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Everything posted by flyingpurplehippo
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Is it worth buying Dayz standalone yet? [With Developer responses]
flyingpurplehippo replied to Blade4777980's topic in General Discussion
I'd rather have slow development than a broken "finished" game. Anyway, there are other games to play during the pauses. -
Describe your dayz experience in 1 word
flyingpurplehippo replied to AwesomeBeans's topic in General Discussion
Pedometer -
Do bandits really exist on DayZ Standalone?
flyingpurplehippo replied to TheModernGamer94's topic in General Discussion
I haven't played in a long time. But with ~20 hours I've only killed 2 people, but they both attacked first. During the first few days of the release there weren't any bandits, just confused people in the dark. -
when fresh spawns attack! (funny as hell)
flyingpurplehippo replied to Banana_Duck's topic in Gallery
Interesting, but he actually didn't do much wrong. He felt threatened because he was outnumbered and the 'new-spawn' was really aggressive. Obviously as things turned out, he was right to feel that way. -
Should DayZ have music? (Poll)
flyingpurplehippo replied to combatcomm1's topic in General Discussion
Radios will be implemented and Dean mentioned making community radio stations run by players, that's why there shouldn't be music. If we want to listen to it, we need to survive long enough to be able to enjoy it. Also, music wouldn't fit the game since it's trying to be 'authentic/realistic', the game does however need good ambient noise (there was a video demonstrating it but I can't find it). -
Do you Think DayZ Should Port to Console?
flyingpurplehippo replied to bebopspeedy's topic in General Discussion
Having it on PS4 is unlikely, and if it does come, will not be for a long time. DayZ won't be done for ~2-3 years. Porting it to console would take even longer. So if you're waiting for a PS4 version expect it in 4-5 years, if ever. Optimizing DayZ for PCs is going to take a lot of work, because even great PCs have trouble running it. So porting it to inferior hardware will hit it even harder. (This probably won't be an issue when the game is done, but you never know) Also, if you've played DayZ or Arma 2 you'll know that almost every key is a command, you use the entire keyboard when playing. Getting those controls over to a controller with a dozen buttons is going to require a lot of creativity or a lot of dumbing down, either way, it won't be good. TL;DR Don't expect it to come to PS4 within the next 3-4 years if ever. Um, you realize how sloppy DayZ/Arma runs right? Top of the line PCs sometimes can't handle how clunky the optimization is. A PS4 could probably run it, but certainly not on max. -
There's no reason to go to the NWAF or the north anymore (here's why)
flyingpurplehippo replied to omgwtfbbq (DayZ)'s topic in General Discussion
That's probably sarcasm. But I want that in game now, other than the player-skin part. -
So I just saw a server named "Friendly! No KOS! 24/7 day! 3PP: ON!"
flyingpurplehippo replied to NagsterTheGangster's topic in General Discussion
Instead of KOSing people, make allies, and say that you need some blood but the only way to get blood is by handcuffing them. If they comply, melee them to death. If they don't shoot them. Now they understand what PvE means. People (are) very Evil. -
The very first kill. Do you remember yours?
flyingpurplehippo replied to skoms's topic in General Discussion
I only have ~3 kills in my total time playin DayZ (mod and standalone) even after playing the Mod for a few months. The first 2 were simply new-spawn fist fight deathmatches which somehow I won even if I didn't instigate it. Third kill was when my friend and I were attacked by someone likely hunting new-spawns on the coast. So we're looting a factory in Kamarovo (this was prior to the spawn change) and we start hearing gunshots, we figure it was one of us hitting the floor by accident and continue. We walk outside and I get shot by a mosin, I survive with barely any health, and we both run back inside, I bandage myself and we try figuring out where this guy is. We creep around a wall and he's just around the corner, sorting thru his inventory most likely chambering another round. So my friend just sprint at him with his axe raised and lands a hit or 2 on him, I circle around them and attack from the other side (so I don't hit my friend). We knock him to the ground twice, he's bleeding and likely 2 seconds away from death. He stands up after being knocked down the second time and combat logs. It wasn't confirmed as a kill since he logged out but I'm considering it my first REAL kill, because it's not just punching an overly aggressive new-spawn to death. -
Holy hell! Red glowing bullet firing hacker gun?!
flyingpurplehippo replied to jcrose803's topic in General Discussion
You don't understand how Steam works. A VAC ban is possible, which would disabled them from playing VAC supported games (all multiplayer Valve games, like TF2 and CSS, DayZ and a few others have VAC too), but if they went to play CoD or Rust they'd still be able to get in. -
I agree. Everything the Standalone has is better than how it works in the mod, with the exception being health/food notifications.
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Holy hell! Red glowing bullet firing hacker gun?!
flyingpurplehippo replied to jcrose803's topic in General Discussion
Take a can of beans, a batteries, a knife, a flashlight, matches and sticks. Break open one battery, poor the acid in the can (after you empty it) and use the sticks and matches to burn it. Now poor the concoction in the flashlight where the batteries go and turn it on. Bam, energy shield, now throw it on the ground, stand up and snipe that bandit who has a laser automatic sniper rifle. -
With ~1,000,000 sales. There's WAYYY more than that. I've combat logged once. I spawned in house after my PC crashed and a guy had just opened the door as I logged in. All I saw was the door finish opening and a guy swap his gun out for his axe. I thought "I just logged in, I'm not dying from this shit", and logged out. If I had tried anything else I'd be dead and he wouldn't even get the gear due to the body bug (this was prior to the fix). If this happened again, where I log in and I'm 1 seconds away from being butchered with no way of defending myself, I might do it again. In any other scenario (except obvious hacks) I'd accept my fate, because I've been on the other end. There's nothing more disappointing (except for maybe death with high level gear) then gaining the upper hand on someone who KoSed you, and far-out gears you, only for them to combat log right before you deliver the killing blow.
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If you plan on having a base that you've built from the ground up, you'd have to do that on a private hive, or a private server linked to the main hive. That way ghosting is almost impossible.
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Stream Sniping A Huge Problem
flyingpurplehippo replied to Mojomaster001's topic in General Discussion
Delay the stream by X amount of time. So stuff you did shows up to viewers a few minutes after it happens. Problem solved (mostly, they still generally know where you are) -
If i buy the alpha for standalone will i have to pay again for PS4?
flyingpurplehippo replied to dreaderus's topic in General Discussion
Getting it free for PS4 by buying PC, like everyone before me, no. Having it on PS4 though, is unlikely, and if it does come, will not be for a long time. DayZ won't be done for ~2-3 years. Porting it to console would take even longer. So if you're waiting for a PS4 version expect it in 4-5 years, if ever. Optimizing DayZ for PCs is going to take a lot of work, because even great PCs have trouble running it. So porting it to inferior hardware will hit it even harder. (This probably won't be an issue when the game is done, but you never know) Also, if you've played DayZ or Arma 2 you'll know that almost every key is a command, you use the entire keyboard when playing. Getting those controls over to a controller with a dozen buttons is going to require a lot of creativity or a lot of dumbing down, either way, it won't be good. TL;DR Don't expect it to come to PS4 within the next 3-4 years if ever. -
How to stimulate an Emergent Economy in DayZ - discussion
flyingpurplehippo replied to Roshi (DayZ)'s topic in General Discussion
I don't think trading posts will be made, I'm pretty sure the Devs want to avoid any AI that aren't zombies or animals. If currency was implemented instead of trading on a need basis it could add more depth to trading. I'm kinda imagining the Epoch trading system with different values of metal currency, but if you strip away the trading posts and shrink the currency down to 2-3 units I think it could work. Tin, copper, gold even. Value of items would be based off players wants obviously though, some people might charge a brick of gold for a bottle of water, others bottlecaps. Smart traders charge high when they know the needs of their customers, for example selling water in a town that's far from any pump. Although I doubt any of that would ever happen if ammo was not super scarce. Why risk a fight when you can simply pop them in the head and take what you need without further hassle. If you only have a handful of bullets, do you want to use them on someone who isn't an immediate threat. Or try and interact with and maybe walk away a little poorer but much happier? -
There are no good Dayz SA youtubers?
flyingpurplehippo replied to crazyandlazy's topic in General Discussion
PsiSyndicate is ok if you want a lot of mediocre content quickly. Good content is hard to get because DayZ is a running simulator with a few things in between right now, so it's hard to get lots of exciting content quickly. -
If they're dead, they're dead. Unless they turn into a zombie.
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I wouldn't say combat logging is the #1 priority, but when most combat loggers are like this I think it should be addressed at least before beta. It sucks when you manage to outsmart/outgun a KoSer and then they combat log as soon as you have the upper hand.
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Browsing the interwebs has made me happy.....
flyingpurplehippo replied to Zaltor's topic in General Discussion
People bought a hack for an Alpha game. The hack costed almost as much as the game itself. GG world. GG. -
An Issue with the New Spawns AKA "The Kamyshovo Massacre"
flyingpurplehippo replied to wgaf's topic in General Discussion
I have some tasks from which the information gathered from it will reward everyone. This should be perfect for your squad seeing as they're doctors and you claim to be doing science. Proving to the world that you are indeed scientists, in which nobody can object. (Currently there are people who think you aren't, prove them wrong!) These ones should be easy: How much blood can you extract from a healthy/full blood person? (measurement in blood bags) How long does it take to break out of handcuffs? How many pistol shots (not magnum) to the Chest/Back/Legs/Arms/Head does it take to kill someone at full blood? These ones will require patience and a semi willing test subject: How long does poisoned food take to recover or die from? (disinfectant spray on fruit, alcohol in water) What's the poison to recovery ratio? (Sips of disinfectant spray/alcohol : Time taken to recover/die) Can drugs can aid broken limbs, like they did in the mod? If they can which ones? (splint doesn't count) Handcuff people or hold them up and steal their gear. How many of them beg for death? (If they do not ask, ask for them and wait for a reply) Personally I would like to know the first two. If you actually bothered to read this, thank you. If you actually go through with my ideas, I will patiently await your results. -
Tip: Don't try jumping the gap in the middle, DayZ wasn't meant for Parkour. I learned from experience. :P
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Ignoring the 12 year old comments; sounds great. Being saved because the only one with a gun has no ammo at the last second. Also, why'd you leave the M4, if you were going to the roof? You probably could have dropped them both on the roof if you kept it.
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I bet that KoSer was pissed off!
flyingpurplehippo replied to coltonlong's topic in General Discussion
I've taken a shot from a Mosin close-range to the back with full blood and survived. Taking 2-3 shots to the legs wouldn't kill ya.