATM?

    Buy it, it's cheaper now than it will be in the future. As far as sales go, I thought that Pre-Release games never saw sales?…. That was just my perception considering these purchases of the game now are somewhat of a "fundraiser" for the development? Now that I think about it, I cannot remember at all if any "Blue Light" or Early Access games have been on sale lately? But seriously, I haven't run into a bug that has frustrated me anywhere near some that were in the mod.
  7. GanjaPalooza

    Bandits loosing style?

    IMO that is an act of a bandit - I have been playing for a year now and wasn't aware that bandits had to "act" bandit-like in certain ways.... They lie, kill, steal, repeat.... and that's how it'll always be.
  8. GanjaPalooza

    Reason behind your username?

    GanjaPalooza.... well I smoke a lot of weed and party :D
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