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Your DayZ Team
GanjaPalooza
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Everything posted by GanjaPalooza
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I will have to check it out once it gets patched into the Experimental branch tonight, hopefully! Luckily the World Cup has some very solid matches lined up today and I will be occupied with that until later tonight, and I will hopefully be pleasantly surprised with the update! Go USA!!!!!!!
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Great photos! I really liked how you implemented the HUD in some of them, great job!!!
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Are you fuggin serious???! I did not know that?!
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Zombies in buildings and upper floors?
GanjaPalooza replied to TonyMahony's topic in New Player Discussion
As far as I am concerned they cannot make it up stairs in stable yet, not sure about how this works in experimental; if you do see one make it upstairs in stable they will most likely start falling through the floor like they are in quicksand. As far as seeing them in random places, I know I have seen "roaming" zed... which means that they seem to wander around to random areas and not really have any reason to. I have watched zed move from the streets of Tulga to the treeline in a time frame of like 30 minutes, just kinda wandering around. -
Awesome, now I can roll up this bag of weed I found in Berezino the other day.
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Loot Respawning is in yeah? What about Economy etc?
GanjaPalooza replied to crimsonbzd's topic in General Discussion
I hadn't heard about the plan to base the item quality/quantity on server population; this is a must in my book and would be awesome! -
I honestly can't believe that you all didn't run into major trouble during the video!
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I am pretty excited about tents, mostly because it will change the way the SA is played drastically. Also, if I remember correctly, you were able to replaces tents in the mod too.... it just had to be empty.
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I love Adventure Time so much
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Good shooting. Ironically I found an M4 in a heli crash before I could get my hands on an AK in the experimental. :( As far as the pixelated video goes, it's still there, even in 1080p. Don't know much about video editing or I would try to help you out.
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You did the right thing, in this situation I would have opened fire as well.
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One of these threads again? You should use all the weapons in game and decide which one you like better. As of now, the Mosin is my weapon of choice - which will change either for good or temporarily when the AKM is introduced to stable.
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EXP Rubberbanding fixed - Pushing to EXP to confirm, then Stable
GanjaPalooza replied to inphared's topic in General Discussion
Hooray! I have had to take a break from DayZ lately and told myself I would return once this next patch goes live to Stable branch! -
Everything that's wrong with DayZ servers in one picture.
GanjaPalooza replied to FrostDMG's topic in General Discussion
The game is in a stage of testing, not playing; there should be no complaints about "people gaming the system to f*ck everyone else playing the game as intending" yet because well, this isn't a game yet. Just wait for the private hives, then you will have a huge list of servers to chose from that will cater to your liking. -
Real question about the community
GanjaPalooza replied to maninthewall's topic in General Discussion
Why do you care? I am willing to bet my skill level in this game is greater than at least half of the players who posted, and I still do this occasionally. Why? Because I am bored, maybe I want to play the game but don't have the ability to dedicate 110% into the game at the moment, maybe I am trying to smoke a bong bowl - which I cannot do unless I let my player sit in a building or on top of a roof. Depending on what mood you catch me in will depict what happens to the bambi or armed player that runs by. Give me more to do in the game and I will probably not get so bored on the late nights. -
If H1Z1 will have squads and clans at early access why ...
GanjaPalooza replied to Demonio (DayZ)'s topic in General Discussion
H1Z1 could possibly be just another company trying to cash in on the popularity of the 'zombie survival' games as of right now; there are a ton of them. While Sony is a larger and more successful company than most jumping on the band-wagon, I would still be very wary of any game of this concept comes out in the near future. I will give it a chance when it releases for free, unless I hear wonderful things about it during the Early Access phase... but I am not holding my breathe. -
How to locate where people are shooting?
GanjaPalooza replied to Mukaparska's topic in General Discussion
I have a great headset and still have this issue as well, I will also sometimes hear sounds that my squad mate never heard and vice-versa. At this point, I think incoming sounds are bugged; basically I do not think that noises are coming to the user correctly. I would expect these issues to be addressed sometime during development, I do not remember having this issue in the mod ever. -
By playing the game you are agreeing to their terms of the game, which most likely includes no cheating. Also they are trying to set an example for future "hackers", most of which are simple Script Kiddies running something they have no real knowledge about; if they did nothing then people would assume they can get away with it over and over. By banning script users / hackers they are at least scaring a percent of people from doing it again, and some is better than none.
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Such graphics. Much realistic.
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How to I put a burlap sack over someone's head?
GanjaPalooza replied to liquidsnake's topic in General Discussion
I have never put a sack on another player, or even tried. I do know you can put it on your own head by right-clicking it and choosing the option to "put over head" or something along those lines. Next time if you cannot figure it out I recommend you putting it in their inventory and telling them to put it over their head or they get shot.... I just don't know if they would have the ability to do so with the cuffs on? -
You all take your time and roll out this update when it's ready! This "pause" in major updates is nice for me, I have needed a break from letting DayZ take over my spare time. I will be ready to come back once the update is actually complete and "stable", then I will enjoy ambushing all the punks trying to catch their first fish :)
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What's the current hacking status like in DayZ:SA?
GanjaPalooza replied to RadikulRAM's topic in General Discussion
Protip: Play versions only close after their release (stable and experimental) - new build = new code = old hacks don't work. If you're not down with that then you are screwed until there are private servers with good admins / community that will ensure hackers are banned on a regular basis from your server of choice. -
instead of lootable items you should make a beard grow the longer your survive, kinda like a trophy to show off. Maybe like 5 stages of beard?
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Pending Changelog: Experimental Branch: 0.42.116002
GanjaPalooza replied to rocket's topic in News & Announcements
I have been enjoying this experimental build a lot at this point. Let's hope the team gets on the latency issues that were mentioned in the latest Devblog..... I cannot stand guessing where other survivor models really are and not where I am seeing them.... I wouldn't mind watching one actually climb up the staircase I was on top of instead of someone magically appearing in my face and swinging an axe. That Devblog got me excited for the upcoming patches!!!!!! -
Pending Changelog: Experimental Branch: 0.42.116002
GanjaPalooza replied to rocket's topic in News & Announcements
.... he said his friend could see the guy, that would be my guess.