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Everything posted by knoCC (DayZ)
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Maybe this will cheer you up...
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Nice videos all. Thanks for sharing.
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Ice up Sun, ice up!
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When you're buddy has to leave and you're by yourself ^ My favorite picture... Friend or Foe?
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R.I.P Sax Man, you will be avenged...
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Great idea for the Mod, but bad idea for SA.
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Very entertaining.
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Looking for people interested in making a DayZ shortfilm
knoCC (DayZ) replied to rydekk's topic in General Discussion
I would be interested, could you explain body actors... -
What do we really want as far as Day/Night?
knoCC (DayZ) replied to crimsonbzd's topic in Suggestions
My ideal darkness would be pitch black for about 2 hours max with gamma options locked(always) and then Full Moon nights until the sun came up. It is still dark, but you can navigate without closing your eyes and hoping for the best. This would also eliminate a 40 man server turning into a 5 man server when it went pitch black. I believe that we should all grind out pitch black nights for a couple of hours, but not be blanketed by it for half a day, also considering different time zones and countries. I think playing in a nighttime server that is full (30+)is some of the best DayZ experiences you can have. -
Go to Troubleshooting on the forum and look for this thread...Cant-join-any-servers-confirmation-of-changes-bad-version-server-rejected-connection
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I was outside shoveling and was thinking about snow in DayZ. I searched for the topic (which I know has been discussed), but found that there wasn't any scenarios like the ones I am about to present. If there could be parts of Chernarus if not all of the map that would have snow on occasion, this could drastically change gameplay. For example, warmer clothing would be needed. You would also be less likely to be running around because this would affect your body temperature, hunger,etc. Which brings me to extreme weather like blizzards. So, you would either hole up somewhere like a house or building , or have an established retreat somewhere in the wilderness. I'm picturing a bunker-like camp with a fire and a tarp. Walking or running would be difficult as would visibility. Which brings me to the good stuff. If you had the appropriate clothing to withstand the elements compared to someone rolling in standard dress, you could journey in or out of town, shielded by the wind and snow to scavenge/raid camps or buildings without being heard. All white snowsuits could be an option. This would open up a whole new type of gameplay as well as paranoia when bad weather was upon the land. You would have to make a decision whether to grab that extra clothing or leave it behind because of the little space you had left. It would still be possible to frolic in the snow without warm gear, but you would be most likely to die quickly. Radios could play a part in weather forecasts or some type of warning that severe weather could be coming. When the blizzard had gone through, snowmobiles could play a significant role for travel, but like vehicles, use at your own risk because everyone would be able to hear you coming or going. For the sneaky types, footprints in the snow would be your enemy. I would love to have any type of snow related functions in the game and would like to hear some other thoughts about what and what not could be feasible.
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(eats popcorn) And for all you visual/auditorial learners out there...
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I hate going fishing when I'm taking a shit, so I just hold my friend. I would give you beans, but I've reached my maximum for the day so here's some...dick.
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Snow/Blizzard and it's effects on gameplay
knoCC (DayZ) replied to knoCC (DayZ)'s topic in General Discussion
Wow! Thanks for posting that, it was beautiful. -
The first Youtube video of someone or a group rolling through Cherno and having shit thrown at them from the street, the rooftops, the bus stop, etc.would be fuckin' priceless...
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LOL. I agree. Shitting on spawns would be the new teabagging...
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Would This Be Considered Being Murdered In Cold Blood?
knoCC (DayZ) replied to dmagnusv@yahoo.ca's topic in Gallery
Now you're thinking outside the box...literally -
I thought the first time was a fluke...then I realized that yes, people are really that fuckin' stupid. Made the kill that much sweeter...
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Sorry I'm late boys and girls...so many quotables. There were times when it started to become one-sided, but you people brought it back. Thanks for the laughs.
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The nighttime, the eerie music, the flare, the dude just scavenging, and them cocky, asshole bandits barking orders...30 seconds in I knew this was the game I'd been waiting for.
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Very cool videos. Is nice to see how different videos affect what you like(or don't like) about the game. I noticed also that I have stuck to a certain playing style because of the first video I ever saw about DayZ (which is the vid I posted). As much shit that is talked about how each person plays the game or how we are supposed to play the game, everybody has chosen a way they want to play and they have the freedom to switch it up if they choose.
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TNT is pretty old school. The first thing that comes to mind is satchel charges. Those are great for ambushes, but were extremely rare in the mod. I think those or an explosive-type of device would be ok, but it would have to be damn near impossible to find or rarer then the mod. Rarer...Jesus Christ, is that even a word? If you say "rarer" three times real fast you sound like Scooby Doo on coke...
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Dear Kevin, By the time you read this, I will be gone... You bring me joy. Love, knoCC
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A. They starving 2. They drunk as fuck C. All the above *Good list B T dub-You pretty much hit all the canned food groups