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Evil E

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About Evil E

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    Scavenger
  1. Evil E

    DayZ Mod 1.7.7.1 Hotfix

    well ok at this point we have two totally different opinions, i would agree if dayz was a standalone game in development state from a payed team with theire own engine and without restrictions but they arent. I dont say my opinion is right and yours is wrong they are just totally different and i would always prefer to try to reach my aims when i start a project (dangerous zombies for now) and not give up because it might cause a period of problems/bugs. if its not possible to reach it, well u can backpedal everytime you are convinced its come that far
  2. Evil E

    DayZ Mod 1.7.7.1 Hotfix

    maybe they shouldve left the hard zombies for the standalone and just accept that its too lengthy and hard/maybe not really possible to improve zed danger without making them buggy cause of core game restrictions but that would be just a pitty with zeds that are too stupid to catch a cat
  3. Evil E

    DayZ Mod 1.7.7.1 Hotfix

    so you would prefer stagnation in development just to avoid bugs? I know its annoying but as it wa said a million times: there is no other way at the moment if you dont ignore law and patents and if u dont get payed and have the ressources to do it properly in one step...so we have to eat this stage of unfinished development and wait for them to fix it up but in the end we will have more dangerous zeds that will work properly as a reward and not stagnate in a state where the game was much too easy and by that i mean zeds i wouldnt fear at any time
  4. Evil E

    DayZ Mod 1.7.7.1 Hotfix

    noo i dont think that.....but i dont get ur point then not being able to survive, well still your post (634) is a good one i think we are mostely on the same side only that u are less forgiving facing the dev team. I might sometimes be a little harsh about people complaining too much about things that are known and in progress to be fixed. the patience/acceptance ragarding those people from your side may be a point where i could learn a bit from you
  5. Evil E

    DayZ Mod 1.7.7.1 Hotfix

    an example of a very easy barrack loot: you just run up to the baracks and aside it to aggro the zeds inside kiting every zed u aggroed outside. then u continue kiting until the zeds from inside are outside chasing u too. go inside baracks close to the wall with doors and wait for them to come in and kill them with your hatchet/machete or even handgun as u like. the moment the zed sounds are gone ur save to loot. do that a few times and you have a decent rifle sooner or later and will be able to loot crash sites without perril...i know its using buggs (slow zeds inside) but thats just the way it is until the AI fix
  6. Evil E

    DayZ Mod 1.7.7.1 Hotfix

    i never did that did u really read my posts? i always rely to facts and official discussions with devs PS: and please read my last post before your quote..its all official and its an explanation for the actual situation. plz wait for 1.7.7.2 and watch
  7. Evil E

    DayZ Mod 1.7.7.1 Hotfix

    one little hint before starting a discussion about game mechanics, you should get official information before, all you can get and not argue based on ur own impressions
  8. Evil E

    DayZ Mod 1.7.7.1 Hotfix

    okay very slow now. Before 1.7.7 zed pathfinding was better (no glitch) and zeds where less aggro, true. but if u read the interviews, watched the videos you would know, that zeds as they where before 1.7.7 are just too simple, too easy to get rid of or avoid, just no real danger and thats not what the game is supposed to be. zeds should be the ultimate perril and thats what the devs want to reach. i agree that the first step towards more dangerous zeds wasnt perfect and produced the glitches because they could just increase the zeds speed to be harder to shake of cause of limited access/missing animations and pathfinding algorithms that arent that simple. that combined with faster aggro and infection makes the zeds MUCH harder to deal with but its still better than those passive wannabe zeds from before and its just the first step. at this moment devs are working on animations and pathfinding algorithms that will solve the glitching and bugging sooner or later. Maybe u wont be happy though, because zeds will be able to run inside too then but they will be acting calcualtable so you can aim beter and so on. If the mod dev team was a payed professional team with an own engine and no restrictions through the core game like the standalone team it would be much easier to implement changes like the more dangerous zeds in 1 step and functional but ist just not that way, it will come in steps and slower and there is nothing you or others can do about it
  9. Evil E

    DayZ Mod 1.7.7.1 Hotfix

    yeah i read that before and i already then thought it exaggerating and just not true. I dont know where u get those ideas and if u read the tweets you would know that they said zombies are 0% done, so they will work on it alot be sure. only 1 example: if you cleanly headshot zeds at a crashsites from 200 meters without a silencer it wont spawn any more zeds and it wont alarm his buddies. only if u do not kill one of the zeds within 1-2 shots he will alarm some of his buddys maybe 2-3 an run towards you. if u kill them its over and if there is no zombie left the crashsite is yours to loot. i looted many crashsites and never had to kill more that 5-7 zeds if i was alone or with one more mate. and i never had 20+ zeds spawning from nowhere. just keep ur fairytales for urself because fairytales are worth nothing to force changes to a game
  10. Evil E

    DayZ Mod 1.7.7.1 Hotfix

    1. Im not even close to having all day for playing, im a working oral surgeant, i play in the evening sometimes or on tuesdays when i have my free day, so dont invent sth to fit ur point. 1.1 if u say sneaking is useless, beacause of broken AI its just not true cause it works for me and many others 2. I entered the mebership yesterday because i had the urge to comment some bull, doesnt mean i dont read the froum and tweets since a very long time, and play the game since then too, so thats just a childish argument well whatever, you called me stubborn look at urself? did u maybe reflect on my propsals? I would say its a useless discussion and i wont comment it further on. If ur not happy with the game or just, lets say too resistent against cognitive processes where u learn from a situation and behave another way next time, its not my problem neither the problem of anybody else, just play another game since infection wont be removed be sure. And if the broken AI is ur only problem refer to my "PS:-post" and dont forget this is an alpha version of unpayed hobby devs!!
  11. Evil E

    DayZ Mod 1.7.7.1 Hotfix

    PS: there is no need to shitstorm the devs because of buggy zeds, the dev team already knows this fact (not hard to oversee it..) and is eagerly working on solutions. I agree that infection + bugged zeds combined is crap and makes the game much harder for now but they ARE working on it read the daily tweats. And for now you just have to deal with it until the zedbugging is taken care of and that is totally possible as i see it.
  12. Evil E

    DayZ Mod 1.7.7.1 Hotfix

    im neither stubborn nor arrogant but i manage to play the game without having those situations and its a fact a zed cant spot you before ur 120 meters or more close to him and its a fact it wont alarm the whole town so plz be honest that you are exaggerating big time here. Sure sometimes i get killed too because of bugged zeds or sth else but thats extremely rare and not all the time like people try to point out. how come many people live very long times if the game doesnt give u a chance like you try to point out? how come i wasnt killed a very long time now because i know where i can go and which building is dangerous because it has multiple entries is small or buggable by zeds. it doesnt take long to figure that out since there arnt that much building types in the game. If i ignore my knowledge about buildings aggrorange and buggs, sure i will also get killed/infected/hit low as some others but i just behave a way where i can avoid it and my friends do too and many others i know. Fact is most people arent patient enough and dont see running away for maybe half an hour to shake of the zeds as an option because it costs alot of time, u gotta get back where u where before, maybe u saw a nice loot u want but your situation dooms you to leave it and run and maybe chaneging ur plans towards totally different situation....i believe u got in fucked up situations like u say and that buggs did theire part, but you can avoid it belvie me. the game doesnt invent new bugs every day its absolutely overseeable
  13. Evil E

    DayZ Mod 1.7.7.1 Hotfix

    i never insultet anyone, prove it to me with a quote... and referring to your story, you must be playing another game because i never saw situations like u describe here. plus if u played it a little you pretty much know where a zed can bugg and where he cant. if 1 zed spots you from 200meters (maxrange u spawn zeds) u must have given a shot or sth because he wont see you from 200 meters plus it wont alarm the whole town but max 1-2 more around him and if u then manover in small buildings whith 2 doors u just put urself in a bad situation, so either search for a big barn/hall and go inside and slowly kill the zeds one by one since they cant move fast inside and if there is no such building well RUN. run into the forest use trees to shake the zeds of just dont let them hit you and dont tell me thats not possible i do it all the time.
  14. Evil E

    DayZ Mod 1.7.7.1 Hotfix

    I see your point but it will invite players to the game who would rather play other games if they wouldnt have spawnselcetion. Spawnselection is a step towards unpatient people, people who like to sit at the coast and shoot others for a while and if they get killed or bored just leave never having a purpose to really play the game but just shooting others for the fun as if playing some random multiplayer shooter....i met those enough on servers where u get betteer starting gear. Just look for yourself how it correllates. The less a server highlites the survial aspect the more funkillers and overall players you have on the server (starteq, extraloot, extra buildings). those servers where u start with just a little beans coke, maybe a hatchet are much more at the heart of the game and if someone shoots you at least he does it for supplies and not just for the sake of it and some fun before leaving and playing a round of cod or bf or whatever...i think those kinda players shouldnt be aquired for a game like dayz and spawnselection definitly will attract such players
  15. Evil E

    DayZ Mod 1.7.7.1 Hotfix

    if you get hit low blood and get infected, well thats a special situation. True your timeframe will be much smaller than if ur just infected. But at this state its ur own fault. If i am not at 12k blood i wont roam dangerous zones but see my blood refilled before, so if i enter lets say novy with 12k blood and get infected i have enough time to cure myself. Im sorry but if u where on full blood before, you must have been too pressing and less carefull because 1-2 zeds, wallbugging or not, cant hit you on low blood within a second so you must have been to eager, not carefull enough, pulling alot of zeds to get hit low blood and infected....and if it really where only a few zeds it was maybe a bug and happens 1 of a thousand times. again this game is not suppoed to be a squad deathmatch where you get ur equip and then reach a state where u can easily kill others sit in ur chopper and have highlife until there is no tomorrow, its about TRYING to HOLD your state of equipment/health its a neverending struggle. If the part of searching for supplies is annoying you its the wrong game to play. Play games where u respawn with full gear an enter battle with ur mates like BF3 then.... also the people who say they instantly commit suicide if they get infected...go play another game you wont get around infection through long and therefor never get far in this game limiting ureself by suicide every time u get discomforted. PLAY ANOTHER GAME thx
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