Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms:
Discord,
Twitter/X,
Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
I don't know about you, but I did an air pump when I saw the damage monitor for items. That will discourage kill on sight and may actually promote real banditry! You say "we" and then show yourself as a "serious DayZ player" but then you try to make the game easy? Come on. If you were a serious DayZ player you would know that the mod is chalk full of bugs and really isn't what DayZ can become. One thing amazing about the Standalone is the fact that it allows the developers to improve DayZ in ways that the mod could never do. Right now the mod is only alive because mods of the mod are keeping it alive along with new maps and stuff. Those PvP servers with 10000 vehicles keep the name alive but not the actual game. Theres not a lot the mod team can do to fix the current state of DayZ. The state of the mod is abysmal and I'm glad the SA is going on steady. It is obvious that the game still has a lot of errors but I mean it still looks more fun to play than the run and gun mod. Did you even see the size of Chernogorsk? While the standalone may be an ugly duckling right now, that duckling will turn into a swan, and that is a beautiful thing. *A manly tear was shed. Edit: > I saw myself in the mirror and couldn't look back so I kept typing with my hands.
I like how you hold the wounds when you get shot and limp. Now wouldn't that suck if you had the bullet stuck in you. What would really suck is if you got internal bleeding. Really blows in SS13 when you come and see another doctor shoving an internal bleeding patient into a sleeper while he is critical... nevermind. But yea, awesome improvements and I can't wait to play it, as usual. I'll be fine with Aftermath and DayZero for a while.