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Etherimp

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Everything posted by Etherimp

  1. Etherimp

    SKS : can't hit over 200m

    It doesn't matter how you play the game, and it doesn't matter how I play the game.. though you'd be wrong in assuming that my "FOCUS" is engaging in firefights. I'm speaking from the perspective of someone who has 20+ years of experience playing FPS games, and 30+ years experience with video games in general. Random dispersion is not good for the game. Period. Your arguments are all just hyperbole and rhetoric.
  2. My buddy Hoff Suppressant and I are making our way down south, to meet up with some friends on the experimental server. We had been coming across looted buildings and it seemed the person was moving south (same as us).. Turns out we were right.
  3. Etherimp

    Experimental Server, Zelenogorsk Tactical Teamwork

    The most recent updates which are being tested... check the "announcements" section of the forums for more information.
  4. Etherimp

    Experimental Server, Zelenogorsk Tactical Teamwork

    Go to your Steam library, and right click "DayZ" then click "properties" on the drop down menu. Go over to "Beta" tab, and "Opt in" on the scroll down menu, to the experimental server. DayZ will download a patch, and you can join only experimental servers. Separate hive, separate characters.. only a few servers per region and they're usually high pop.
  5. Etherimp

    SKS : can't hit over 200m

    Nope.. I don't want a twitch shooter. I like the way DayZ plays, but the dispersion just encourages people to do 1 of 2 things 1. Snipe with mosin w/ LRS. 2. Spray and pray.
  6. Etherimp

    SKS : can't hit over 200m

    I disagree that the game would favor younger people with better reflexes. I'm 34, but I have been playing FPS games for probably 20 years. Any reflexes you lose with age you more than make up for with situational awareness, tactical knowledge, communication, teamwork, confidence in yourself, etc. Aside from that, DayZ isn't exactly a fast paced twitch shooter which requires super fast reflexes. It's more based on positioning/awareness. But yes, I think they've currently gone too far with the dispersion.
  7. Etherimp

    Experimental Server, Zelenogorsk Tactical Teamwork

    Thanks! Check out the other video I just posted, I think the thread is called "Vigilante Justice in Elektro".. Or something like that. It's recorded from my perspective.
  8. Etherimp

    SKS : can't hit over 200m

    This, exactly.
  9. Etherimp

    SKS : can't hit over 200m

    Firstly, we have to make it clear that you and I, as people who bought this game, are PLAYERS. I am the player, you are the player. Our avatars in game are CHARACTERS. Our CHARACTERS have no back story. We create our own story. Maybe our characters were hunters. Maybe they're former military. Maybe they were trained with weapons. Maybe they weren't. That's not determined by the game. The only thing the game says is "You wake up on a beach, hungry.. there's infected running around, try to survive!" Some players are going to have bad mouse settings, leading to inaccuracy. Some players are going to have experience in FPS games, leading to better accuracy. Some players become nervous when being shot at in a video game, leading to shakey aim. Some players are cool under pressure and do not care about their gear, leading to steadier aim. These are a few of the many factors going into ACTUAL ACCURACY. In reality, guns do not have "dispersion" the way the game has implemented it. They have recoil. They have bullet drop. They have wind which may effect a round at longer ranges. Outside of those, and a few other factors, the accuracy is based on the shooter, NOT the gun. So, there are a few logical reasons why imposing arbitrary dispersion values on guns doesn't make sense from a logical/realistic standpoint, but the most compelling argument in my opinion is from a gameplay standpoint, and I'll make that argument now: If DayZ abided by exact realistic specifications for weapons and left the accuracy 100% up to the PLAYER (not character) aiming the weapon, then shots would land where they were fired after compensating for wind/bullet drop/recoil. In the scenario Mr Jizz is suggesting, there is another random element introduced to the weapon accuracy which is based off some arbitrary factor of "hey these guys are civilians!"... Which is completely relative/subjective and totally irrelevant. A 12 year old white boy from the Suburbs can be taught how to accurately fire an M16. If you take these scenarios to their extremes, what do you get? With ultra-accuracy, you get a first person shooting experience that is completely dependent upon the skill, accuracy, and reflexes of the player and their hardware. With ultra-dispersion, you get random bullets flying around unreliably and without logic. With ultra-accuracy, you have a game based off of skill. With ultra-dispersion, you have a game based off of luck. With ultra-accuracy you have a game where players save their shots for when they know they can hit, and they use as little ammo as necessary to finish their target. With ultra-dispersion, you have a game where players spray as many bullets as possible to push the odds in their favor.. thus they go for weapons with higher magazines and which are fully automatic. See the problems with this? Which game would you rather play?
  10. Etherimp

    SKS : can't hit over 200m

    This is a stupid argument. Stop making it. I know there are a lot of people who make this stupid argument, but it doesn't make it any less stupid.
  11. Etherimp

    "Frankie" Hero mentality

    So you don't give a shit if he's hacking in vehicles, and hacking his humanity to make himself look like a good guy even though he's murdering 'survivors'? If he was on a friends server and the friend authorized him to spawn in a helicopter and crash it, that's one thing.. I can be okay with that. But the fact that he has 7 murders and is still wearing a survivor skin means he is killing survivors, as a survivor, which means his action are affecting others who are not involved in the production of the video. If you're okay with him making a LOT of money by deceiving and victimizing others, maybe you're the dumb one..
  12. Etherimp

    Hold up gone wrong!

    Sigh. Yeah..
  13. Etherimp

    "Frankie" Hero mentality

    I don't mind the narrative. I don't mind "smart" editing.. But there's a fine line between editing, and completely faking what happened. People are attracted to what's REAL.. What's TRUE.. There are many instances in Frankies videos that are clearly "scripted".. It's a little off putting to hear him acting through scripted material, but it's another all together to realize that there are certain scenarios which were completely set up. For example, there's an episode where he "steals" a helicopter, then he flies away, and the helicopters engine cuts out. At this point in the video, he has 7 murders, but he's still a survivor. The heli starts floating downwards like it's going to crash, then the video cuts, and he wakes up on a shoreline, on a different server, using a different skin, on a different life.. he now has 1 murder, is still a survivor somehow, and there's a heli-crash next to him, and he announces that he survived the heli-crash. A few questions about this: 1. How was he still a survivor after having 7 murders? Last I checked, 7 murders would definitely get you a bandit skin. Hacks can allow you to change your humanity. 2. Where did the helicopter crash come from? It was a different server, different life.. He didn't crash and wake up on the shore, so that had to be a different helicopter crash. Did he spawn in the helicopter and crash it, for the footage? Spawning in vehicles is a well known hack. 3. Helicopter engines don't just randomly cut out. He faked this. In a recent video in Standalone, he met up with "Morgan Freeman", and in one of the scenes, he is talking into a Walkie-Talkie.. He says he found the Walkie-Talkie in Berezino, but I know for a fact that there is only 1 place which spawns Walkie-Talkies.. and that's in Firestations. He had to have... 1. Got the walkie talkie from a fire station in NWAF, Balota, Cherno, or Elektro, and then lied about where he got it from. 2. Taken the Walkie Talkie off of a dead body. 3. Hacked in the walkie talkie. There's no footage of him actually finding it, or how he came across it.. The only thing we know for sure is that he had one, and he said he got it from Berezino.
  14. Etherimp

    "Frankie" Hero mentality

    There's proof that Frankie hacked, and that's all the information you need to determine what kind of person he is. Hero, bandit, KOS.. Doesn't matter. He hacked. His editing and video production skills are there, but his content is full of hacks, set up scenarios, and fanboiz slurping on his E-peen. Don't get me wrong.. Frankies videos are the reason I started playing DayZ, but since I've gone back and watched a few of his older episodes with a lot more knowledge of the game, I've gone from a fan to a critic.
  15. Etherimp

    Elektro Beatdown

    Hilllllarious.
  16. Etherimp

    How many have you killed and why ?

    Probably between 80-100.. For various reasons. 339 hours played in SA.
  17. Yeah, as I said, it's very situational.. Mistake many people make though is killing someone and immediately attempting to loot the body. You never know who heard the gunshots and is coming to check it out, and often times the person you shot may have a friend. I know this from experience, as this situation has unfolded many times in teamspeak. "OH! Shit! Guy just shot me." "Where?" "blah blah blah.. He's looting my corpse! Gogogo!"
  18. Life expectancy does not equate to difficulty. I played on a PVP Mod server for a few months where I would KOS.. I would immediately run to the airfield, kill people with a baseball bat if I had to, steal all their gear, then camp and kill people and gear up along the way until I died, and then it was rinse/repeat.. My life expectancy was low, but it wasn't difficult to get geared and kill people, and my "life" didn't really mean much so there was no focus on staying alive, so it took the difficulty out of that aspect of the game. I would die several times in a session and just run back right into the action. I consider staying alive for over a month on public hive, playing on populated servers, and having dozens of friendly and unfriendly player encounters much more of a challenge. Re: The video.. If he was associated with the guy I saw inside the building, then odds are he got what he had coming because he probably knew we were there.. He had his gun out and had it aimed, so it looked like he was sneaking in to try to kill us.. But, the other possibility is that he was just a random player who happened upon the building, opened the door and had no idea we were in there, in which case he was just in the wrong place at the wrong time.. but I felt justified in firing on him the second I saw him due to the circumstances. And if he were on these forums he may come and whine about how I KOS'd him, and how I was a bandit and a bad guy and he was just a friendly guy looking for some gear. Hence why KOS arguments are stupid. We do what we have to do in the moment. Some people, though, do nothing but KOS, even when they could have handled the situation differently but equally safe, and as I've stated a dozen times, I feel that robs them of some of the fun of the game.
  19. Etherimp

    I think DayZ is becoming Tetris.

    http://www.youtube.com/watch?v=YA8OageSspA
  20. I was saying the position I was referring to was 400-500 from the firestation. His position may be 200-300, but it's not very smart as in order to fall back he has to go out into the open, and he can easily be flanked because he has no vision of anywhere else in elektro.
  21. If you want a better sniping spot, move to your left and up the hill a little bit under the first spruce tree, and slightly infront of it. It's 400-500 meters to the firestation, 600 to the grocery store, 700 to the school, 800 to the hospital, 700 to the other fire station, 700 to memorial hill (the small hill on the other side of the fire station). You won't be able to snipe from there using a PU Scope though, as you'll need to reliably hit people at 400-800 meters out.
  22. Your life expectancy is shorter, so that makes the game more difficult? That's your argument? Not very sound if you ask me. Also, because you don't enjoy handcuffing people and torturing them, that means KOS is the way to go? Again, not a very sound argument. There are a lot of gray areas. Was hesitating posting this within the thread, but here's an example of gray area. 1. We were prepared for combat. 2. We were looking for a player, as it was obvious the area was active 3. We were willing to talk, and tried talking to the person I saw. 4. I won't spoil the ending, but I'll say that I did what I felt I had to do in the moment. Was this heroic behavior? Was it KOS? Was it Bandit behavior? IMO, none of the above. Hence my original post: KOS/Bandit/Hero/Survivor/Friendly doesn't define any single person 100% of the time. (Skip to about 5 minutes in if you want just the meat of it.)
  23. Etherimp

    Oh fun - all geared up 12 hours ago, now naked. Fun.

    Probably combat logged, got killed, logged in fresh.
  24. I pointed out that KOSers all have different reasons for KOSing, and that supported my original point that "Everyone makes their own justifications for what they do".. In other words: KOS is not the "better playstyle", just like being friendly isn't "the better playstyle". I have my own personal opinions on KOSing. Namely that people who KOS are not making the most out of the game.. But it's not a problem FOR ME if it's not a problem FOR YOU. If you want to shoot people on sight, you're only neglecting yourself of the potential drama that could unfold if you interacted with people instead. So see, I'm not ANTI-KOS for you.. I'm Anti-KOS for myself because I believe NOT KOSing is the more challenging way to play the game.. Which is the part of your original post that I had a problem with.. trying to advocate KOSing for the fact that it's "more challenging" is absolutely ridiculous, and I don't agree with YOU on THAT. Doesn't mean I don't think KOSing is "a valid playstyle", only that you KOSing "to make the game more challenging" is a bullshit reason to KOS. Lemme ask you this... ...Have you tried another playstyle yet? Have you tried being a hero? Or did you just jump into this game, start KOSing people, and therefor you support that playstyle because it's the only one you know? Or perhaps you tried to be friendly a couple of times, got killed, and then converted to a KOSer for your own "survival"? Either way, doesn't matter.. Whatever works for you. Just don't go around telling people that shooting everyone they see is "more difficult", because it's a pretty well accepted reality that it's simply not the case. Hence why your argument is "fucking stupid".. Nothing personal.
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