piffaroni
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Everything posted by piffaroni
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7 to 20 second lag when trying to bandage, or eat
piffaroni posted a topic in DayZ Mod General Discussion
has anyone else expirenced the 7-20 second lag expirenced when trying to bandage or drink or eat? I was shot running through electro then got shot. I went into the school to bandage and it took like 15 seconds to bandage myself and i bled to death -
i he was hacking. all hacking threads get deleted. steam anti hack is a failure. o
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DayZ standalone: ‘We will never fully solve hacking problem’, says dev
piffaroni posted a topic in General Discussion
I guess even steam anti hack wont fix things http://www.vg247.com/2012/08/22/dayz-standalone-you-can-never-fully-solve-hacking-problem-says-dev/ “The biggest thing, I guess, that’s at the forefront for me—because my Facebook is literally flooded with messages about it—is being able to take on the hacking. It’s something that you never completely solve, you just have to keep on at it.” -
well the anti cheat is not an alpha
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ACCORDING TO STEAM, http://store.steampowered.com/app/221100/ VAC IS ENABLED. UNLESS ITS FALSE ADVERTISEMENT, THEN THE ANTI CHEAT IS A FAILURE
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[PSA: Server Admins] How to Optimize your DayZ Server for MAXIMUM Performance.
piffaroni replied to a topic in Mod Servers & Private Hives
dudes info is all wrong, thread really should be deleted to much mis information -
future customers might want to hear that..... does it say on the steam site that anti hack is in fact off? its says its on http://www.vg247.com/2012/08/22/dayz-standalone-you-can-never-fully-solve-hacking-problem-says-dev/ so the steam anti hack is a failure, and the dev team is deleting all hacking threads I get it
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according to the history of dayz mod, since its now basically dead since SA came out, the dayz team did nothing to even stop THAT hacking. considering it runs the same kind of scripts, why didnt they develop a anti hack then? It was left up to infistar and hangerder thats way. seems like this dayz thing is just a cash cow
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yes, but it shows the hacking, the most serious thing that needs to be fixed, isnt a top concern. during the last "mod alpha" the dayz team did nothing to fix it. like I said , if it wasnt for third party anti hack makers, it would og unchecked. my anti hack in dayz mod tells me when someone teleports, or uses infinite ammo funny all hacking threads get deleted here.
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according to the dayz team, they will never stop the hacking http://www.vg247.com/2012/08/22/dayz-standalone-you-can-never-fully-solve-hacking-problem-says-dev/ if it wasnt for infistar and hangender anti hack, dayz mod would have been a horrible expirence. makes you wonder who people, who are not backed by a million dollar corporation are doing more for the game then those on a million dollar payroll
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actually , if it wasnt for the infistar and hangender anti hacks, dayz mod would have been pretty much hacking with no stopping it. Why is it, that a third party who has nothing to do with the games development can make better anti hacks then the people making the game? serious question, cosidering dean and team have "the machine" behind them, the machine being a million dollar company called Bohemia
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I have noticed a strange pattern of any hacking related threads being deleted. how will the DEV ever get feed back if all feed back is purged?
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according to the dev, hacking will go on, for ever and ever http://www.vg247.com/2012/08/22/dayz-standalone-you-can-never-fully-solve-hacking-problem-says-dev/
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well, people got to lik these guns. the world has more guns then people, so tell me, where did all the guns go?
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DayZ standalone: ‘We will never fully solve hacking problem’, says dev
piffaroni replied to piffaroni's topic in General Discussion
excuse me, many people thought the STAND ALONE would pick off where the MOD left off. not start all over again. they should be working on fixing the hacking, then anything else -
DayZ standalone: ‘We will never fully solve hacking problem’, says dev
piffaroni replied to piffaroni's topic in General Discussion
dec 21, 2013 --- hacking UNSTOPPABLE on stand alone -
why didnt dayz SA start off where 1.8.0.3 left off? if it aint broke, dont fix it?
piffaroni posted a topic in General Discussion
what was wrong with the way 1.8.0.3 was? The new GUI was decent, and the reponse snappy when getting weapons and such. we had all kinds of guns already in the game..... it was pretty stable. I havent turned into a bird anymore.... so the drastic change? Im just saying because there is alot of people happily playing dayz 1.8.0.3 , including me -
why didnt dayz SA start off where 1.8.0.3 left off? if it aint broke, dont fix it?
piffaroni replied to piffaroni's topic in General Discussion
what features? So your saying, the mod was just an alpha, that they worked on for over year, for no reason, since they went to another engine anyway? -
FPS great after server restart. ~10 fps 20 minutes later
piffaroni replied to kragz's topic in DayZ Mod General Discussion
its been like this since the mod, and it carries over to stand alone... why are you surprised? -
I have 3 hour restarts on dayz stalker.... 2 hours of day 1 of night. I do this, because I work 9-5, and others do to. So in 3 hours time, they get the best of both worlds.... say what u want, people like dayz stalker
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DayZ standalone should take note from Arma 3 Breaking Point
piffaroni replied to d0zer's topic in General Discussion
I made a thread, DAYZ STAND ALONE vs ARMA 3 BREAKING POINT... it was removed...... this one will probably be removed too -
Need an Admin here..what the hell just happened?
piffaroni replied to onty's topic in General Discussion
its called hacking...its been going on since the MOD , and its getting worse -
hacking has not been a priority with the MOD, what makes you think they care in stand alone?
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Dayz - The engine of disconnected unresponsive controls
piffaroni replied to Zacharybinx34's topic in General Discussion
i wonder why my thread, stand alone dayz vs arma 3 breaking point was removed? stand alone is yesteryears engine thats why -
Ok, yes, we understand, its just an alpha.... but the hacking that has plagued the dayz mod now plagues stand alone... I just got into a gun fight with someone in god mod..... couldn't kill him, and I became knocked out unconscious for about 30 minutes.... then, I finally get up, only to be shot through a wall and have a building crush me, someone using a engine hack with 1 shot can destroy ANYTHING is there any way to stop this? whats the official word about hacking now that SA is out? Will server admins be forced to fork over another $50 to buy an anti hack (and get little support from said anti hack) because dean and team cant stop the hacks?