-
Content Count
58 -
Joined
-
Last visited
Everything posted by RDogg
-
Depends on what you have. If I have an AKM, call it AKM ammo. Good simple concept! :P
-
AKM Ammo. SKS Ammo.
-
Say what you want. Lets be honest, half the community didn't read and instead got bored of the mod and invested in the next big shiny new game, then started bitching about when it wasn't so shiny. Should of gone specsavers maybe..
-
Yeah, its bad. But again, there is a reason why the patch versions begin with '0'. Rocket should of followed the same template as Planetary Annihilation. Price the game at £70 so only those that are geuinly interested in helping develop this game will invest.
-
Bororm hit the nail on the head. Lets not just jump to conclusions .. Again, and start slamming the Dev's for adding masks. Funny, people still not grasping this whole concept, the game isn't even out of Alpha, let alone in Beta yet half of you still expect everything to work and be finished. SMH.
-
Why do you insist on putting in large cities?
RDogg replied to FrostDMG's topic in General Discussion
Same as above. New city for me feels 100% optimised and is smooth as anywhere else. I run all high or very high settings. And to actually answer the question. Why not? Do you want miles upon miles of fields and trees? -
Armed Helicopters Are NOT Overpowered
RDogg replied to iongaming33@aim.com's topic in General Discussion
I'm going to summarise here. Choppers will be in the game. Regardless. If it's the way I'd like it, then they be very hard to find, parts will be hard to find, and they will be difficult to maintain. Do not come at me with the realism argument because DayZ isn't realistic. People know everything in Chernarus. Let's go by that logic. They won't be overpowered. The ammo is going to be hard to find/very rare. Given the lack of said ammo, there won't be any coastal raids gunning down unarmed players like the Mod. For those of you who can not understand this concept. Some of us enjoy reward. If we feel having lots of gear and a car is not as rewarding as spending hours and hours, just like anything in DayZ, finding and repairing a helicopter, then there is nothing wrong with that. Reward and longevity are the main aspects of this game. And also, these are not going to be gunships. A Huey would have x2 M240's or M60's. You would need to find 7.62 100rd/200rd boxes for these. Ammo would be scare. We ain't going to be sitting on a military stockpile. -
Armed Helicopters Are NOT Overpowered
RDogg replied to iongaming33@aim.com's topic in General Discussion
There was nothing that can be done about the one in the DayZ Mod. It's a mod of ArmA II, and so the objects, vehicles, etc.. Come from ArmA II. They used the same repair and refuel system as ArmA II. It wasn't overpowered, it's just nothing could/can be done about it. Yeah they could of removed them (Some servers did) but a lot of people never complained. I'm not sure how something can be overpowered when the ammo for it is rare/very rare? Which someone is now going to reply "Oh well why bother then". Again, reward. If people want more than sitting on their backsides, building a base, and hunting a cow or two, I don't see nothing wrong with that. -
Armed Helicopters Are NOT Overpowered
RDogg replied to iongaming33@aim.com's topic in General Discussion
You're point is utterly flawed. Because like seriously, by your logic (Off-topic or not..) each and every single survivor in Chernarus can use any form of weaponry with ease, can repair vehicles with ease, have a lot of medical knowledge, are experts in surviving and hunting, and are also topped up partial military like tactics when it comes to firefight. Off-topic or whatever, but the whole ultra-realism argument is becoming seriously flawed. -
Armed Helicopters Are NOT Overpowered
RDogg replied to iongaming33@aim.com's topic in General Discussion
And once again... By that logic everyone is a medical expect in DayZ? I guess we should scrap the current system that is easy for everyone to use and make it ultra-realistic. Broken legs? Enjoy not playing DayZ for a few months, better make sure that heals. -
Armed Helicopters Are NOT Overpowered
RDogg replied to iongaming33@aim.com's topic in General Discussion
Well once again by that logic every survivor has to find manuals on how to repair/maintain cars or helicopters. If you took four survivors, and one of them had those skills on repairing cars, I'm pretty sure they would have a very basic idea of how a helicopter worked inside. We ain't building space rockets here. Exactly. Most of you are missing the main point here. It's not about giving people a helicopter so they can go cause havoc over the map. . Helicopters would be very rare. . Parts would be hard to find. . Hard to maintain. . Ammo would be scarce. But you know what? For those that get bored of settling for hunting animals and meeting people, it gives them that something extra, that longevity. REWARD. Again just to make my point... REWARD. Some people play this game for reward. -
Armed Helicopters Are NOT Overpowered
RDogg replied to iongaming33@aim.com's topic in General Discussion
Same subject really. I mean, engineering, maintenance, etc.. Guessing every survivor in Chernarus learnt those skills overnight. -
Armed Helicopters Are NOT Overpowered
RDogg replied to iongaming33@aim.com's topic in General Discussion
Looks like there is some people flying around in a helicopter.. Guess The Walking Dead was one big sham. You don't see it for very long (As it crashes) but obviously the helicopter is being flown before the episode, given Rick is in a coma for a year or so? I see where everyone is coming from but the exact same argument can be made for the DayZ mod. And I don't remember people ever being so negative towards choppers on that, maybe because it was the only real end game? Suddenly a new engine, a new improved game and oh.. Better get rid of those helicopters. I'm guessing you haven't played DayZ then? Because by your logic everyone is a expert in all forms of weaponry and a master survivalist. Oh, there goes that realism again.. -
Armed Helicopters Are NOT Overpowered
RDogg replied to iongaming33@aim.com's topic in General Discussion
Some of the points being made are, and no offense, a little ridiculous. Talk of specific fuel for helicopters? In reality yes, but this isn't reality and so things can be bent to fit the mold so to speak. I'm not saying let's make it unrealistic. Just like we find random weapons lying around in barns, shops, and houses everywhere. Surely all the weapons should be found at military bases? Again, DayZ SA wasn't made to be ultra-realistic. And I still feel like you are missing the point. You don't add choppers, people get gear, they get a car.. Let the 'Rolling round the map killing people senseless' games begin. Add a chopper, you give people an objective, a difficult one of that. You give people something to be responsible for. Something which when you have it running and you are maintaining it well, you get a real sense of reward. But.. I guess people herding cars and gear and not going out to find their end game and not getting involved in the game works. -
Armed Helicopters Are NOT Overpowered
RDogg replied to iongaming33@aim.com's topic in General Discussion
This is Chernarus. A post-soviet state that relies a lot on agriculture. Ain't no New York or London. -
Armed Helicopters Are NOT Overpowered
RDogg replied to iongaming33@aim.com's topic in General Discussion
What purpose does eventually everyone having decent kit, having a vehicle.. Then what? Back to square one. We're back to rolling around the map, hunting other players for their gear, etc, etc.. By adding a helicopter it serves two purposes. . Extends peoples objectives once they have gotten to that point of having decent gear. . Once they have the helicopter, it gives them something to maintain, a responsibility. Remember we're not talking DayZ mod choppers which were just bought in from ArmA II. The choppers that are added would be very hard to find parts for and would be used only when necessary. You bring up the point of "Well in that time you will have travelled the map twice over". That's not the point. It gives people something to do outside of being well geared heading up and down the map 'playing CoD' as you put it. All the helicopter would do is extend the games longevity. It's not being added from a pure PvP perspective. -
Armed Helicopters Are NOT Overpowered
RDogg replied to iongaming33@aim.com's topic in General Discussion
End game. Simple as that. One helicopter per server, and make the spawn random, so it won't always spawn on restart, and obviously make the position random too. Can you imagine groups of people all trying to find it, locate the parts, fighting for the rights to own it. .. Oh but wait.. People don't like PvP. Nevermind. Edit: By the time majority of people/groups are geared and have a ground vehicle, what else is there to do anyway? Same thing happened in the mod. Go round, kill people, continue gathering more gear. At least by adding a helicopter, it adds that end game. That thing to strive for. -
The sounds in DayZ are horrible in general. They weren't exactly top notch in ArmA II either, which is ironic. If you haven't already, I suggest checking out JSRS at some point on ArmA II. That is what it should be like.
-
Armed Helicopters Are NOT Overpowered
RDogg replied to iongaming33@aim.com's topic in General Discussion
I'd like them to head in the direction that Origins did, only better done. What I mean is survivor made vehicles. I don't mean built from scratch. But maybe vehicles with stuff added to them i.e. Metal plating, mounted weapon. I do think helicopters still have their place in DayZ. One per server and not always having a chance of spawning on every restart. Say for example 1 out of every 10 restarts or just completely random. -
I use Dxtory and Open Broadcast Software (Recording & Streaming respectively) You need to have a license for Dxtory but it is definitely worth it. Combine Lagarith Lossless Codec and you probably get the best quality out of any recording software around.
-
Did you not read about the game or look at pictures?.. I thought DayZ was bad.. Bearing in mind it is literally 4-5 guys that made Spintires, it won't be a full blown sim.
-
PLEASE just add a "Anywhere suicide button"
RDogg replied to exomonkeyman's topic in General Discussion
-
Makes a lot of sense to me and I guess it should stop server hoping during night time, etc..
-
[SA]Can someone please help me with these weird blue shadows?
RDogg replied to ProVisionzHD's topic in Troubleshooting
This is not a user issue, this is something that was broken in the latest patch. After testing, this purple tint appears only in light, leading me to believe the shaders are broken. Similar thing happened with Metro 2033. Used to run AMD SLI and one of the driver updates caused parts of the game to have weird green tint around objects if light was shining on them. -
They should real twig breaking like the sound pack in DayZero, were it only happen if you stepped on it. My preference is that all sounds should be replaced. They are horrible. The M4 sounds so bad and far from real. The zombie noises are god awful, etc.. etc.. Bohemia got outplayed by a very good high quality mod called JSRS. The dude who made that, pay the man!