Leechman
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Everything posted by Leechman
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Suggestions to solve the biggest issues
Leechman replied to super pretendo's topic in DayZ Mod Suggestions
How about instead, we don't change anything to do with spawn locations? Nobody gets a choice and its all random. Everyone is happy. The End. -
1. You only need a gas station if you have a vehicle. Having to travel to them cannot be a reason for wanting more vehicles. 2. A large number of deer stands are off road and in not-easily-accessible-by-helicopter areas. Roads also aren't always the most efficient methods of travelling from one stand to another. 3. You want more vehicles, so you can use those vehicles to go find other vehicles. I'm sorry, I'm trying to see method in your arguments but it's not coming to me. Your desired uses for vehicles seem to require you having a vehicle in the first place. :/
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Why all the suggestions about adding rules and directions?
Leechman replied to Lady Kyrah's topic in DayZ Mod General Discussion
My head's already spinning in advance. -
Why all the suggestions about adding rules and directions?
Leechman replied to Lady Kyrah's topic in DayZ Mod General Discussion
I don't know. Some people aren't used to that kind of freedom. Let's just skip ahead and move this to the PvP discussion thread. -
With that attitude I can't see you having a reason to explore them WITH a vehicle. In which case' date=' I'm not sure what your point is. There's nothing stopping you changing servers or finding other non-clan survivors to team up with to take on the clan and their dominance.
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What a Shit idea (sorry, couldn't resist :P) Even if it were possible I would disagree with it. This game is about surviving as a human. Nothing else.
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Not working for me either. They could be adding files?
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Disagree. There's nothing stopping you from investigating these other locations as the game currently is. You don't need to increase the prevalence of an extremely useful gameplay tool to explore them. Vehicles are not "clan toys'. I have repaired both cars and helicopters on my own.
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1. Let's get Direct Chat working first. Then lets worry about 'fixing' chat. Also "Walkie Talkie" chat has been brought up before. I recall rocket mentioning the way that the engine registers communication radios made it heavily difficult to implement. 2. There are options for this. You can lower your weapon. You can drop your weapon. You can inspect another player's Backpack. What these kinds of interactions needs to be mroe effective is Direct Chat. 3. I like.
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Nope.
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Just slow down and take a breath. If you're taking the time to go into the options, surely you can take the time to be sure where you're clicking.
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Loosing colors when wounded
Leechman replied to beelzebossi@hotmail.com's topic in DayZ Mod Suggestions
It's an incentive to maintain full blood. I've never noticed colour loss until I'm below 6k -
Hosts, please start watching your servers.
Leechman replied to Jester.'s topic in DayZ Mod General Discussion
There's already a thread for this. In both General and Bug Report forums. -
Rocket has posted regarding this and he seems mostly against it. Until some method of transparency can be established so you know where your money will go and you know exactly just how much input you can have into the development process, it won't be a thing. I agree, but they're all community hosted. I think you can donate to AusARMA here: http://www.ausarma.org/donate (i think?) Feel free to host one yourself if you can.
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Don't keep asking for CHANGES because...
Leechman replied to meshcarver's topic in DayZ Mod General Discussion
While I agree that the game is great as it is at this second, I disagree with the OP. There are plenty of things to add and fix with this mod that will improve the experience. Rocket is great, but no developer/designer can think of everything. That is what the community is for. Insulting other people is not helping your arguments. -
Newbies, please put things in perspective...
Leechman replied to griffinz's topic in DayZ Mod General Discussion
This. +1 -
Disagree.
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I don't understand people. These aren't Romero zombies, or 28 Days Later zombies. These are rocket zombies. They shouldn't be running at all. They need to be riding rockets, or have jetpacks at least.
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Roaming zombies - Is it possible?
Leechman replied to survivalist's topic in DayZ Mod General Discussion
Just put in a new type of tree that spawns dynamically in the forest environments. Have zombies spawn around it just like a building. :P -
Eh, someone brought this up before, and I'm not sure where I stand on this. If it was to be done, then ammo would have to become a lot rarer to balance it out. I do think having specific ammo for each weapon helps give the weapon (especially military weapons) rarity and value.
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Every game has this topic: Females?
Leechman replied to codeine's topic in DayZ Mod General Discussion
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I dont understand... :/
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Remove them for now. Get stability and balance with zombies and loot, then readdress the idea.