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liam (DayZ)

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About liam (DayZ)

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  1. liam (DayZ)

    getting BLOOD bags from Hospitals

    finding blood bags is unreasonable because they need to be refrigerated but carrying a blood bag on you for hours on end until you need it and it not turning bad isnt?
  2. liam (DayZ)

    Weapon Damage Re-upped

    if they do change it back then they better keep the enfield nerf. it was one of the most common weapons and it 1 shot players. now its a 2 shot which is fine. and now you can actually use it to kill zombies since it is quieter
  3. liam (DayZ)

    Safety toggle for weapons

    when you're using scroll wheel just use the middle mouse button click instead. no shooting, no problem.
  4. liam (DayZ)

    Weapon nerf needs to be removed

    i am perfectly fine with this change. if they do change it back i hope they atleast keep the enfield nerf. because there is nothing more retarded than one of the most common weapons in the game to be instakill on players. and plus its actually useful for killing zombies because its quieter now.
  5. liam (DayZ)

    I am kind of obsessed with boats in DayZ (Video)

    me and some friends had a boat and lived on skallisty island, sadly some asshole hacker destroyed our boat and killed us after we killed him.
  6. liam (DayZ)

    PSA: Do not wear alternative clothing in 1.7.2.0!

    found a downed chopper with nvgs and a ghillie suit. lost my nvgs :(
  7. liam (DayZ)

    Build 1.7.2 Rolling Update

    got in no problem, found a crashed helicopter with a rifle, ghillie suit and nvgs. put on the ghillie suit and all my items dissapear. disconnect and reconnect and all my stuff i had right before looting the helicopter was on me. but the nvgs and rifle were gone :( now im just stuck on loading. i'm not really mad, just kinda dissapointed.
  8. liam (DayZ)

    Ammo System Improvements

    no. as someone who uses the crossbow over any other gun let me tell you that the crossbow is the best weapon in the game. and the ammo is completely balanced considering you have unlimited if you don't miss. I once killed 2 players looting Zub castle shot them both in the head before they even realized the other died. but a third player came in right after so i didnt have time to loot the bolts and he had a winchester so i pulled out my axe and "axed" him a question, but he DCed like a bitch. so its great as long as your not fighting more an army.
  9. yes(but only if...) your humanity is reset everytime you respawn. maybe one life i want to be a bandit, and another i want to be a good guy.
  10. what I propose to stop the mindless pvp is to make players depend on each other to be able to survive long. Think of a class system, were when you spawn you can choose a class. for example you could choose from medic, engineer, hunter, soldier, etc. a medic would be the only one to administer morphine and blood transfusions and epipens, but he cant give blood transfusions to himself so your group would need more than 1 medic. an engineer is the only one who can fix cars, helicopters and can place/remove wire fence. a hunter is the only one who can gut and cook animals. a soldier is the only one able to pilot a helicopter and use the entrenching tool. each class would have their own starting equipment as well. a medic would start with a backpack filled with 2 epipens, 2 morphine, one bloodpack and one painkiller and extra bandages. he would have a makarov like normal players do now. an engineer would start with a toolbox, and a czech pack with some scrap metal and such. he would have a revolver with 3 clips as a starting weapon. a hunter would start with a hunting knife and some matches and binoculars. he would have a winchester with 1 clip as a starting weapon. a soldier would start with an entrenching tool and a czech pack with a military flashlight inside. he would have an m1911 with 2 clips as a starting weapon. though it would require alot of balancing i think it would make team play much more needed
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