I think there should be an option where you can drag someone out of a situation if they are dead or unconscious for whatever reason. This would support the bandits in the fact that they can now capture people. (Yes, you can just drag anyone you want to.) -Maybe things like this Fireman's carry. Edit: Maybe it could be possible to cremate bodies using a regular campfire, or building a bigger campfire. In terms of burials,(This somewhat follows the note/notepad idea) You should be able to find a shovel, dig some kind of burial and put the body in it. Then somehow put a gravestone with some sort of crude, but readable marking. I'm not sure how it will be implemented, but when there's a will, there's a way. (Not sure what I should add to here.) Additions requested: -When dragging person from any given situation, the injured person's wound will open, causing blood loss. If it is a small bleeding wound, the wound will bleed out faster, and the wounding will prolong. -You can grave rob... Well, graves obviously. Though you will lose humanity for doing such. "Burying someone should make you gain humanity because it shows your compassion when you find somebody dead. The grave should be visible and lootable for a humanity decrease, it should take some inconvenient time to bury somebody so bandits won't just bury every dead guy they kill so they can stay like a survivor for longer. It should be more for dead comrades. You should be able to leave a gravestone which you can write on." -AP_Norris More additions to be added soon to this idea.