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Your DayZ Team
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Everything posted by zeeb
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I thought that making a server with 100 players should be possible, not required or disabled.
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These are guns from russia/soviet, I think implementing them would be cool. Based on how common they are, I think the Dragunov would be hardest to find and Mosin Nagant (any version) should be fairly common. http://en.wikipedia.org/wiki/PPSh-41 http://en.wikipedia.org/wiki/Degtyaryov_machine_gun http://en.wikipedia.org/wiki/Dragunov_sniper_rifle http://en.wikipedia.org/wiki/Mosin%E2%80%93Nagant http://en.wikipedia.org/wiki/SKS I think ammunition and such is stated in above documents. I'll keep updating this thread if I find any more cool Russian/Soviet weapons. Or weapons from bordercountries, like Finland etc. (Maybe)
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Please trash your ideas before posting them here, or just simply start posting serious ideas.
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I just have one thing to say really.. Not signed if it wasnt obvious.
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Signed, signed, signed..
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Oh dear god.. The meters is just a presumption, more resonable should be 50m, dont know how you didnt get the point though, cuz seems you only reacted to 200m while that number easily may differ. Can you make a statement what you think of the "idea" instead of pointing out stuffs like numbers that isnt relative for now just to get forum posts. :P
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Introducing some team members - Matt Lightfoot
zeeb replied to rocket's topic in Mod Announcements & Info
Now I'm really confued, my dick's hard cuz he looks like a chick, while my brain tells me its weird cuz hes a dude. I dunno what to do, now im really frustrated. -
repairing vehicles to get to other maps, SIGN ME IN!!!! +1!
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I'm fucking ready for this, give me hell!
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possible solution to stop the mindless pvp
zeeb replied to liam (DayZ)'s topic in DayZ Mod Suggestions
Hoik got it. -
Ive read through all post and I'm sad that only like 3 people saw through my words, I wasnt really meaning "1000" players.. The main idea I was stating was the idea of "one" big server or 5~ servers, to be filled with players, so that you will run into a survivor more often, the last hours of play time Ive ran into 3 players.. Shit guys, you have to learn to read between the lines.
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I got a crash when I was just sneaking around a factory. This is what I got debug 0x0045f8a at the 0xffffffff memory adress. Maybe that will help out some.
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Getting kicked off servers upon joining, cannot play
zeeb replied to Arachnidus's topic in DayZ Mod Troubleshooting
Can't do more, rest is up to you. -
It is suppose to be that way, Ive tried all day to get Day-Z to work and when I finally was able to connect I connected to a dark server, so I guess you try out diffrent servers in diffrent timezones to get one with daylight.
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Well I think 100 would be perfect, there should be safe zones where pvp is off etc. This is a survival zombie game, it should be atleast 100 survivors in that big of a map. My opinion.
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For the Love of All That Is Crossbows: QUIVERS
zeeb replied to Time Glitch's topic in DayZ Mod Suggestions
signed +1 -
Removing High Powered Weapons and Silenced Weapons
zeeb replied to B0SSMANN (DayZ)'s topic in DayZ Mod Suggestions
Im with Migalouch on this one, not signed. -
Vehicle wrecks can be salvaged for parts
zeeb replied to herring (DayZ)'s topic in DayZ Mod Suggestions
Sounds fun. +1 -
Im signing this, just no OP melee, so you never need a gun, guns is essential and should stay thtat way if melee is introduced. +1
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Hey everyone I'm Demnish. I'm completely new to these forums, I do not even own Armas 2 etc, but I will buy it JUST to be able to play this mod. So first I have a few questions: 1. Is it lots of players playing? 2. Is there active members on these forums? 3. Is there anyway you can help the game with ideas etc? 4. Is the game updated frequently? 5. Is the dev-team in any need of a mapper? Those are the questions I have for now. Take care!
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Alright im off to buy Arma 2, thanks for your answers! c u in-game.
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I have never played Day-Z, just stated an idea I came up with, if this aint possible or seem retarded to you already playing Day-Z please tell me why.
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Some sort of hideouts, private areas, which is owned and controlled by the player and the player decides whos welcome and whos not, and in here you can stash various things, cash, items, in lockers which can be access by an "access level" or just by code or keys, or just by the owner. The houses should look reinfoced since they are built as homes against the dead. What do you think?
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@Caspar: I do not know how the VOIP works, but if I'm able to talk in the mic and im like 10KM away from someone, and they hear it, that is just the complete opposite of realism. @OT: Signed +1