

alejo699
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Was just going to post the same thing about hunting. Wild animals like deer could have fewer steaks than cows but each steak could restore more blood. I think it's a great idea.
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item that creates a "no zombie spawn" zone suggestion
alejo699 replied to Hieronymus Josche's topic in DayZ Mod Suggestions
Neither do I, but it happens in the game right now. Have you not seen this? -
item that creates a "no zombie spawn" zone suggestion
alejo699 replied to Hieronymus Josche's topic in DayZ Mod Suggestions
200 meters is pretty far. Far enough that even if you fired off an Enfield it might not attract zombies outside the radius. Maybe more like 50m. -
item that creates a "no zombie spawn" zone suggestion
alejo699 replied to Hieronymus Josche's topic in DayZ Mod Suggestions
12 zombies per person, maybe, but that doesn't mean each person has 12 zombies assigned to them. In other words, if there are 20 people on the server but 15 of them are in the wilderness, the 5 people in populated areas get ALL the zombies on that server. I've been mobbed by way more than 12 zombies many times. -
item that creates a "no zombie spawn" zone suggestion
alejo699 replied to Hieronymus Josche's topic in DayZ Mod Suggestions
First, if your only input is going to be a flat "no," don't bother. It's not a discussion at that point, it's just you being a tool. Second, this is not Reddit. Go be pedantic and humorless there. Third, I couldn't give a microwaved turd what your loadout is. It's like signing all your posts with your (claimed) penis measurement. As for the suggestion, I think there are going to have to eventually be some sort of "safe zones," or means of fortification (that actually work), because just running around all the time is going to eventually get boring for everyone. If fortification were possible, bandits would have something more to do than sit on top of the firehouse in Cherno and snipe new spawns. It would encourage more cooperative play, both among "carebears" and bandits. So, whether you, ODoyleRulez, think it's a good idea or not, it's probably going to happen in one form or another. Also -- it's spelled "rules." -
So, apparently some folks have hacks to identify where all players are, even with tags off. How do I know this? I spawn into a server with five people on it. I'm prone under a pine tree in the woods. Within two minutes a heli is circling my position, firing at me and dropping grenades (or firing rockets, not sure) until I'm dead. Sorry, but no way in hell did they just happen to pass over and see me. Good job, guys. Way to make an already difficult game completely pointless to play. Why were there only five people on the server? Because every other person who logs on dies in minutes. How PROUD you must be of your prowess. Screw this game until there's some balance. This is ridiculous.
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Do what you wanna do, man. Just don't post this sort of thing and expect to get anything besides mockery. Also, editing video is REALLY easy these days. If you're gonna post a five-second money shot, cut out the running around that surrounds it.
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alejo699 started following M203 Kill at Balota Airstrip
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Wow, you are tough. He might have killed you with his ... bandage. Y'know, I don't have a problem with bandits. I really don't. But if you're gonna be a murderous psychopath, own it. Don't say, "Someone shot me once, so now I kill everyone." That's the lamest copout in the world, because the only person who can't use that excuse is the very first person who killed another player ever.
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The most common exploit in the game
alejo699 replied to GordonRamsay's topic in DayZ Mod Suggestions
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Yes, OF COURSE he does, and I should know that because of a discussion you can't find. Man. Sometimes people in forums are so intent on telling someone that they're wrong, they're stupid, they should just shut up, that they don't even realize how flawed their condescension is. Yep, it's their fault for you not having enough brain power to use the search function. Righto. Hey, if the person trying to refute my point can't find the info to back up his argument, why the hell would I do it for him? THAT would be lacking brain power. If you want to search for "Rocket knows about how zombie pathfinding is screwed up," you go right ahead, Bright Boy.
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Switch to axe, without using the bag space in the backpack??
alejo699 replied to Kashus's topic in DayZ Mod Suggestions
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I like to play at night because it's even more intense, because there ARE fewer players running around playing deathmatch, and because zombies are much more dangerous and creepy when you can't see them. To me, those are all plenty enough benefit for playing at night. Let the run-n-gunners have their daylight all the time servers.
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Switch to axe, without using the bag space in the backpack??
alejo699 replied to Kashus's topic in DayZ Mod Suggestions
The game's not supposed to be balanced' date=' per se. Considering that the axe is already on your toolbelt, I don't see why you shouldn't be able to sling a long gun and take out the axe. Probably the quickest way to do this is to allow melee weapons to occupy either the primary or secondary slot. Also, the hatchet in-game is not much larger than a handgun, and it's pretty easy to improvise a holster for a hatchet. [/quote'] Exactly this. You can holster your sidearm and sling your rifle, there's no reason you couldn't take a hatchet off your belt and use it.