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Blaise

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Everything posted by Blaise

  1. You can turn the FPS overlay off in Fraps. Or are all DirectX hooks forbidden now, and not just overlays?
  2. Blaise

    Chernarus on Google maps

    Thanks for sharing, I found it very interesting! (and to hell with all the negative people here)
  3. Why did my character go to the coast? I always get away from there asap!
  4. Zombies cannot knock you down when on full blood. Also, it's easy to get away from running zombies by walking into a building or a steep hill, where zombies will be slow. I'm still not sure if that's a glitch or a feature, but I (ab?)use it all the time.
  5. Blaise

    Absolutely necessary changes

    I like all your points. Except maybe 4. I like the desolateness of Chernarus. And if you feel you need human contact at some point, go to Elektro ;)
  6. I like it. In full servers, you are also more likely to encounter houses/barns already looted.
  7. Blaise

    Throwing objects at players for damage

    You can already hurt someone when throwing. It's just not very substantial.
  8. Blaise

    Melee Weapon Petition

    +1 for melee Even a simple solution would suffice. Like a simple broom, pipe or wooden plank. It should be silent, but weak and therefor dangerous to use.
  9. Blaise

    A bandit gets what he deserves.

    That was a very reckless move! You could have been killed!
  10. Good disconnect reflex! too bad it didn't work.
  11. Even better. They will be very quickly out of ammo if new players carry only two clips.
  12. NO: Too vulnerable against spawn killers. HOWEVER: Starting with only two clips of Makarov ammo, NO backpack, NO food, NO drink and NO medicine. That would be awesome!
  13. Blaise

    Massive Lag since 1,7,0,0

    This is frustrating, haven't been able to play properly all evening.
  14. Blaise

    Chem Lights

    lol annoying
  15. Blaise

    Forests, Zeds and Player Choice

    I agree with the tension/relief thing, but currently, the forests are TOO safe and provide too much safety. I don't want the forests to be crawling with zombies, forests should still stay the safest place to be at, but if you walk though the forest for one hour, you should at least encounter one or two wandering zombies.
  16. 1. Central server speed/stability fixes -- For obvious reasons. 2. Zombies spawning in random places -- Only towns and buildings aren't safe. I want to feel unsafe in forests as well. But I do not want be overrun, just an occasional wandering zombie here and there. 3. Less ammo and gun spawning -- More realistic. 4. Removal of bunny zombies -- They're so weird, it ruins the immersiveness for me. Are these zombies based on/inspired by something?
  17. Blaise

    Day/Night Time

    This is why I go on US servers.
  18. Blaise

    WALKING ZOMBIES

    A hurt apex predator? (well, it would limp)
  19. Me and two friends bought it solely for this mod.
  20. Blaise

    Are people more hostile, or friendly?

    I avoid people as much as possible. Most people I have encountered are friendly, but I had a few incidents where people murdered me in cold blood, and I don't want to take the risk any more.
  21. I agree with that your character is dehydrated and hungry after continuing after a long time (like you just slept for a long time and need breakfast), but I think it's weird that you're consuming food and water items while away.
  22. I don't think this is a good idea. I think this affects regular players more than it affects bandits. My solution to bandits is leaving the coast asap and avoiding unknown players and open areas as much as possible.
  23. I avoid servers with player names visible. It's unrealistic to be able to spot players through walls or dense vegetation, and it can be abused easily.
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