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GanjaPalooza
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Everything posted by GanjaPalooza
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So the two pros do not know how to stay in cover and not expose themselves?
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I agree, this game is gorgeous with the new engine, the clouds add a lot in my opinion. I really cannot wait until weather is added in and we get to see rain clouds creeping in before the rain starts :)! Also, does anyone know if there are plans to implement seasons? I think this would add great content to the game, making different things important based on the season i.e. warm clothing, staying dry, summer causes easier dehydration, food is scarce in winter etc.
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And then you hand a noob a pistol and get shot in the back a few times.
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Once you leave the coast and head inland player encounters become far less often. Also, we all know this is supposed to be a zombie apocalypse but I can guarantee you that more than 100 people would be surviving in Chernaraus if this was a real situation - I don't get why people would assume that you would constantly not have any interactions with other people during a zombie apocalypse.
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LOLZ - You know he will be back on every patch too.
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NOT going to happen.
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Ate antibiotics - have orange sick indicator.
GanjaPalooza replied to Safire (DayZ)'s topic in General Discussion
I have had this happen too. I was moaning and groaning like a baby because of some wounds I did not use alcohol to clean - when I took painkillers nothing happened so I tried the antibiotics as well, once I ate the antibiotics I got sick. So this system seems to be buggy and not working properly. -
So just got a "Healthy" tag by my character in inventory, let's discuss.
GanjaPalooza posted a topic in General Discussion
Like the title says, I poked into the inventory screen while running north of Balota to see a tag that said "Healthy" where hunger and thirst tabs appear. I have been alive for 20 hours or so with this character and have been eating and drinking well now for about 10-15 of them. I know we have all been discussing getting your survivor to a 'healthy' state, but I have yet to see or read anything about this. Has anyone else experienced this "Healthy" tag or know anything about any benefits that might come from it? -
Why can't I reliad 5.56 20 round CMAG with 5.56 20 rounds?
GanjaPalooza replied to ZedsDeadBaby's topic in General Discussion
That ammo you have is still packaged - right click to open them and then you have the actual ammo. Once you have that ammo, you drag it into the clip. -
Freshly Killed bodies disappearing....
GanjaPalooza replied to thatoleserpent's topic in General Discussion
Hmmmmm well if the OP had spent any amount of time searching these forums or Google he would have answered his question without wasting space or time. Also, posting an issue that is known already, because of the plethora of posts about it, will bring in the flames. But yes, this is very common. Usually the body will go away upon respawn or if they disconnect. -
My weirdest/creepiest/loneliest life in DayZ ever.
GanjaPalooza replied to autoloon's topic in General Discussion
I've been up there plenty, Rify has a nice new addition I like to stop in a lot ;) -
Third person view removal from SA discussion
GanjaPalooza replied to lev's topic in General Discussion
Private hive servers! There will be servers that do not allow third person eventually. -
Good post, keep it up!
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While the robbery system is nice it won't work.
GanjaPalooza replied to ThirdSinger's topic in General Discussion
My squad and I have cuffed at least 8 survivors, took some blood, and left them with a couple cokes and food. The only time we have killed someone in these situations are when they run. We have also confronted armed survivors and made trades. So this does work to an extent. -
I was wondering where the explosions I was hearing in the server I was playing in earlier were coming from!!!
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So just got a "Healthy" tag by my character in inventory, let's discuss.
GanjaPalooza replied to GanjaPalooza's topic in General Discussion
Nice! Thanks for the input - I have not yet seen the "healing" tag but have not really had a reason to need more blood. Well we just took some blood from my friend who also had the "healthy" tag, this did not go as planned - his healthy tag went away instantly and does not seem to be regenerating blood. I wouldn't, as of now, go as far as to say that this "healthy" tag represents a good time to donate blood :( -
The Devs have lives outside of this game?! ;) I would even go as far as to say that the next patch might not be until New Years - and I cannot believe that you posted this thread; if you want to loot bodies you kill then go after them instantly and don't wait around or wait until they implement something to fix it.
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I do believe there will be much more variety in later content releases, no doubt. But that Alice Pack is well worth ditching 5 slots IMO, it blends in very well.
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It would make sense to make the revolver more rare because of the lack of needing a clip to operate it and maintain shooting it. Same thing goes for the Mosin (which is far superior than the M4 as of now)... I have a hard time finding those compared to M4's, and I feel as if it has something to do with the fact that I do not need a clip to operate it to its full function.
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I thought I heard somewhere along the time I was still playing the mod that there were plans to implement this in the SA? I haven't heard or found anything since, but I feel like during a Q and A or interview Rocket mentioned something about doing mobs of Zed.... I don't know if 50-100 is realistic - but you'd still have a problem turning the corner on let's say 20-30.
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Walking with weapon out makes you tired within 100m.
GanjaPalooza replied to phisher34's topic in General Discussion
I am sure they are still tweaking all these kinds of things but you gotta imagine, I have played a lot of serious airsoft and even those guns can get tiring to hold up for a 100m jog - especially without a strap. Try it - jog 100m with roughly 5lbs in your hands and tell me you don't start 'losing your breathe' -
Either I have been really lucky with the 6+ blood transfusions we have given or blood type doesn't screw you over in a transfusion right now.
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Overview: So you played that cool mod for a while and have not yet grasped the way the eating/drinking mechanics work in the standalone; or maybe you are a first timer and have no clue as to why your survivor is always complaining about hunger and thirst! Anyone who is not familiar with how to keep your survivor well hydrated and well fed in DayZ SA will quickly find themselves in a world of trouble, this quick guide should fill you with the knowledge you need. Basic Mechanics **IMPORTANT** When you spawn in a new character your thirst level is already close to a dangerous DRINK level (food level is probably lowish too but does not become an issue nearly as fast). This makes it key to find a water source ASAP and hopefully a container to fill as well. You will notice a "Thirst" and eventually a "Hunger" icon next to your player in the inventory screen ranging from a healthy green to a deadly red along with messages popping up in the bottom left hand corner of your screen, they tend to be obvious statements about your survivor being hungry and/or thirsty; they will progressively get 'worse' and will make it clear when it's time for some food or a drink. **IMPORTANT** When these disappear from your inventory screen, you ARE NOT completely satisfied! Instead, you are just over "the brink of starvation or dehydration"! When these disappear you can basically assume that your food and thirst are quenched ONLY 25%-30% of the maximum capacity you can hold - so eat up!! Not until do you see a message that says something along the line of "I am stuffed" or "My stomach is very full" is your food and water fully satisfied. **IMPORTANT** A survivor that has fully satisfied thirst and hunger levels can go several hours without fully having to eat again! Note that this is far different from the mechanics in the mod, no longer will one article of food completely fill you up. Important Things to Know - Do not hold food items in your inventory if you are not "Completely Satisfied"! You need as much inventory space as possible! Also, I cannot personally confirm this, but it seems that you get health/blood benefits (i.e. blood regen) when your character has fully satisfied thirst and hunger! So make sure you are eating everything you have until you get a full message. This is NOT like the mod where you are wasting supplies if you continue eating or drinking after your first helping!! - Think as your stomach as a "Food Storage" and wanting to keep that 100% full at all times possible. - Don't overfill yourself!! It is said this can lead to becoming sick and vomiting!! - Find something to open cans!!! Most 'sharp' objects will do so, use your brain! (i.e. screwdriver, axe, cooking knife, can opener etc.) Note Some items will cause you to lose some of the food content in the cans. - Some foods/drinks fill both your hunger and thirst! (i.e. Tuna gives some bonus to thirst, soft drinks will quench thirst and hunger etc.) - Some food will detract from thirst (i.e. powdered milk makes you more thirsty along with rice) - Drink from those 'water pumps' until your guy says he is full!!!!!!!! - To fill a canteen or water bottle : Equip the item in your hand then interact with the water pump - "Fill Container" should come up. - You CAN fill from the ponds, just get about waist deep and looks around - the interaction menu is picky - I cannot confirm that getting in the water will lose any gear, but I have heard people saying it might. Just be careful - From my experiences, cooking does NOT work as of now. - As far as I am concerned, Purifying Tablets for water have no outcome - I have yet to become sick or anything from drinking water from anywhere. Also note that no message comes up when you interact the tablets with water - and no change to the water's description occurs. This should help get you on your feet and I will add/edit accordingly! Leave any feedback or input! Thanks!
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Quick Guide to Proper Diet Management!
GanjaPalooza replied to GanjaPalooza's topic in New Player Discussion
Yes. I can confirm this since about 3:00 am EST this morning :) I am not sure if you were asking a question here but basically yes; and not to "eating simulator". If this was an eating sim we would all probably have overweight survivors if they stayed alive long enough. :) Eat everything you find until you are full! Once you finally reach that state we have gone about 2 hours until we had to eat another full meal - if you eat along the way it can prolong it even more. Oh yes! I am guessing you probably have to eat a bite of food every 5-30min, depending on how much you eat. This is my experience: we ate about a full can to make the green "Hunger" icon disappear - ate 4 cans of beans EACH after this and drank almost a full canteen. At this point we still hadn't even reached the "I feel stuffed" message so we went ahead and stopped because we weren't sure if it was still there. We didn't have to eat for about 1 1/2 - 2 hours (NOTE we were drinking along the way to keep thirst up at all times). It was not until last night when I spammed a water pump for about 20-30 drink sessions, it was then I finally saw "You stomach is full". -
Remember people, there were military bases littering the landscape even before the zombies hit - so military grade weapons should be part of the game. I don't think in the same variety the mod had (I would like to see much less), but they will be there. And we all knew what the OP meant when he said sniper rifles, people don't have to get all technical about the word usage here.