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Everything posted by Flip4Flap
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When was the last DayZ wipe? and How?
Flip4Flap replied to Michaelvoodoo25's topic in DayZ Mod General Discussion
Hey, We own "many tents" on different servers and with the current dupe state, items poping back every server restart, etc.. almost everyone if full geared up or so. Kind of boring.. I'm totaly for a big wipe, when this kind of stuff will be fixed and so on. IMO, it's good to start over sometimes. Plus, if you know the main game mechanics and such, gearing up is pretty fast and fun! ;) -
Still, we should be able to flip them... As many requested-said .
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Bikes are awesome! Fast, silent, unlimited fuel (according to your stamina) and Supergreat RING BELL ! I want to see a full front assault of bike squad !
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A Funny Story & Apology...
Flip4Flap replied to [email protected]'s topic in DayZ Mod General Discussion
haha great! Remembers me a video someone posted a week ago.. :) -
vehicle disapearing after server restart
Flip4Flap replied to Northling's topic in DayZ Mod Troubleshooting
Same issue here. Looks like only a revert to 1.7.2.4 could work or.. wait for the hotfix. /pray -
No vehicles spawning on new server.
Flip4Flap replied to DarkEnergy's topic in Mod Servers & Private Hives
Hey guys, Just adding some fuel to the fire... Same here, I collected and repaired various vehicule on differents servers (1.7.2.5 - 95417 to 95883) for tests, as pitching tents + adding items when I could for tests. Well, same conclusion as you when servers reset-restart: - Saved repaired vehicules return to their native pop location, same state of damages when I founded and repaired them. - Some servers tends to change tractors in motorbikes or bike in tractors. - Tents items are saved for the first fill but when I add more later, after reset server by exemple, they are not saved anymore. So right now, "we" can't really use tents and vehicules, as it is too random and usually ends by losing items-vehicules when server restarts. I dunno if I should revert back to 1.7.2.4 as tents and vehicules saving works, but those awful glitches make my blind half of the time. I just hope a hotfix is coming.... SOON! VERY SOON! :) -
With the nerf, I would go G17 anyway. You got a lamp to blind your friends, you have some nice magazine capacity wich is great as you are doing/trying HS most of the time. 17 shots, 17 kills... Well, I wish.. Skillz is an other problem :)
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Haha, nice one! :)
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CH175 Friendly New Community with Events
Flip4Flap replied to obama's topic in Mod Servers & Private Hives
Hello, Good news there's some Swiss servers around, gotta have a look those dayz. I guess you are all from the Deutsch Teil ? ;) Greetings! -
Omfg!!!! No game makes your heart beat like this one.
Flip4Flap replied to DazTroyer's topic in New Player Discussion
Nervous, a little? -
If I set "memory video" by "default" it seems I have no more artefacts. Also, since I patched from 1.7.2.4 to 1.7.2.5 + Beta patch AO 95883, it seems I don't teleport randomly anymore everytime I log in/off. Also interesting, I found a tractor and when server reset happens, had a motorbike instead. Save did work but magical dayz turns beans into gold. How funny... and faster! :)
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Same stuff but I'm still on the only version 1.7.2.4/95883, spawn on the beach randomly and get almost killed by a teleporting wookie. It's very confusing.
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U EVIL !!!1 Still, I enjoyed the final twist ;)
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updated to 95777 can't conneckt to servers
Flip4Flap replied to Bone (DayZ)'s topic in DayZ Mod Troubleshooting
You did right by manually updating it but when using sixluncher to play the game, it will downgrade the betapatch. So you have to lunch the game manually, via OA->Expension->AOBeta patch.exe or something like that, in short. Feel free to correct me if I'm wrong. -
I didn't know. Thank you for the "tips". Operation "white knight" will involve a lot of walking this WE then :)
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Discuss: Your Spawning Strategy
Flip4Flap replied to Silodiloz's topic in DayZ Mod General Discussion
Kind of this except then I tend to avoid NW AF, just rush the mighty deer stand, always a surprise inside! -
Sounds like a plan, I like.
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Hacker on TX20 - Cows parachuting from sky
Flip4Flap replied to YeeDeed's topic in Mod Servers & Private Hives
What teh lolz!? :D -
1 helicopter brings down a makarov
Flip4Flap replied to kander's topic in DayZ Mod General Discussion
Sounds... legit. -
Agree. There can be some exceptions though. I have more over the same vision and IMO, you can find the same exemples IRL, with people behaviour on the road, same in real life. It's a long debate... or story, you choose. :)
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My first direct, first hand contact, with a hacker. ended badly for me...
Flip4Flap replied to crazyairborne's topic in DayZ Mod General Discussion
I had 2 contacts for now with hackers, 2 differents servers and days. First time he teleported a mate and I, who were riding a bike, middle of nowhere and shot us, CQC style, with a m107. Second time, he teleported all the server on an Island and kill everyone with a m249. We shooted him many times before dying, without success. If that can helps... And sometimes I'm more worried about those who are silent, just using ESP track or gearing up, to make the game easier, etc. -
Everybody is destroying each other camp.. It getting a bit old. You should have leave the bus somewhere for some noobs or do a trap.. IMO.
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If player XYZ spawns and dies so often, I guess he went for the suicide mode till he founds the respawns location he wanted. And BTW, you can't spawn in Berezino, meaning the gun shots you heared were just coincidence, I guess. As you weren't directly involved in combat, I guess it was a kind of... fair D/C. :D
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Nice job ;)
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My hilarious bicycle ride to elektro
Flip4Flap replied to Soulside_Journey's topic in DayZ Mod Gallery
Bike are really useful, funny vid btw!