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Dumgard

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Everything posted by Dumgard

  1. I've recently set up a dedicated box for my DayZ servers. With the latest database changes that 1.8.1 has brought, it has made it difficult for me to figure out how to easily add in a bunch of extra vehicles to the server. I used to have a TON of vehicle spawn points in my old database, which would spawn a good portion of vehicles given their Spawn Chance. Currently, my map has zero vehicles showing on it. I'd like to do one (or both if possible!) of the following: 1. Implement a random spawn system similar to what Epoch uses so that vehicles are spawned evenly across the map, and a new vehicle is spawned upon the destruction of a current vehicle. 2. Easily add in about 100 static vehicle spawnpoints. Since I am now on a dedicated server and no longer using DayZ.ST, I am uncertain what utilities are able to provide right click spawn point addition with the new 1.8.1 database.
  2. Dumgard

    Help Spawn Vehicles on 1.8.1

    I exported the old world_vehicle into xls, renamed the columns, and imported them to the new server
  3. Dumgard

    In game black screen receiving

    Also having this problem. Any fixes?
  4. Dumgard

    Help Spawn Vehicles on 1.8.1

    I have added spawnpoints into the database, and called pMain. Even after editing pMain to allow for 250 vehicles max, it won't spawn more than 72 objects into object_data. I currently have 1016 possible spawn entries. ETA: Thank you for the fast help! Fixed the Object limit with the object_classes table
  5. Dumgard

    Help Spawn Vehicles on 1.8.1

    Still searching for a solution. Would gladly compensate someone monetarily for their time.
  6. Dumgard

    Help Spawn Vehicles on 1.8.1

    I am using that build with a couple modifications (mainly custom batch files to auto restart every 3 hours) and also running it from a true dedicated MySQL server instead of the default one. Everything is fine, except from what I can tell there is no way to add in additional spawnpoints easily. I also cannot find what to run/execute in order to initiate the vehicle spawns. My object_spawns table is populated, but the map does not have a single vehicle on it.
  7. Dumgard

    Help Spawn Vehicles on 1.8.1

    I'm wondering if I can just restructure the old database's world_vehicle table, but the thing that concerns me is that the new database format having an ObjectUID column. I am not sure what I need to do with that.
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