Ryder (DayZ)
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3 NeutralAbout Ryder (DayZ)
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The OP is either an idiot and new to DayZ or a really good actor pretending like he 'found' some campsite with really good gear in it. Either way, it sucks that these type of people exist in DayZ, because the game as a lot of potential to become great. It takes a low life to cheat in a game. Someone who hasn't achieved anything great in real life and who's only form of satisfaction is screwing the game up for the rest of us. Why not just play DayZ? Thanks a lot, wanker.
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Why does everyone use the "in a real zombie apocalypse" argument? In real life not everyone is spawned on a beach, wearing the same 3 sets of clothes looking exactly alike with no real self-defining characteristics. Arguing about realism sort of sounds silly guys.
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Spawning at the coast, anyone else?
Ryder (DayZ) replied to =ATS= Striker's topic in DayZ Mod General Discussion
Yes, sometimes all my gear is missing as well. -
Thermal sight needs to be removed
Ryder (DayZ) replied to SpeedyBanana's topic in DayZ Mod General Discussion
The Thermal Scope on that gun clearly brings nothing to enhancing the experience of playing DayZ. Please remove it. -
DCing from snipers, snipers complaining.
Ryder (DayZ) replied to Slyguy65's topic in DayZ Mod General Discussion
The problem is that most snipers who are out to pk server hop hot spots until others expose themselves. Then they take shots and battle log,ie dc to get rid of zombies. Both using dc to avoid death and abusing world persistence to gain the upper hand are both really bad things to experience,but they are certainly a prevalent part of the game now. So what do you do? My suggestion is make sniping require some form of skill. Make wind and altitude a factor at far ranges. Only having bullet drop on 400+m shots is a joke. In real life people actually go through months of training but in dayz you can pick up a dmr and start driving nails at ridiculous ranges without even knowing the armory exists. It's laughable. -
You know you've played too much DayZ when...
Ryder (DayZ) replied to michaelgrigg91@gmail.com's topic in DayZ Mod General Discussion
When you constantly look over your shoulder at the supermarket as you check sporting goods for ghillie suites. -
Here's an idea.... do you have blood on your hands? (Bandito's & Nice People)
Ryder (DayZ) replied to PeepSquirrel's topic in DayZ Mod General Discussion
As far as I know, it just says "player x was killed". Not the murderer's name or anything, it doesn't even display if someone disconnects anymore [unless there are servers that do, which I haven't seen in a long time. The admin probably has to finagle it to work]. You're buddy can get shot by someone and you see it. If the murderer gets away, the only way you can identify them is if they are carrying the same gun... even then you can't distinguish two different survivors, it's laughable. Which is why you cannot equate this game to real life in any way. Also, I want to apologize for beating the dead horse in yet another thread. Sorry. -
Here's an idea.... do you have blood on your hands? (Bandito's & Nice People)
Ryder (DayZ) replied to PeepSquirrel's topic in DayZ Mod General Discussion
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Feel like I'm wasting my time looking for a vehicle
Ryder (DayZ) replied to clintmbaptiste@gmail.com's topic in DayZ Mod General Discussion
Unfortunately, once you find one, it'll get stolen from you in record time, then you'll be back saying, "i'm wasting my time finding vehicles". -
Here's an idea.... do you have blood on your hands? (Bandito's & Nice People)
Ryder (DayZ) replied to PeepSquirrel's topic in DayZ Mod General Discussion
Guys, let's please stop with the awkward suggestions about how to identify friend from foe because the obvious and easy way to do this [bandit skins] was removed for reasons as simple as "it's not working". Right now we have this ridiculous heartbeat function which only works within about 30m. This solution, at best, is laughable and does nothing more than piss me off, so i'm fed up with any other suggestion than the bandit skin coming back. Without a way to identify bandits, they will always have the upper hand in every situation, which is why you see everyone blasting on sight to obtain preemptive upper hand... I.e. everyone behaves like a bandit. Pure and simple. -
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Atlanta 44 - Killapoo
Ryder (DayZ) replied to Exitwounds (DayZ)'s topic in Mod Servers & Private Hives
So..... what server is your team on? Just to even up the playing field? -
My first experience of DayZ
Ryder (DayZ) replied to m.williams47@btinternet.com's topic in DayZ Mod General Discussion
Wow, I laughed so hard I Almost peed on myself! -
Guille Suit and the Backpack
Ryder (DayZ) replied to Jacorvin's topic in DayZ Mod General Discussion
Brilliant, honestly. -
Is 3rd person really going away?
Ryder (DayZ) replied to jjeez's topic in DayZ Mod General Discussion
Oh hell noes, I can't play wit out my 3rd person... gotta be able to get dat eagle eye view from teh hilltop in Elektro, while I wait with my sniper for nubs to get stupid at the supermarket... Pow, bish, pow pow.