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1S1K-Airborne

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Everything posted by 1S1K-Airborne

  1. If someone could pass this on to the DayZ Standalone Devs I'd greatly appreciate it! They still need to think about how they want to do the Hero / Bandit Status! I guess I was naive that I though the humanity system might work in the DayZ Mod......lol What I've come to figure out is that the DayZ Mod is 95% KOS. About the only time it isn't KOS is when the person you meet doesn't have a weapon, and you do, and you decide not to shoot them. Then when that person does get a weapon, there's a 95% chance they're going to shoot you in the back.....lol And before you ask, yes I have played the DayZ Mod quite a while. 95% of the people I meet attempt to KOS. Since I've started playing......I've only met ONE person who didn't KOS because we outnumbered him 3 to 1, we let him live, only to have him come back and base camp us and KOS later. Our group tried being heros in WarZ too, but that doesn't work either. We ended up being KOS like everyone else in the game. It's always going to be KOS unless something is done to fix it. If you want to KOS, you should go play COD or BF. KOS ruins what this game "should" be. This is a survival game, this is not COD or BF. It's supposed to be groups and individuals: 1. Surviving solo and laying low, maybe hunting individual bandits for loot 2. Forming groups and building communities and securing areas from bandits 3. Bandits preying on 1 and 2 But with KOS, all you get is 3. Lots and lots and lots of KOS 3. Everyone you meet is a bandit, regardless of the skin they wear. There's no depth. There's no unique experience. If you see someone, you MUST shoot them immediately or they will eventually kill you. You can't help anyone. You can't trust new people even if they have a hero skin. There's just looting, and killing whoever you see. It's COD with annoying looting work involved. For those of you that say "that's how it would be in real life, all KOS". No, it wouldn't. I have a fairly sizeable gun collection. If the shit went down (zombies or otherwise), I would NOT be shooting to death every family I saw just so I could grab a few backpacks or cans of beans from them. I might politely ask for some food, or to trade items, but if they said no I'd move on. I would not be out randomly murdering every person I saw. Not everyone is a KOS kiddie. --------------------------------------------------------------- If they implemented at least SOME of the stuff below, it would make the game a much more unique experience. If you see a hero you could be fairly sure they wouldn't just pump bullets into you for your beans. If you see a civilian, you would be wary because you don't know what they would do. If you saw a bandit you'd know they were hostile. For the bandits, you can still keep KOSing your way to happy land all you want. But for the REST of us that want a more unique and varied game experience, we'd get something additional to do (like helping new spawns, teaming up with other heros, securing cities so friendly players can loot, etc). If they did this, it would be a GREAT start to getting a diverse community of heros and bandits. With players all playing "their" role. It wouldn't be all KOS. We could actually do a lot of fun and unique stuff with it. Heros help people. Bandits killing people. Civilians running around not knowing what to do.....lol If none of the below is implemented, we can all plan on the DayZ Standalone being another big KOS suckfest. The stupid item degradation isn't going to stop some antisocial kid from shooting everyone they see. If the Standalone is KOS, you can pretty much expect that DayZ Standalone will last until the next "cool" zombie game comes out. Then it's BUBYE DayZ Standalone and on to the next game hoping it will be more fun than a KOS suckfest. Here's what they should do in the Standalone to FIX the KOS situation: Identifying Bandits / Heros (since the clothing system will remove the normal hero / bandit skins) 1. Bandits must wear masks. It's part of their skin and can't be removed. If a bandit finds a cooler mask, they can pick it up and use it. Maybe have different "level" masks so the cooler ones are available for higher level bandits. 2. Heros must wear armbands. It's part of their skin and can't be removed. The color of the armband indicates how high level hero they are. 3. Fresh spawns with no humanity wear white armbands. It's part of their skin and can't be removed until they're a hero or bandit. Humanity Gain / Loss 1. Killing a hero is -1000 humanity 2. Killing a civilian is -500 humanity 3. Killing a bandit is +250 humanity * If you are a hero and you kill 2 heros or 2 civilians in a row, it doubles the humanity loss. That will fix those individuals who KOS and are mixing hero and bandit kills and somehow manage to get a Hero level by randomly KOSing everyone you see. * There is NO humanity gained for killing zombies, healing, dying, or giving items to other people. That will prevent KOS bandits from running their score up to hero level by giving friends bloodbags or killing zombies. * Humanity is 100% driven by who you kill. Kill friendly and neutral people = you're a bandit. Kill bandits = you're a hero. Benefits / Drawbacks 1. There could be some benefits for being a hero. Maybe a safe zone where you could put your base where you can't get base camped. Maybe some increased stats or something. Maybe a safe zone so you can do trades and interact with other players that isn't accessible by bandits. Maybe you get the ability to spawn at your base. and / or 2. There could be some drawbacks for being a bandit. Maybe your base is more noticeable / easy to find. Maybe you have some lowered stats. * Not anything game breaking, just some benefits for heros or drawbacks for bandits. I'm leaning more towards benefits for heros. Name Changing 1. Should not be allowed or 2. Should be limited to maybe once per month * Those of you that need to change your name once a day, need to go get some ADD meds.....lol In reality, you wouldn't change YOUR name once a day. You're Bob on Monday, Jim on Tuesday, Chad on Thursday.........I don't think so. Vehicle Stealing 1. Vehicles should have keys once you repair them. The keys will be an actual inventory item. Your vehicle will have your name on it and your hero level when you aim the crosshairs at the vehicle. 2. You can "hotwire" a car if you have the tools, but it takes a couple of mins of standing there. Then the vehicle is now tied to whoever stole it, and they get a set of new keys for the vehicle, and the old keys disappear. 3. If you steal a vehicle, it gives the same amount of humanity as killing a player (-1000 hero, -500 civilian, +250 bandit) If they did this, it would be a GREAT start to getting a diverse community of heros and bandits. With players all playing "their" role. It wouldn't be all KOS. We could actually do a lot of fun and unique stuff with it. Heros help people. Bandits killing people. Civilians running around not knowing what to do.....lol If someone could pass this on to the DayZ Standalone Devs I'd greatly appreciate it! They still need to think about how they want to do the Hero / Bandit Status!
  2. 1S1K-Airborne

    How to do the Bandit / Hero System in Standalone

    I was hoping DayZ wouldn't be KOS just like WarZ. I was hoping that there might be some depth to the humanity system. That you could actually conceivably play as a hero. FYI the hero / bandit system in WarZ is severely flawed as well. Nobody plays as a hero or bandit. Everyone is a bandit. Everyone is KOS. I guess the community here is the same KOS, as much as it screams that "NOT LIKE WARZ"!!!!!!!! Two sides, same coin. With all the responses in this topic, I hope they don't waste time on a flawed crap humanity system. Maybe focus that effort on melee weapons or something useful. Why waste time on something that won't be fully implemented or work anyways.....lol Unfollowing topic, go ahead and keep up the "KOS is so cool, don't change a thing" chat in my absence. Don't care anymore. FYI for those that keep saying Rainbows and Little Pony games. Eat it. I can KOS with the best of them. Prepare to die.......lol
  3. 1S1K-Airborne

    How to do the Bandit / Hero System in Standalone

    If you've read the posts.....the grand majority of players like KOS, or at least have no ideas on how to change it. Why bother then? Why even try? You can't argue sense into a moron / troll. I'd like to see this game have more to do than simply KOS, but I guess that's the way everyone wants it. I'll guess I'll have to play the Standalone with one eye open for the next game to play. Something with some more depth than KOS to it. It's pretty sad that I'm looking forward to playing a game, that I'll only be playing long enough to find another BETTER game to play.
  4. 1S1K-Airborne

    How to do the Bandit / Hero System in Standalone

    Wow, I might be a little uncivil but this statement is downright racist. I guess the KOS folks win this argument. Go ahead, kill everyone, make the standalone a KOS suckfest. FYI being a Hero would take extreme skill in this mod. KOS is the easiest noob way to play. KOS takes no skill whatsoever. I'll see the KOSers in Smallville Version 2.0. Don't cry when 3 of us snipe you at the same time when you don't even have a weapon :)
  5. 1S1K-Airborne

    How to do the Bandit / Hero System in Standalone

    Wow, whip out the obscure $4 word nobody uses, gj.....lol We've played Vanilla and Origins. 95% of the players we've met has tried to kill us. Whether we were single, or in a group, weapons, or no weapons. So I'd say I can start calling that a "trend". It started the minute we started playing, and hasn't changed since then. If you need an explanation of what a "trend" is let me know. You just proved my point. The mod's humanity system is broken, so everyone is KOS. If they don't fix it for the standalone, the same exact thing will happen. And as far as safezones go, you want 100% realism in the game? So if you have a base, you want to have someone in your clan sitting at a computer and guard it 24 hours a day 7 days a week right? Realism right? Sometimes you have to do things in the game to make it playable. There are Safe Zones in WarZ and nobody calls it "game breaking". Quit being narrowminded and argumentative. FYI if you loot a place the magic respawns of loot wouldn't happen in real life either. Oh noes, that's not realism! So instead of helping discuss ideas to FIX the problem, you uselessly troll other people's posts. Congrats! Yay! Epic fail.....*facepalm* Realistic consequences = yes. Unrealistic consequences = No. Do tell! Please enlighten me with your wisdom of how YOU would fix it!
  6. 1S1K-Airborne

    How to do the Bandit / Hero System in Standalone

    Just to clarify, 95% of the people we meet in DayZ shoot at us. So you're saying 95% of the players are legitimately trying to be bandits? Wow, we need some hero recruiting drives! 95% of the people shoot at everyone and try to KOS, because there's no good humanity system in place to structure the gameplay. It would be nice if the Standalone addressed that glaring oversight. And if you actually read some of the comments, we'd like to kill BANDITS, not HEROS. You can't do that on a no-PVP server. And you spelled whining wrong. But nice try.
  7. 1S1K-Airborne

    How to do the Bandit / Hero System in Standalone

    I'd rather kill bandits than heros. You'd rather kill everyone. KOS So you want consequence free killing of everyone you find, especially if you can make yourself look like everyone else to make it easier. Got it. KOS You want to be a bandit, but dislike the idea of negative humanity for destroying or stealing vehicles. We'll call that Steal On Sight. SOS Yes, in real life GOOD people would band up and create settlements that would be guarded against bandit attack. BAD people would do the same thing. FYI we couldn't get near your safe zones without getting shot at either. Please come back when you understand the concept of what this game "should" be. Again, if you like KOS, COD and BF are just a Steam Store click away!
  8. 1S1K-Airborne

    How to do the Bandit / Hero System in Standalone

    Thanks for the heads up! They tried the name deal in WarZ. It didn't really do anything. You'd have to aim at the person, look at their name, see their rep, and then make a decision. Took too long. In close quarters you have 0 time to do that. You either shoot, or get shot. So you just shoot. Hence everyone I met, I shot, regardless of what their name said. If players held the weapons differently, that could help, but it wouldn't fix close in situations. If I come around a corner and see a bandit mask, boom, decision done. If I have to come around a corner and judge if your weapon is at 45% downward angle hero VS no downward angle bandit............I'm going back to KOS. Yeah, to truly fix the system it must be based strictly on player kills. No points for healing, zombie kills, dying, etc. If DayZ Standalone comes down to KOS stupidity, we can do that. Our clan KOS'd our way into ownership of Smallville in WarZ whenever we were there, even to the point where larger clans moved away because we were a persistent pain in the ass to dig out of there. I'm just hoping that DayZ Standalone offers more depth of gameplay than KOS. I'd rather leave heros alone, be wary of civilians, and go hunt down the KOS kiddie bandits :) Of course the KOS kiddies don't like that so they'll complain about anything that would mean consequences for their actions.
  9. 1S1K-Airborne

    How to do the Bandit / Hero System in Standalone

    So free speech is curtailed here? Please tell me the mods here aren't like the mods in the WarZ forums.....lol WarZ mod = gestapo goon :( They can't do skins with the removable clothing in the Standalone. I'm just hoping they have enough green or brown clothing in the game. I don't want to run around with a dayglow orange safety vest on all the time....lol Masks and armbands would work, regardless of what other clothing you were wearing. It could be just armbands, or just hats, or whatever. It has to be something visual, if you have to go shake hands with a person before you know if they're a bandit, well that's pointless and you're going to go right back to KOS culture. I don't get what the animations would be? Friendly hand wave that only heros can do? Middle finger gestures for bandits? Can you explain more?
  10. 1S1K-Airborne

    How to do the Bandit / Hero System in Standalone

    +1 This guy gets it. KOS kiddies don't want any repercussions for KOS. KOS is the simplest least hard way to play this game. You see someone, you kill them. I could teach a retarded chimp how to KOS. Here chimpy chimpy.........see something move.......shoot it. Actually having to worry about having Hero status and being discriminating in your target selection, that is MUCH MUCH harder. If you run around a corner and see someone you can't immediately pull the trigger, because it might be a civ or a hero. But it's impossible to do if there isn't a good humanity system setup in the game. I got enough of the KOS in WarZ. We KOS'd all day long because there were no repercussions for doing it......OR no benefits for not doing it. In WarZ if you came within 400 meters of Smallville, someone on our team would shove a sniper round up your ass no matter if you were a hero or bandit. If you didn't KOS someone, they would KOS you. I'm hoping this game is BETTER than WarZ and actually has a useful humanity system that adds DEPTH to the game. <----------adult concept here kiddies.........if you don't understand this sentence please keep your kiddie comments to yourself :)
  11. 1S1K-Airborne

    How to do the Bandit / Hero System in Standalone

    Cool, thanks man!
  12. 1S1K-Airborne

    How to do the Bandit / Hero System in Standalone

    You aren't offering anything constructive to the argument. You just want to shoot every single person you see, hence the KOS Kiddie title. I don't care what KOS kiddies think, trying to talk to the adults here. Shhhhhh, the adults are talking.
  13. 1S1K-Airborne

    How to do the Bandit / Hero System in Standalone

    Nope, just pointing out that you crapped on the idea, and didn't offer any other solutions. Thanks for your input!!! Happy smiley face yay! <-----better?
  14. 1S1K-Airborne

    How to do the Bandit / Hero System in Standalone

    ^^^^^ Gets the point of this conversation. Is offering constructive discussion. Interesting. Just not understanding what "animations" you mean. Tell us more about that.
  15. 1S1K-Airborne

    How to do the Bandit / Hero System in Standalone

    This would make sense if SOME players in the servers actually played hero. Nobody does. Everyone just shoots first. There is absolutely no reason not to just shoot first. I don't care about getting killed by a bandit, but it does annoy the crap out of me when another hero lights me up 100% of the time for absolutely no reason. What I keep hearing here is a lot of KOS kiddies arguing that they want the KOS culture to transfer over to the standalone. If it does, I won't be playing it long because KOS in this game is super boring and annoying. If I want to play KOS all day, I'll go play COD or BF.
  16. 1S1K-Airborne

    How to do the Bandit / Hero System in Standalone

    Humanity Gain / Loss 1. Killing a hero is -1000 humanity 2. Killing a civilian is -500 humanity 3. Killing a bandit is +250 humanity * If you are a hero and you kill 2 heros or 2 civilians in a row, it doubles the humanity loss. That will fix those individuals who KOS and are mixing hero and bandit kills and somehow manage to get a Hero level by randomly KOSing everyone you see. * There is NO humanity gained for killing zombies, healing, dying, or giving items to other people. That will prevent KOS bandits from running their score up to hero level by giving friends bloodbags or killing zombies. * Humanity is 100% driven by who you kill. Kill friendly and neutral people = you're a bandit. Kill bandits = you're a hero. Also with the +250 humanity for killing a bandit, you wouldn't be working your way toward hero by killing a few bandits. You'd have to kill 5 bandits for every 1 hero you killed just to start making your way back to hero.
  17. 1S1K-Airborne

    How to do the Bandit / Hero System in Standalone

    Spoken like a true KOS kiddie. Go play some COD or BF bud. You can KOS all you want there. If I want to KOS I play those games. We're looking for something more in depth here. Of course the KOS kiddies don't want any changes that would impact the KOS culture. Color me surprised......lol
  18. 1S1K-Airborne

    How to do the Bandit / Hero System in Standalone

    So your input is to crap on the idea in general, and offer no useful input on how to help fix the KOS culture of this game. Thanks!
  19. PM'd! Still looking for more new recruits!
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