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AP_Norris
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Everything posted by AP_Norris
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Perma-identity. Nickname is permanent. Nickname as face. Cover face - conceal nickname.
AP_Norris replied to DZR_Mikhail's topic in DayZ Mod Suggestions
My nick face is the best nick face. -
You drank it :) Jk I love Mountain Dew
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[SA] Getting rid of vehicle indicators
AP_Norris replied to SFRGaming's topic in DayZ Mod Suggestions
They could have cruise control with the + and -My dad's car has cruise control on the wheel, it's pretty cool. My car doesn't have cruise control :( but my keychain has a penguin. -
Lol.
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Damn I suppose ur right applejax.
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Timezone release?
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Why not?
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That guy that shot hi by accident must be a Douchbag.He should've gone back and gotten rid of him, and you should've helped him out. Those revenges stories are what makes DayZ so exhilarating, when you've got somebody that actually deserves to die, not just a guy in a bandit skin, or a guy that was in the room you just walked into. You do a stake out, you know who he is, then you trick him back. I had a nice story about that, a guy Otis that we got managed to get out of him that he raided our camp, we'ed taken most of the stuff elsewhere already but soon he had all the other cars tires destroyed and all our guns in them. Then we tricked him we posed a deal, he said he had a Ural, so I said I,d swap it for something I had. He showed up with a CZ on the hill me and my friend were on he ran right past my friend in a ghillie suit, he got no-scoped with an AS50, we took his stuff and found our old GAZ he took to get there.
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DayZ Ambience: Shooting Stars, Fireflies and more.
AP_Norris replied to TIC's topic in DayZ Mod Suggestions
Rookie mistake on the poll. I'd love a little to look at while sitting at the campfire. -
That would probably take 800 bolts to kill a person.
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I think... It should take a certain amount of swerve back wow arms survivor. But, I can bet no hero wants to be reset everytime some DB asking for a blood transfusion over sidechat decides to shoot you in the head while you have a lowered gun. That's probably happened to almost everybody IMO, after that most people just change completely though it's really sad that most people ain't got the patience to meet a good player before continuing the bandit KOS trend. But like you say if they wanna have a go they should be able to change back to a survivor more quickly. Maybe two lives without a kill and your a survivor. Two lives with no blood bagging as a hero and you're back to a survivor.
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[SA] Getting rid of vehicle indicators
AP_Norris replied to SFRGaming's topic in DayZ Mod Suggestions
Maybe.I can imagine stalling because I'm crapping myself trying to speed away in a firefight. -
[SA] Getting rid of vehicle indicators
AP_Norris replied to SFRGaming's topic in DayZ Mod Suggestions
I'm all very hmmm bout this.I doubt well see any vehicles that weren't ditched by players 3 days after they're implemented if we stop them exploding. In that case even adding tire rot texture... -
[SA] Natural body 'decay' - body dragging
AP_Norris replied to Xianyu's topic in DayZ Mod Suggestions
I love it. Bodies would instead of disappearing into the ground would have to be dragged away as a quick option. There should be a few body decay stages much like clothing damage ultimately ending up with the complete disappearance of that body after about two days. However for friends or enemies, you should be able to dig a grave. Digging up that grave negatively affects that grave robber even if he was the original player, if there is a negative effect similar to humanity in the SA... -
zombies should be able to disarm you
AP_Norris replied to lowermanagement's topic in DayZ Mod Suggestions
Maybe chance to become disarmed increases with damage to your arms.I also think when aiming should be the only time you can be disarmed. This would encourage you to use buttstock attacks or pull out a melee weapon in CQ instead of just firing into their groin and being twice as effective still. I'd hate to be retreating and a zombie lags five metres smacks and and my gun flips out of my hands. -
zombies should be able to disarm you
AP_Norris replied to lowermanagement's topic in DayZ Mod Suggestions
If you think about it a dumbfounded zombie after your flesh should show little concern about the thing in your hand when it has nice tender loins to try grabbing. However maybe by chance? Its a good suggestion but I personally would hate it. I remember the shout in skyrim that the AI sometimes used. Then you got disarmed and you'd have to scramble around on the ground for your sword while your ass is being hit by ebony arrows that almost 1 hit you. :( wasn't a fun dungeon that one. -
learn lesson from counter strike mistake
AP_Norris replied to wild_man's topic in DayZ Mod Suggestions
Some noob with too much money would find it and never go on again :( -
OMG, must be Nov 5th next year! How could we have been so blindsided?
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[SA] Getting rid of vehicle indicators
AP_Norris replied to SFRGaming's topic in DayZ Mod Suggestions
Yes, that tire rot thing should probably never happen. -
I do think you might find a SVD because that's pretty much what you'd call a DMR for the squads designated marksman, but definately no bolt actions or KVSKs or anything rather.There should never be any more than one spawn and it should be around as common or half as coo on as the LMGs considering a smart large squad makeup. I'm not entirely sure what that is but I think it would pay to have more LMGs than DMRs. Occasionally you'd find a gun tied to the soldier, check their holster for a pistol, destroyed officer cap. Maybe a clear obstruction that stopped the convoy like a overturned oil tanker or something.
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learn lesson from counter strike mistake
AP_Norris replied to wild_man's topic in DayZ Mod Suggestions
You'd be rolling down to the KFC for a bucket of chicken which you'd had 9 of already with all da $126 you got from CSS penises. -
Radios, More Viruses, Wound Cleaning
AP_Norris replied to King of kong's topic in DayZ Mod Suggestions
Mmmm, not much would survive though.Wouldn't be as effective as sticking a knife in a cesspool. However when somebody shoots, one person ends up dead. I've only had one confrontation in DayZ where I've shot someone and they escaped with their lives. I them with a CZ 550 as they pulled up in the field, through their UAZ door I got him. I imagine that this might be most helpful on a weapon like the crossbow that I think should be very survivable if you have the meds when you try and remove it later on. Didn't the NVA pretty much infect everything in NAM? Those tripwire jungle traps covered in shit. What I'm saying is, unless your gun was single fire there ain't usually going to be a survivor unless they fall directly into cover, not entirely useful but why disclude it if it isn't so hard to do. -
Map Suggestion: Ukraine, In And Around The Exclusion Zone
AP_Norris replied to King of kong's topic in DayZ Mod Suggestions
XDIf you get enough radiation your skin should start bleeding out of the pores. Radiation sores show up on your characters skin. The loot here would be good as it couldn't be farmed, it should take 1 gameplay hour for your radiation to reduce by 5, you should maybe get 1-5 rads per second in places 10,000 rads = insta death, but you'd likely die of internal bleeding or the horrors of hairless far before. 1 in 10,000,000 chance of your player growing a sixth finger per 1000 rads because dats how dey roll. -
[SA] Getting rid of vehicle indicators
AP_Norris replied to SFRGaming's topic in DayZ Mod Suggestions
Six hours of lights will easily flatten a battery.Besides, aren't we talking about spawn in condition? -
I want that one!Anyways I wanted a similar one to the holo & scope CSAT sight, obviously Arma 3's is in the closing future. When I think of it I'd also love a few scopes with the iron sights ontop.