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10 NeutralAbout mazymodz
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Rank
Scavenger
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Skype
xmodiing-_snxz
Profile Information
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Gender
Male
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Location
Near Stockholm, Sweden
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Interests
Coding, gaming, youtubing...
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Bio
I started in elektro, picked up an AKM and headed to NWAF to check to south barracks. There was this bandit with his bus there and i sort of killed him, and guess what... he was FULLY kitted. And ive never died and currently survived *191 days!!!
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As the 0.60 patch introduced new zombie models and the abillity to loot dead zombies. Since the clothing that the zombies now carry are the same as the regular clothing that players are able to wear. Thus, I figured it would be fitting for players to be able to wear the clothing that the zombies carry. However, this will come at a cost. Since the clothing was on a zombie there should be a almost 100% chance of the player becoming infected aswell. In order to prevent the player to become infected, you must first spray the peice(es) of clothing with Disinfectant Spray.
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mazymodz started following Abillity to take dead zombie clothing
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Could the Tisy military base be the traning camp for the CDF? I mean they need to trained somewhere...
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So I'm getting a bit tired of the standard green/ black Ballistic helmet cover and I'd like some more customization options. Pretty much every military nowadays has camouflage on its helmets that fit their uniform. The camouflage is a piece of Fabric on top of the helmet (Helmet Cover). I'd like to see this in DayZ. To do this in DayZ the helmet need to be in a separate container in the inventory. And in there you could attach the helmet cover, like how you can fit a combat knife in Military boots or fishing equipment in a boonie hat. The helmet cover could be made in diffrent ways. 1. Find a helmet cover. (Colors: Multicam, TTsKo, Woodland, ACU etc.) 2. Craft once by cutting a jacket or pants to a Helmet cover. (This will remove the pants/ Jacket.) 3. Attach A boonie hat to the helmet.
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A weapon sling would probably be best.
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Experimental brings us hunting, do you want to know what this means?
mazymodz replied to hannibaldaplaya's topic in General Discussion
This will be a problem because there isn't enough food for a 40 man server in the NE area. They need to randomize the spawns over the map so every one gets a fair chance of surviving. This will also decrease PvP in NEAF and Berenzino. -
Remove 'Change Server' Button. Make a function for 'Play' button
mazymodz replied to mazymodz's topic in Suggestions
I know. That's why I want the development team to randomize the spawn locations around the map. They also need to reduce the number of guns spawned, you can find one in like 2 minutes after spawning. But the main problem is that at the moment there is nothing else to do then PvP. They need to add crafting (which won't happen until around August (in best cases)). They need to increase the amount of zombies spawned& make them respawn. I'm aware that it's not possible ATM, but it's been confirmed on Rezzed 2014 that more zombies will spawn as development progresses. -
Remove 'Change Server' Button. Make a function for 'Play' button
mazymodz replied to mazymodz's topic in Suggestions
Well if there wouldn't be a problem with the ability of players choosing what server to play on, i wouldn't come up with this. But people server-hop and get loot on empty servers, which is a problem. Its also connected with KOS as players get loot on empty servers and use it on full servers (mostly on new spawns). -
Remove 'Change Server' Button. Make a function for 'Play' button
mazymodz replied to mazymodz's topic in Suggestions
Thanks, I'll add it to the list. -
They are working on zombie pah-finding ATM. In best cases we will see it in the next update. There are multiple warnings that this is Early Alpha and that there are many things that can disrupt your game-play I'm sure the game will be much greater by the end of this year when the game is supposed to reach beta. The only thing required is patience and hope.
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Remove 'Change Server' Button. Make a function for 'Play' button
mazymodz posted a topic in Suggestions
So I'm getting tired on server hoppers that get much loot without a challenge on servers with no players (besides themself). I've worked a possible solution in my mind: · Remove the 'Change server' button This disables the feature for players to choose servers with no players => They can't get loot without a challenge. However, if this button would be removed, we wouldn't be able to play. So this is where the 'Play' button comes in. · Add a function to the 'Play' button (I'm not sure if there actually is a function in this button (haven't tried)). A. Main function This function would be a system that makes the player connect to a server that has a reasonable amount of players, but also a reasonable ping. B. Populate empty servers To get server with no players populated, the system would wait for multiple players to "queue". After the system has found a number of players that live in the same area, those players will join a server that they have a reasonable ping on. And from there players would be able to join one by one. C. No slots If there are no servers with free slots, the system would ask you if you'd like to join a server but in exchange of a higher then x ping. x = The set ping => If possible you would have a settings tab where you would be able to set a 'max ping' which is used to check what a reasonable ping is for the player. D. Playing with friends To play with your friends, you'd need to create a 'party' where you can invite your friends and you will all join the same server. The max ping will be judged by the party host's settings. E. In-game 'Add to favorites' button This is basically if you would like to rejoin the server you was on before. You would be able to re-join the server, but if its bellow the reasonable amount players, it will tell you to wait until F. View the 15 last servers you've played on If you forgot to favorite your server in.game, this is another way of adding it. G. Join a server after (a) friend(s) Every player doesn't start playing at the same time. H. Server filterYou probably do not want to end up on servers that enforce a particular playstyle (PvP, Friendly, TS required etc.) or feature special rules (high loot, 3rd person only, 24/7 whatever etc.) or do not support any language you're speaking. ________________________________________________________________________________________________________________________________________________ So that was it, if you have any questions feel free to post them in the comments and i'll do my best to answer them. And if there was anything i missed, please let me know. ____________ -- MazyModz -- ____________ -
Confirmed features: http://forums.dayzgame.com/index.php?/topic/156129-confirmed-upcoming-features-for-dayz/ 2014-15 DayZ Roadmap: https://www.youtube.com/watch?v=es42HrtPB3I
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So i saw a dead cow and a zombie chasing another cow so i thought i'd show you people what really happend :D VIDEO HERE (YOUTUBE)
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Troll? Such exsists in for instance the breaking point mod for the mod, no ref. image was found for that
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As we all know, the current night time isn't very attractive and there are almost no players on a night time server. I think night time in a zombie survival game is very important, so I thought i'd bring some suggestions to improve the current night time. What's causing this is mostly that it's too dark. This can be solved by adding a Full Moon, which allows you to see slightly more, but you would still need a light source to loot etc. And also by adding a weak fog it makes it a bit spooky in combination with the full moon, but it also eliminates the possibility of long range sniping etc. Image: